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path: root/tests/PathOpsSimplifyQuadralateralsThreadedTest.cpp
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* remove SkMemoryWStream -- unused externallyGravatar Mike Reed2017-01-08
| | | | | | | | | BUG=skia: Change-Id: Idbc9af4e703238871f56f623cd616fb7a5e686d3 Reviewed-on: https://skia-review.googlesource.com/6727 Reviewed-by: Cary Clark <caryclark@google.com> Commit-Queue: Mike Reed <reed@google.com>
* remove sprintfGravatar caryclark2016-10-06
| | | | | | | | | | | | | | | | | Most uses of sprintf are in pathops testing. Replace them with SkString::appendf and replace the remaining with snprintf R=scroggo@google.com BUG=skia:2716 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2391133005 Review-Url: https://codereview.chromium.org/2391133005
* Style Change: SkNEW->new; SkDELETE->deleteGravatar halcanary2015-08-26
| | | | | | DOCS_PREVIEW= https://skia.org/?cl=1316123003 Review URL: https://codereview.chromium.org/1316123003
* SkThreadPool ~~> SkTaskGroupGravatar mtklein2014-09-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | SkTaskGroup is like SkThreadPool except the threads stay in one global pool. Each SkTaskGroup itself is tiny (4 bytes) and its wait() method applies only to tasks add()ed to that instance, not the whole thread pool. This means we don't need to bring up new thread pools when tests themselves want to use multithreading (e.g. pathops, quilt). We just create a new SkTaskGroup and wait for that to complete. This should be more efficient, and allow us to expand where we use threads to really latency sensitive places. E.g. we can probably now use these in nanobench for CPU .skp rendering. Now that all threads are sharing the same pool, I think we can remove most of the custom mechanism pathops tests use to control threading. They'll just ride on the global pool with all other tests now. This (temporarily?) removes the GPU multithreading feature from DM, which we don't use. On my desktop, DM runs a little faster (57s -> 55s) in Debug, and a lot faster in Release (36s -> 24s). The bots show speedups of similar proportions, cutting more than a minute off the N4/Release and Win7/Debug runtimes. BUG=skia: Committed: https://skia.googlesource.com/skia/+/9c7207b5dc71dc5a96a2eb107d401133333d5b6f R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, mtklein@google.com, reed@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/531653002
* Revert of SkThreadPool ~~> SkTaskGroup (patchset #4 id:60001 of ↵Gravatar mtklein2014-09-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/531653002/) Reason for revert: Leaks, leaks, leaks. Original issue's description: > SkThreadPool ~~> SkTaskGroup > > SkTaskGroup is like SkThreadPool except the threads stay in > one global pool. Each SkTaskGroup itself is tiny (4 bytes) > and its wait() method applies only to tasks add()ed to that > instance, not the whole thread pool. > > This means we don't need to bring up new thread pools when > tests themselves want to use multithreading (e.g. pathops, > quilt). We just create a new SkTaskGroup and wait for that > to complete. This should be more efficient, and allow us > to expand where we use threads to really latency sensitive > places. E.g. we can probably now use these in nanobench > for CPU .skp rendering. > > Now that all threads are sharing the same pool, I think we > can remove most of the custom mechanism pathops tests use > to control threading. They'll just ride on the global pool > with all other tests now. > > This (temporarily?) removes the GPU multithreading feature > from DM, which we don't use. > > On my desktop, DM runs a little faster (57s -> 55s) in > Debug, and a lot faster in Release (36s -> 24s). The bots > show speedups of similar proportions, cutting more than a > minute off the N4/Release and Win7/Debug runtimes. > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/9c7207b5dc71dc5a96a2eb107d401133333d5b6f R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, reed@google.com, mtklein@chromium.org TBR=bsalomon@google.com, bungeman@google.com, caryclark@google.com, mtklein@chromium.org, reed@google.com NOTREECHECKS=true NOTRY=true BUG=skia: Author: mtklein@google.com Review URL: https://codereview.chromium.org/533393002
* SkThreadPool ~~> SkTaskGroupGravatar mtklein2014-09-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | SkTaskGroup is like SkThreadPool except the threads stay in one global pool. Each SkTaskGroup itself is tiny (4 bytes) and its wait() method applies only to tasks add()ed to that instance, not the whole thread pool. This means we don't need to bring up new thread pools when tests themselves want to use multithreading (e.g. pathops, quilt). We just create a new SkTaskGroup and wait for that to complete. This should be more efficient, and allow us to expand where we use threads to really latency sensitive places. E.g. we can probably now use these in nanobench for CPU .skp rendering. Now that all threads are sharing the same pool, I think we can remove most of the custom mechanism pathops tests use to control threading. They'll just ride on the global pool with all other tests now. This (temporarily?) removes the GPU multithreading feature from DM, which we don't use. On my desktop, DM runs a little faster (57s -> 55s) in Debug, and a lot faster in Release (36s -> 24s). The bots show speedups of similar proportions, cutting more than a minute off the N4/Release and Win7/Debug runtimes. BUG=skia: R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, mtklein@google.com, reed@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/531653002
* Move macros from TestClassDef.h to Test.hGravatar commit-bot@chromium.org2014-01-14
| | | | | | | | | | | | | | Motivation: those macros don't make any sense without the definitions in Test.h. BUG= R=mtklein@google.com Author: halcanary@google.com Review URL: https://codereview.chromium.org/138563004 git-svn-id: http://skia.googlecode.com/svn/trunk@13074 2bbb7eff-a529-9590-31e7-b0007b416f81
* Get rid of DEFINE_TESTCLASS_SHORT() macro.Gravatar tfarina@chromium.org2014-01-02
| | | | | | | | | | | | | Instead tests should be written using DEF_TEST() macro, which is much nicer and simplifies the process of setting up an unit test. BUG=None TEST=skpskgr_test, pathops_unittest R=mtklein@google.com Review URL: https://codereview.chromium.org/117863005 git-svn-id: http://skia.googlecode.com/svn/trunk@12870 2bbb7eff-a529-9590-31e7-b0007b416f81
* harden and speed up path op unit testsGravatar caryclark@google.com2013-07-16
| | | | | | | | | | | | | | | | | | | PathOps tests internal routines direcctly. Check to make sure that test points, lines, quads, curves, triangles, and bounds read from arrays are valid (i.e., don't contain NaN) before calling the test function. Repurpose the test flags. - make 'v' verbose test region output against path output - make 'z' single threaded (before it made it multithreaded) The latter change speeds up tests run by the buildbot by 2x to 3x. BUG= Review URL: https://codereview.chromium.org/19374003 git-svn-id: http://skia.googlecode.com/svn/trunk@10107 2bbb7eff-a529-9590-31e7-b0007b416f81
* allow tests to optionally use multiple threadsGravatar caryclark@google.com2013-04-18
| | | | | | | | | | | modify threaded path ops tests to check Background: this CL came out of a conversation with Eric where I learned that 10s of machines host 100s of bots. Since the bot hosting tests may be shared with many other tasks, it seems unwise for path ops to launch multiple test threads. The change here is to make launching multiple threads "opt-in" and by default, bots can run path ops in a single thread. Review URL: https://codereview.chromium.org/14002007 git-svn-id: http://skia.googlecode.com/svn/trunk@8750 2bbb7eff-a529-9590-31e7-b0007b416f81
* path ops work in progressGravatar caryclark@google.com2013-04-15
| | | | | | | | | standardize tests use SK_ARRAY_COUNT everywhere debug why x87 differs from SIMD 64 various platform specific fixes git-svn-id: http://skia.googlecode.com/svn/trunk@8689 2bbb7eff-a529-9590-31e7-b0007b416f81
* Make parallel unit testing work on windowsGravatar caryclark@google.com2013-04-10
| | | | | | Review URL: https://codereview.chromium.org/14072002 git-svn-id: http://skia.googlecode.com/svn/trunk@8594 2bbb7eff-a529-9590-31e7-b0007b416f81
* Add implementation of path opsGravatar caryclark@google.com2013-04-08
This CL depends on https://codereview.chromium.org/12880016/ "Add intersections for path ops" Given a path, iterate through its contour, and construct an array of segments containing its curves. Intersect each curve with every other curve, and for cubics, with itself. Given the set of intersections, find one with the smallest y and sort the curves eminating from the intersection. Assign each curve a winding value. Operate on the curves, keeping and discarding them according to the current operation and the sum of the winding values. Assemble the kept curves into an output path. Review URL: https://codereview.chromium.org/13094010 git-svn-id: http://skia.googlecode.com/svn/trunk@8553 2bbb7eff-a529-9590-31e7-b0007b416f81