| Commit message (Collapse) | Author | Age |
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(patchset #5 id:80001 of https://codereview.chromium.org/680363003/)
Reason for revert:
Mac mini asserting
Original issue's description:
> Use SkTypeface::getBounds() in bounding-box calculations.
>
> This should produce tighter conservative bounding boxes for text than the
> approximation code it replaces.
>
> Recording performance is neutral on my desktop. Playback performance
> improves by up to 15% on text heavy pages, e.g.
>
> desk_pokemonwiki.skp_1 3.24ms -> 2.83ms 0.87x
> desk_baidu.skp_1 1.91ms -> 1.58ms 0.83x
>
> Committed: https://skia.googlesource.com/skia/+/bf8dc343df4fbdcb8af546eb68b640e011a33489
>
> CQ_EXTRA_TRYBOTS=client.skia:Test-Win7-ShuttleA-HD2000-x86-Debug-Trybot
>
> Committed: https://skia.googlesource.com/skia/+/c51add674dfb89b988a7fbc05f41838c203f9dcd
TBR=reed@google.com,mtklein@chromium.org
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/690833002
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This should produce tighter conservative bounding boxes for text than the
approximation code it replaces.
Recording performance is neutral on my desktop. Playback performance
improves by up to 15% on text heavy pages, e.g.
desk_pokemonwiki.skp_1 3.24ms -> 2.83ms 0.87x
desk_baidu.skp_1 1.91ms -> 1.58ms 0.83x
Committed: https://skia.googlesource.com/skia/+/bf8dc343df4fbdcb8af546eb68b640e011a33489
CQ_EXTRA_TRYBOTS=client.skia:Test-Win7-ShuttleA-HD2000-x86-Debug-Trybot
Review URL: https://codereview.chromium.org/680363003
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(patchset #3 id:40001 of https://codereview.chromium.org/680363003/)
Reason for revert:
http://build.chromium.org/p/client.skia/builders/Test-Win7-ShuttleA-HD2000-x86-Debug/builds/97/steps/nanobench/logs/stdio
Original issue's description:
> Use SkTypeface::getBounds() in bounding-box calculations.
>
> This should produce tighter conservative bounding boxes for text than the
> approximation code it replaces.
>
> Recording performance is neutral on my desktop. Playback performance
> improves by up to 15% on text heavy pages, e.g.
>
> desk_pokemonwiki.skp_1 3.24ms -> 2.83ms 0.87x
> desk_baidu.skp_1 1.91ms -> 1.58ms 0.83x
>
> Committed: https://skia.googlesource.com/skia/+/bf8dc343df4fbdcb8af546eb68b640e011a33489
TBR=reed@google.com,mtklein@chromium.org
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/685173002
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This should produce tighter conservative bounding boxes for text than the
approximation code it replaces.
Recording performance is neutral on my desktop. Playback performance
improves by up to 15% on text heavy pages, e.g.
desk_pokemonwiki.skp_1 3.24ms -> 2.83ms 0.87x
desk_baidu.skp_1 1.91ms -> 1.58ms 0.83x
Review URL: https://codereview.chromium.org/680363003
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- The expected case is now a single bulk-load insert() call instead of N;
- reserve() and flushDeferredInserts() can fold into insert() now;
- SkBBH subclasses may take ownership of the bounds
This appears to be a performance no-op on both my Mac and N5. I guess
even the simplest indirect branch predictor ("same as last time") can predict
the repeated virtual calls to SkBBH::insert() perfectly.
BUG=skia:
Review URL: https://codereview.chromium.org/670213002
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This is basically how blink uses the filter. Currently, I can't use it for "ShadowOnly" mode with the filter at all, but instead of copying the code and risking to have the codepaths diverge, I'm simply going to add the option here.
BUG=skia:
Review URL: https://codereview.chromium.org/646213004
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This is once again an issue related to logo fonts, so I don't
see any easy way to add a regression test for this.
BUG=424824
Review URL: https://codereview.chromium.org/665103002
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BUG=skia:2947
Review URL: https://codereview.chromium.org/610003002
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I want to play around with how SkTileGrid stores its tiles. Having a
cap on the number of insert() calls can be pretty handy.
While I'm at it, I gave flush() a default empty impl. Like reserve(),
it's really an optional hook for subclasses.
BUG=skia:
Review URL: https://codereview.chromium.org/639933003
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We use them only to test RTree.
BUG=skia:
Review URL: https://codereview.chromium.org/622773003
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Now that the old backend's not using BBHs, we can specialize them for
SkRecord's needs. The only thing we really want to store is op index, which
should always be small enough to fit into an unsigned (unsigned also helps keep
it straight from other ints floating around).
This means we'll need half (32-bit) or a quarter (64-bit) the bytes in SkTileGrid,
because we don't have to store an extra int for ordering.
BUG=skia:2834
Review URL: https://codereview.chromium.org/617393004
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saveLayer's paint.
It makes no sense for the paint from a saveLayer to effect anything outside its saveLayer/restore block. But as currently written, we'll adjust the clip bounds just after a restore by that paint.
Turns out the test I wrote for the last CL (which caused this bug) actually had the bug baked into its expectations. I've updated them and added some notes to explain.
BUG=418417
Review URL: https://codereview.chromium.org/623563002
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Before this CL, SkRecord only adjusted the bounds of draw ops for SaveLayers' paints.
That worked fine, but as a final step we intersect the bounds of draw ops with the
bounds of the current clip, essentially undoing all that work.
I think the right fix here is to also adjust the bounds of the clip ops.
BUG=skia:2957, 415468
R=robertphillips@google.com
Review URL: https://codereview.chromium.org/595953002
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Care must be taken when setting up the initial CTM matrix for partial SkRecord playbacks b.c. all the setMatrix calls will concatenate with the initial matrix (which may be different then the CTM that is required to draw correctly).
R=mtklein@google.com, bsalomon@google.com
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/549143003
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We didn't catch this in our local tests because we tend to use default
kUTF8_TextEncoding with single-byte characters, which means N == byteLength.
BUG=409110
R=reed@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/531933002
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BUG=skia:
R=robertphillips@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/527423002
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NOTREECHECKS=true
CQ_EXTRA_TRYBOTS=tryserver.skia:Test-Mac10.8-MacMini4.1-GeForce320M-x86_64-Release-Trybot
BUG=skia:
R=mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/516503003
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BUG=skia:
Review URL: https://codereview.chromium.org/515753005
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BUG=skia:
Review URL: https://codereview.chromium.org/511013002
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Still TODO: convert internals of SkTileGrid.cpp and SkRTree.cpp to work in floats too.
NOTREECHECKS=true
BUG=skia:1021
R=robertphillips@google.com, reed@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/511613002
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This covers most of the common draws.
BUG=skia:
R=robertphillips@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/469213007
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NOTREECHECKS=true
BUG=skia:
R=robertphillips@google.com, senorblanco@chromium.org, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/474983002
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For now this only creates a degenerate bounding box hierarchy where all ops
just have maximal bounds. I will flesh out FillBounds in future CL(s).
Not quite sure why QuadTree and TileGrid aren't drawing right---haven't even
looked at the diffs yet---so I've disabled those test modes for now. RTree
seems fine, so that'll at least get us coverage for all this new plumbing.
BUG=skia:
R=robertphillips@google.com, mtklein@google.com, reed@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/454123003
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These optimizations are outclassed by a general bounding-box hierarchy,
and are just going to make plugging that into SkRecordDraw more complicated.
BUG=skia:
R=robertphillips@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/452983002
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- support fRecord in copy constructor
- support SkDrawPictureCallback
Moved SkDrawPictureCallback to its own header so
SkRecordDraw can include it without pulling in all of
SkPicture.
Adding an SkAutoSaveRestore to SkRecordDraw was the easiest
way to match the balance guarantees of the callback, and
probably not a bad idea in general. Updated its tests.
BUG=skia:
R=robertphillips@google.com
Review URL: https://codereview.chromium.org/349973008
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I'm soon going to have SkRecorder start calling getTotalMatrix(), which
would be broken in write-only mode. That change is big and nebulous,
but it's clear kWriteOnly needs to go, so we might as well kill it now.
My notes in bench_playback about kWriteOnly mode being important were
probably overly cautious. I now think this is a fair enough comparison
even re-recording into a read-write canvas.
BUG=skia:2378
R=fmalita@chromium.org, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/290653004
git-svn-id: http://skia.googlecode.com/svn/trunk@14963 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=skia:2378
R=reed@google.com, mtklein@google.com, robertphillips@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/290883004
git-svn-id: http://skia.googlecode.com/svn/trunk@14778 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=skia:2378
R=fmalita@chromium.org, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/251133008
git-svn-id: http://skia.googlecode.com/svn/trunk@14455 2bbb7eff-a529-9590-31e7-b0007b416f81
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On Mike's suggestion, I tested out not doing any empty-clip check at all in
SkRecordDraw, given that mostly we'll do that again anyway inside SkCanvas.
Most SKPs are identical to the status quo, whether bot or silk, played back in tiles
or full. Average playback performance, both arithmetic and geometric mean, is also
unchanged.
A handful of SKPs do draw faster or slower reliably, particularly when tiled. E.g. a
cnn tile draws about 40% faster, a cuteoverload tile about 20% slower. Their profiles
look pretty much the same before and after, so I can't really explain the changes.
I'd say, given that performance is mostly identical and very identical in bulk,
we might as well remove this code. It's nice to keep SkRecordDraw as dumb as possible.
BUG=skia:2378
R=reed@google.com, fmalita@chromium.org, mtklein@google.com, borenet@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/258183002
git-svn-id: http://skia.googlecode.com/svn/trunk@14433 2bbb7eff-a529-9590-31e7-b0007b416f81
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Simplified skip logic by always running clip commands. No performance difference on bot or silk SKPs.
BUG=skia:2378
R=bungeman@google.com, fmalita@chromium.org, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/258693006
git-svn-id: http://skia.googlecode.com/svn/trunk@14410 2bbb7eff-a529-9590-31e7-b0007b416f81
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also, call the new SkRecordOptimize in bench_playback
BUG=skia:2378
R=fmalita@chromium.org, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/243243003
git-svn-id: http://skia.googlecode.com/svn/trunk@14277 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=skia:
R=reed@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/235253002
git-svn-id: http://skia.googlecode.com/svn/trunk@14158 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=skia:2378
R=fmalita@chromium.org, mtklein@google.com, fmalita@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/231933003
git-svn-id: http://skia.googlecode.com/svn/trunk@14126 2bbb7eff-a529-9590-31e7-b0007b416f81
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- Adds tests for SkRecordDraw's two main features: cull- and clip- based skipping.
- Adds full SkCanvas semantic mode to SkRecorder, so it can be used as a target for SkRecordDraw.
BUG=skia:2378
R=fmalita@chromium.org, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/231653002
git-svn-id: http://skia.googlecode.com/svn/trunk@14124 2bbb7eff-a529-9590-31e7-b0007b416f81
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