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path: root/tests/PathOpsThreadedCommon.cpp
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* If we swap its arguments, SkTaskGroup::batch() _is_ sk_parallel_for.Gravatar mtklein2016-01-04
| | | | | | | | | | | Why have two names if we can get away with one? This kills off sk_parallel_for_thread_count(), which was only used to avoid forcing a deadlock in OncePtrTest on multicore machines in singlethreaded mode... a really niche use case. Instead just don't explicitly force a race. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1552093002 Review URL: https://codereview.chromium.org/1552093002
* Style Change: SkNEW->new; SkDELETE->deleteGravatar halcanary2015-08-26
| | | | | | DOCS_PREVIEW= https://skia.org/?cl=1316123003 Review URL: https://codereview.chromium.org/1316123003
* Add sk_parallel_for()Gravatar mtklein2015-06-17
| | | | | | | | | | | | | | | | | | | | | | | | This should be a drop-in replacement for most for-loops to make them run in parallel: for (int i = 0; i < N; i++) { code... } ~~~> sk_parallel_for(N, [&](int i) { code... }); This is just syntax sugar over SkTaskGroup to make this use case really easy to write. There's no more overhead that we weren't already forced to add using an interface like batch(), and no extra heap allocations. I've replaced 3 uses of SkTaskGroup with sk_parallel_for: 1) My unit tests for SkOnce. 2) Cary's path fuzzer. 3) SkMultiPictureDraw. Performance should be the same. Please compare left and right for readability. :) BUG=skia: No public API changes. TBR=reed@google.com Review URL: https://codereview.chromium.org/1184373003
* SkThreadPool ~~> SkTaskGroupGravatar mtklein2014-09-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | SkTaskGroup is like SkThreadPool except the threads stay in one global pool. Each SkTaskGroup itself is tiny (4 bytes) and its wait() method applies only to tasks add()ed to that instance, not the whole thread pool. This means we don't need to bring up new thread pools when tests themselves want to use multithreading (e.g. pathops, quilt). We just create a new SkTaskGroup and wait for that to complete. This should be more efficient, and allow us to expand where we use threads to really latency sensitive places. E.g. we can probably now use these in nanobench for CPU .skp rendering. Now that all threads are sharing the same pool, I think we can remove most of the custom mechanism pathops tests use to control threading. They'll just ride on the global pool with all other tests now. This (temporarily?) removes the GPU multithreading feature from DM, which we don't use. On my desktop, DM runs a little faster (57s -> 55s) in Debug, and a lot faster in Release (36s -> 24s). The bots show speedups of similar proportions, cutting more than a minute off the N4/Release and Win7/Debug runtimes. BUG=skia: Committed: https://skia.googlesource.com/skia/+/9c7207b5dc71dc5a96a2eb107d401133333d5b6f R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, mtklein@google.com, reed@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/531653002
* Revert of SkThreadPool ~~> SkTaskGroup (patchset #4 id:60001 of ↵Gravatar mtklein2014-09-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/531653002/) Reason for revert: Leaks, leaks, leaks. Original issue's description: > SkThreadPool ~~> SkTaskGroup > > SkTaskGroup is like SkThreadPool except the threads stay in > one global pool. Each SkTaskGroup itself is tiny (4 bytes) > and its wait() method applies only to tasks add()ed to that > instance, not the whole thread pool. > > This means we don't need to bring up new thread pools when > tests themselves want to use multithreading (e.g. pathops, > quilt). We just create a new SkTaskGroup and wait for that > to complete. This should be more efficient, and allow us > to expand where we use threads to really latency sensitive > places. E.g. we can probably now use these in nanobench > for CPU .skp rendering. > > Now that all threads are sharing the same pool, I think we > can remove most of the custom mechanism pathops tests use > to control threading. They'll just ride on the global pool > with all other tests now. > > This (temporarily?) removes the GPU multithreading feature > from DM, which we don't use. > > On my desktop, DM runs a little faster (57s -> 55s) in > Debug, and a lot faster in Release (36s -> 24s). The bots > show speedups of similar proportions, cutting more than a > minute off the N4/Release and Win7/Debug runtimes. > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/9c7207b5dc71dc5a96a2eb107d401133333d5b6f R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, reed@google.com, mtklein@chromium.org TBR=bsalomon@google.com, bungeman@google.com, caryclark@google.com, mtklein@chromium.org, reed@google.com NOTREECHECKS=true NOTRY=true BUG=skia: Author: mtklein@google.com Review URL: https://codereview.chromium.org/533393002
* SkThreadPool ~~> SkTaskGroupGravatar mtklein2014-09-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | SkTaskGroup is like SkThreadPool except the threads stay in one global pool. Each SkTaskGroup itself is tiny (4 bytes) and its wait() method applies only to tasks add()ed to that instance, not the whole thread pool. This means we don't need to bring up new thread pools when tests themselves want to use multithreading (e.g. pathops, quilt). We just create a new SkTaskGroup and wait for that to complete. This should be more efficient, and allow us to expand where we use threads to really latency sensitive places. E.g. we can probably now use these in nanobench for CPU .skp rendering. Now that all threads are sharing the same pool, I think we can remove most of the custom mechanism pathops tests use to control threading. They'll just ride on the global pool with all other tests now. This (temporarily?) removes the GPU multithreading feature from DM, which we don't use. On my desktop, DM runs a little faster (57s -> 55s) in Debug, and a lot faster in Release (36s -> 24s). The bots show speedups of similar proportions, cutting more than a minute off the N4/Release and Win7/Debug runtimes. BUG=skia: R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, mtklein@google.com, reed@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/531653002
* fix minor skp-found bugsGravatar commit-bot@chromium.org2014-04-25
| | | | | | | | | | | | | remove globals from pathops_unittest BUG=skia:2460 TBR=mtklein Author: caryclark@google.com Review URL: https://codereview.chromium.org/239563004 git-svn-id: http://skia.googlecode.com/svn/trunk@14378 2bbb7eff-a529-9590-31e7-b0007b416f81
* path ops work in progressGravatar caryclark@google.com2013-09-16
| | | | | | | | | | path ops work in progress BUG= Review URL: https://codereview.chromium.org/21359002 git-svn-id: http://skia.googlecode.com/svn/trunk@11291 2bbb7eff-a529-9590-31e7-b0007b416f81
* path ops -- fix skp bugsGravatar caryclark@google.com2013-05-07
| | | | | | | | | This fixes a series of bugs discovered by running the small set of Skia skp files through pathops to flatten the clips. Review URL: https://codereview.chromium.org/14798004 git-svn-id: http://skia.googlecode.com/svn/trunk@9042 2bbb7eff-a529-9590-31e7-b0007b416f81
* path ops : remove countdown overkillGravatar caryclark@google.com2013-04-18
| | | | | | Review URL: https://codereview.chromium.org/13958005 git-svn-id: http://skia.googlecode.com/svn/trunk@8756 2bbb7eff-a529-9590-31e7-b0007b416f81
* Sanitizing source files in Skia_Periodic_House_KeepingGravatar skia.committer@gmail.com2013-04-11
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@8608 2bbb7eff-a529-9590-31e7-b0007b416f81
* Make parallel unit testing work on windowsGravatar caryclark@google.com2013-04-10
Review URL: https://codereview.chromium.org/14072002 git-svn-id: http://skia.googlecode.com/svn/trunk@8594 2bbb7eff-a529-9590-31e7-b0007b416f81