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path: root/tests/PathOpsOpLoopThreadedTest.cpp
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* clean up testsGravatar caryclark2015-05-13
| | | | | | | | | | Confirm that no path ops tests are flaky, and clean up errors around that. The test framework was incorrectly checking for >= MAX_ERRORS for failure and <= MAX_ERRORS for success. TBR=reed@google.com Review URL: https://codereview.chromium.org/1140563003
* working on initial winding for cubicsGravatar caryclark2015-04-23
| | | | | | | | | | | Path ops works well for all tests except for cubics. Isolate failures caused by cubics, and do a better job of computing the initial winding for cubics. TBR=reed@google.com BUG=skia:3588 Review URL: https://codereview.chromium.org/1096923003
* Now, path ops natively intersect conics, quads, and cubics in any ↵Gravatar caryclark2015-04-20
| | | | | | | | | | | combination. There are still a class of cubic tests that fail and a handful of undiagnosed failures from skps and fuzz tests, but things are much better overall. Extended tests (150M+) run to completion in release in about 6 minutes; the standard test suite exceeds 100K and finishes in a few seconds on desktops. TBR=reed BUG=skia:3588 Review URL: https://codereview.chromium.org/1037953004
* cumulative pathops patchGravatar caryclark2015-03-26
| | | | | | | | | | | | | | | | | | | | | Replace the implicit curve intersection with a geometric curve intersection. The implicit intersection proved mathematically unstable and took a long time to zero in on an answer. Use pointers instead of indices to refer to parts of curves. Indices required awkward renumbering. Unify t and point values so that small intervals can be eliminated in one pass. Break cubics up front to eliminate loops and cusps. Make the Simplify and Op code more regular and eliminate arbitrary differences. Add a builder that takes an array of paths and operators. Delete unused code. BUG=skia:3588 R=reed@google.com Review URL: https://codereview.chromium.org/1037573004
* Revert of pathops version two (patchset #16 id:150001 of ↵Gravatar reed2015-03-24
| | | | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/1002693002/) Reason for revert: ASAN investigation Original issue's description: > pathops version two > > R=reed@google.com > > marked 'no commit' to attempt to get trybots to run > > TBR=reed@google.com > > Committed: https://skia.googlesource.com/skia/+/ccec0f958ffc71a9986d236bc2eb335cb2111119 TBR=caryclark@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Review URL: https://codereview.chromium.org/1029993002
* pathops version twoGravatar caryclark2015-03-24
| | | | | | | | | | R=reed@google.com marked 'no commit' to attempt to get trybots to run TBR=reed@google.com Review URL: https://codereview.chromium.org/1002693002
* fix battlefield website by disallowing very small coordinatesGravatar caryclark2014-09-18
| | | | | | | | | | | also add and remove comments to document other attempts to fix this that had drawbacks R=fmalita@chromium.org BUG=414409 Author: caryclark@google.com Review URL: https://codereview.chromium.org/575553003
* SkThreadPool ~~> SkTaskGroupGravatar mtklein2014-09-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | SkTaskGroup is like SkThreadPool except the threads stay in one global pool. Each SkTaskGroup itself is tiny (4 bytes) and its wait() method applies only to tasks add()ed to that instance, not the whole thread pool. This means we don't need to bring up new thread pools when tests themselves want to use multithreading (e.g. pathops, quilt). We just create a new SkTaskGroup and wait for that to complete. This should be more efficient, and allow us to expand where we use threads to really latency sensitive places. E.g. we can probably now use these in nanobench for CPU .skp rendering. Now that all threads are sharing the same pool, I think we can remove most of the custom mechanism pathops tests use to control threading. They'll just ride on the global pool with all other tests now. This (temporarily?) removes the GPU multithreading feature from DM, which we don't use. On my desktop, DM runs a little faster (57s -> 55s) in Debug, and a lot faster in Release (36s -> 24s). The bots show speedups of similar proportions, cutting more than a minute off the N4/Release and Win7/Debug runtimes. BUG=skia: Committed: https://skia.googlesource.com/skia/+/9c7207b5dc71dc5a96a2eb107d401133333d5b6f R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, mtklein@google.com, reed@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/531653002
* Revert of SkThreadPool ~~> SkTaskGroup (patchset #4 id:60001 of ↵Gravatar mtklein2014-09-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/531653002/) Reason for revert: Leaks, leaks, leaks. Original issue's description: > SkThreadPool ~~> SkTaskGroup > > SkTaskGroup is like SkThreadPool except the threads stay in > one global pool. Each SkTaskGroup itself is tiny (4 bytes) > and its wait() method applies only to tasks add()ed to that > instance, not the whole thread pool. > > This means we don't need to bring up new thread pools when > tests themselves want to use multithreading (e.g. pathops, > quilt). We just create a new SkTaskGroup and wait for that > to complete. This should be more efficient, and allow us > to expand where we use threads to really latency sensitive > places. E.g. we can probably now use these in nanobench > for CPU .skp rendering. > > Now that all threads are sharing the same pool, I think we > can remove most of the custom mechanism pathops tests use > to control threading. They'll just ride on the global pool > with all other tests now. > > This (temporarily?) removes the GPU multithreading feature > from DM, which we don't use. > > On my desktop, DM runs a little faster (57s -> 55s) in > Debug, and a lot faster in Release (36s -> 24s). The bots > show speedups of similar proportions, cutting more than a > minute off the N4/Release and Win7/Debug runtimes. > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/9c7207b5dc71dc5a96a2eb107d401133333d5b6f R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, reed@google.com, mtklein@chromium.org TBR=bsalomon@google.com, bungeman@google.com, caryclark@google.com, mtklein@chromium.org, reed@google.com NOTREECHECKS=true NOTRY=true BUG=skia: Author: mtklein@google.com Review URL: https://codereview.chromium.org/533393002
* SkThreadPool ~~> SkTaskGroupGravatar mtklein2014-09-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | SkTaskGroup is like SkThreadPool except the threads stay in one global pool. Each SkTaskGroup itself is tiny (4 bytes) and its wait() method applies only to tasks add()ed to that instance, not the whole thread pool. This means we don't need to bring up new thread pools when tests themselves want to use multithreading (e.g. pathops, quilt). We just create a new SkTaskGroup and wait for that to complete. This should be more efficient, and allow us to expand where we use threads to really latency sensitive places. E.g. we can probably now use these in nanobench for CPU .skp rendering. Now that all threads are sharing the same pool, I think we can remove most of the custom mechanism pathops tests use to control threading. They'll just ride on the global pool with all other tests now. This (temporarily?) removes the GPU multithreading feature from DM, which we don't use. On my desktop, DM runs a little faster (57s -> 55s) in Debug, and a lot faster in Release (36s -> 24s). The bots show speedups of similar proportions, cutting more than a minute off the N4/Release and Win7/Debug runtimes. BUG=skia: R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, mtklein@google.com, reed@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/531653002
* fix minor skp-found bugsGravatar commit-bot@chromium.org2014-04-25
remove globals from pathops_unittest BUG=skia:2460 TBR=mtklein Author: caryclark@google.com Review URL: https://codereview.chromium.org/239563004 git-svn-id: http://skia.googlecode.com/svn/trunk@14378 2bbb7eff-a529-9590-31e7-b0007b416f81