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* GIF: Only report a frame after knowing dependencyGravatar Leon Scroggins III2017-01-30
| | | | | | | | | | | | | | | | | | | | Previously, getFrameInfo might report a frame that was truncated prior to setting its requiredFrame. As a result, fRequiredFrame may be different depending on how much data has already been received. If there is a local color table, do not report the frame until the color table has been received, since that is used to determine fRequiredFrame. If there is no local color table, set fRequiredFrame and report the frame after reading the header. Add a test. Replace make_from_resource with GetResourceAsData Change-Id: I1b697f766c1d0e1e12ab2ae1d27167af5193395d Reviewed-on: https://skia-review.googlesource.com/7756 Reviewed-by: Matt Sarett <msarett@google.com> Commit-Queue: Leon Scroggins <scroggo@google.com>
* GIF: Avoid copying/storing data when possibleGravatar Leon Scroggins III2016-12-19
| | | | | | | | | | | | | | | | | | | If the input SkStream has a length and position, do not copy and store LZW blocks or ColorMaps. Instead, mark the position and size, and read from the stream when necessary. This will save memory in Chromium's use case, which has already buffered all of its data. In the case where we *do* need to copy, store it on the SkStreamBuffer. This allows SkGifImageReader to have simpler code. Add tests. Change-Id: Ic65fa766328ae2e5974b2084bc2099e19aced731 Reviewed-on: https://skia-review.googlesource.com/6157 Reviewed-by: Matt Sarett <msarett@google.com> Commit-Queue: Leon Scroggins <scroggo@google.com>
* Add SkCodec::FrameInfo::fFullyReceivedGravatar Leon Scroggins III2016-12-14
| | | | | | | | | | | | | | This indicates whether the frame has been fully received, i.e. the stream contains enough data to decode to the end of the frame. A client may want to use this to know whether they should attempt to decode this frame, if they do not want to decode partial frames. Change-Id: I336c7031b0c0b8c1401ce040f5372aedc87fdc14 Reviewed-on: https://skia-review.googlesource.com/5703 Reviewed-by: Chris Blume <cblume@google.com> Reviewed-by: Derek Sollenberger <djsollen@google.com> Commit-Queue: Leon Scroggins <scroggo@google.com>
* Fix SkGifCodec bugs around truncated dataGravatar Leon Scroggins III2016-12-12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Prior to this CL, if a GIF file was truncated before reading the local color map of a frame, incremental decode would do the wrong thing. In onStartIncrementalDecode, we would either create a color table based on the global color map, or we would create a dummy one with only one color (transparent). The dummy color table is correct if there is neither a global nor a local color map, and allows us to fill the frame with transparent. But if more data is provided, and it includes an actual color map and image data, one of the following can happen: - If the created color table is smaller than the actual one, the decoded data may include indices outside of the range of the created color table, resulting in a crash. - If we get lucky, and the created color table is large enough, it may still be the wrong colors (and most likely is). To solve this, make onStartIncrementalDecode fail if there is a local color map that has not been read yet. A future call may read more data and read the correct color map. This is done by returning kIncompleteInput in SkGifCodec::prepareToDecode if there is a local color map that has not yet been read. (It is possible that there is no color map at all, in which case we still need to support decoding that frame. Skip attempting to decode in that case.) In onGetPixels, if prepareToDecode returned kIncompleteInput, return kInvalidInput. Although the input is technically incomplete, no future call will provide more data (unlike in incremental decoding), and there is nothing interesting for the client to draw. This also prevents SkCodec from attempting to fill the data with an SkSwizzler, which has not been created. (An alternative solution would be create the dummy color table and an SkSwizzler, which would keep the current behavior. But I think the new behavior of returning kInvalidInput makes more sense.) Add tests to verify the intended behavior: - getPixels fails. - startIncrementalDecode fails, but after providing more data it will succeed and incremental decoding matches the image decoded from the full stream. - Both succeed if there is no color table at all. Change-Id: Ifb52fe7f723673406a28e80c8805a552f0ac33b6 Reviewed-on: https://skia-review.googlesource.com/5758 Reviewed-by: Matt Sarett <msarett@google.com> Commit-Queue: Leon Scroggins <scroggo@google.com>
* Do not create SkGifCodec if true size is not knownGravatar Leon Scroggins III2016-12-09
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | If there is enough data in the stream to read the reported canvas size, but not enough to read the first image's header, we do not know the true canvas size, since we may expand it to fit the first frame. In that case, return nullptr from NewFromStream. Add a test. SkGifCodec.cpp: Correct a comment - parse returns false if there is a fatal error. parse() returning true does not guarantee that the size was found. Instead of checking the width and height, check to see whether the first frame exists and has its header defined. If not, we do not yet know the true canvas size. Assert that the canvas size is non-zero, which is a fatal error from parse. SkGifImageReader.cpp: Move the code to set the header defined before the SkGIFSizeQuery exit condition. This allows SkGifCodec to check the first frame's header to determine whether the size is known. GifTest.cpp: Add a test which truncates the file just before the image header (and after the global header). Prior to the other changes, this would create an SkCodec. For an image that needs its canvas size expanded, the SkCodec would have an incorrect size. CodecPartialTest.cpp: randPixels.gif now needs more than half of its data to create an SkCodec, so set a minimum for test_partial. Change-Id: I40482f524128b2f1fe59b8f27dd64c7cbe793079 Reviewed-on: https://skia-review.googlesource.com/5701 Reviewed-by: Derek Sollenberger <djsollen@google.com> Commit-Queue: Leon Scroggins <scroggo@google.com>
* Remove SkAutoTDelete.Gravatar Ben Wagner2016-11-03
| | | | | | | | | Replace with std::unique_ptr. Change-Id: I5806cfbb30515fcb20e5e66ce13fb5f3b8728176 Reviewed-on: https://skia-review.googlesource.com/4381 Commit-Queue: Ben Wagner <bungeman@google.com> Reviewed-by: Mike Klein <mtklein@chromium.org>
* Add support for multiple frames in SkCodecGravatar scroggo2016-10-24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add an interface to decode frames beyond the first in SkCodec, and add an implementation for SkGifCodec. Add getFrameData to SkCodec. This method reads ahead in the stream to return a vector containing meta data about each frame in the image. This is not required in order to decode frames beyond the first, but it allows a client to learn extra information: - how long the frame should be displayed - whether a frame should be blended with a prior frame, allowing the client to provide the prior frame to speed up decoding Add a new fields to SkCodec::Options: - fFrameIndex - fHasPriorFrame The API is designed so that SkCodec never caches frames. If a client wants a frame beyond the first, they specify the frame in Options.fFrameIndex. If the client does not have the frame's required frame (the frame that this frame must be blended on top of) cached, they pass false for Options.fHasPriorFrame. Unless the frame is independent, the codec will then recursively decode all frames necessary to decode fFrameIndex. If the client has the required frame cached, they can put it in the dst they pass to the codec, and the codec will only draw fFrameIndex onto it. Replace SkGifCodec's scanline decoding support with progressive decoding, and update the tests accordingly. Implement new APIs in SkGifCodec. Instead of using gif_lib, use GIFImageReader, imported from Chromium (along with its copyright headers) with the following changes: - SkGifCodec is now the client - Replace blink types - Combine GIFColorMap::buildTable and ::getTable into a method that creates and returns an SkColorTable - Input comes from an SkStream, instead of a SegmentReader. Add SkStreamBuffer, which buffers the (potentially partial) stream in order to decode progressively. (FIXME: This requires copying data that previously was read directly from the SegmentReader. Does this hurt performance? If so, can we fix it?) - Remove UMA code - Instead of reporting screen width and height to the client, allow the client to query for it - Fail earlier if the first frame AND screen have size of zero - Compute required previous frame when adding a new one - Move GIFParseQuery from GIFImageDecoder to GIFImageReader - Allow parsing up to a specific frame (to skip parsing the rest of the stream if a client only wants the first frame) - Compute whether the first frame has alpha and supports index 8, to create the SkImageInfo. This happens before reporting that the size has been decoded. Add GIFImageDecoder::haveDecodedRow to SkGifCodec, imported from Chromium (along with its copyright header), with the following changes: - Add support for sampling - Use the swizzler - Keep track of the rows decoded - Do *not* keep track of whether we've seen alpha Remove SkCodec::kOutOfOrder_SkScanlineOrder, which was only used by GIF scanline decoding. Call onRewind even if there is no stream (SkGifCodec needs to clear its decoded state so it will decode from the beginning). Add a method to SkSwizzler to access the offset into the dst, taking subsetting into account. Add a GM that animates a GIF. Add tests for the new APIs. *** Behavior changes: * Previously, we reported that an image with a subset frame and no transparent index was opaque and used the background index (if present) to fill the background. This is necessary in order to support index 8, but it does not match viewers/browsers I have seen. Examples: - Chromium and Gimp render the background transparent - Firefox, Safari, Linux Image Viewer, Safari Preview clip to the frame (for a single frame image) This CL matches Chromium's behavior and renders the background transparent. This allows us to have consistent behavior across products and simplifies the code (relative to what we would have to do to continue the old behavior on Android). It also means that we will no longer support index 8 for some GIFs. * Stop checking for GIFSTAMP - all GIFs should be either 89a or 87a. This matches Chromium. I suspect that bugs would have been reported if valid GIFs started with "GIFVER" instead of "GIF89a" or "GIF87a" (but did not decode in Chromium). *** Future work not included in this CL: * Move some checks out of haveDecodedRow, since they are the same for the entire frame e.g. - intersecting the frameRect with the full image size - whether there is a color table * Change when we write transparent pixels - In some cases, Chromium deemed this unnecessary, but I suspect it is slower than the fallback case. There will continue to be cases where we should *not* write them, but for e.g. the first pass where we have already cleared to transparent (which we may also be able to skip) writing the transparent pixels will not make anything incorrect. * Report color type and alpha type per frame - Depending on alpha values, disposal methods, frame rects, etc, subsequent frames may have different properties than the first. * Skip copies of the encoded data - We copy the encoded data in case the stream is one that cannot be rewound, so we can parse and then decode (possibly not immediately). For some input streams, this is unnecessary. - I was concerned this cause a performance regression, but on average the new code is faster than the old for the images I tested [1]. - It may cause a performance regression for Chromium, though, where we can always move back in the stream, so this should be addressed. Design doc: https://docs.google.com/a/google.com/document/d/12Qhf9T92MWfdWujQwCIjhCO3sw6pTJB5pJBwDM1T7Kc/ [1] https://docs.google.com/a/google.com/spreadsheets/d/19V-t9BfbFw5eiwBTKA1qOBkZbchjlTC5EIz6HFy-6RI/ GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=2045293002 Review-Url: https://codereview.chromium.org/2045293002
* Make SkPngCodec decode progressively.Gravatar scroggo2016-09-16
This is a step towards using SkCodec in Chromium, where progressive decoding is necessary. Switch from using png_read_row (which expects all the data to be available) to png_process_data, which uses callbacks when rows are available. Create a new API for SkCodec, which supports progressive decoding and scanline decoding. Future changes will switch the other clients off of startScanlineDecode and get/skip-Scanlines to the new API. Remove SkCodec::kNone_ScanlineOrder, which was only used for interlaced PNG images. In the new API, interlaced PNG fits kTopDown. Also remove updateCurrScanline(), which was only used by the old implementation for interlaced PNG. DMSrcSink: - In CodecSrc::kScanline_Mode, use the new method for scanline decoding for the supported formats (just PNG and PNG-in-ICO for now). fuzz.cpp: - Remove reference to kNone_ScanlineOrder SkCodec: - Add new APIs: - startIncrementalDecode - incrementalDecode - Remove kNone_SkScanlineOrder and updateCurrScanline() - Set fDstInfo and fOptions in getPixels(). This may not be necessary for all implementations, but it simplifies things for SkPngCodec. SkPngCodec: - Implement new APIs - Switch from sk_read_fn/png_read_row etc to png_process_data - Expand AutoCleanPng's role to decode the header and create the SkPngCodec - Make the interlaced PNG decoder report how many lines were initialized during an incomplete decode SkIcoCodec: - Implement the new APIs; supported for PNG in ICO SkSampledCodec: - Call the new method for decoding scanlines, and fall back to the old method if the new version is unimplemented - Remove references to kNone_SkScanlineOrder tests/CodecPartial: - Add a test which decodes part of an image, then finishes the decode, and compares it to the straightforward method tests/CodecTest: - Add a test which decodes all scanlines using the new method - Repurpose the Codec_stripes test to decode using the new method in sections rather than all at once - In the method check(), add a parameter for whether the image supports the new method of scanline decoding, and be explicit about whether an image supports incomplete - Test incomplete PNG decodes. We should have been doing it anyway for non-interlaced (except for an image that is too small - one row), but the new method supports interlaced incomplete as well - Make test_invalid_parameters test the new method - Add a test to ensure that it's safe to fall back to scanline decoding without rewinding BUG=skia:4211 The new version was generally faster than the old version (but not significantly so). Some raw performance differences can be found at https://docs.google.com/a/google.com/spreadsheets/d/1Gis3aRCEa72qBNDRMgGDg3jD-pMgO-FXldlNF9ejo4o/ Design doc can be found at https://docs.google.com/a/google.com/document/d/11Mn8-ePDKwVEMCjs3nWwSjxcSpJ_Cu8DF57KNtUmgLM/ GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1997703003 Review-Url: https://codereview.chromium.org/1997703003