| Commit message (Collapse) | Author | Age |
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git-svn-id: http://skia.googlecode.com/svn/trunk@1954 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1953 2bbb7eff-a529-9590-31e7-b0007b416f81
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As suggested in email from saintlou@google.com
Review URL: http://codereview.appspot.com/4806047
git-svn-id: http://skia.googlecode.com/svn/trunk@1948 2bbb7eff-a529-9590-31e7-b0007b416f81
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SK_IGNORE_ROTATED_FREETYPE_FIX,
so chrome can disable it for now.
add --match foo to gm/ so you can run just tests that substring match your pattern (foo)
git-svn-id: http://skia.googlecode.com/svn/trunk@1945 2bbb7eff-a529-9590-31e7-b0007b416f81
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The PDF xref table is corrupt with this change. Revert until we figure it out.
Review URL: http://codereview.appspot.com/4803049
git-svn-id: http://skia.googlecode.com/svn/trunk@1944 2bbb7eff-a529-9590-31e7-b0007b416f81
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Patch from Arthur Hsu, original CL: http://codereview.appspot.com/4633050/
Review URL: http://codereview.appspot.com/4811049
git-svn-id: http://skia.googlecode.com/svn/trunk@1943 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/4817046/
git-svn-id: http://skia.googlecode.com/svn/trunk@1942 2bbb7eff-a529-9590-31e7-b0007b416f81
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1.8X speedup on the Blurs sample, and 2.3X on the BigBlur sample.
We don't need to clear while downsampling, since each step reads only the pixels
written in the previous step. We can avoid destination clears before
convolution by disabling blending. We also don't need to clear when upsampling,
since the upsample step also only reads pixels written by the convolution. The
only clears we then need to do are on each side of the srcRect used for
convolution, and a 1-pixel border for bilinear upsampling. Since our srcRect is
always offset to (0, 0), we only need to clear on the right and bottom.
Review URL: http://codereview.appspot.com/4803048/
git-svn-id: http://skia.googlecode.com/svn/trunk@1941 2bbb7eff-a529-9590-31e7-b0007b416f81
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TBR=ctguil@chromium.org
Review URL: http://codereview.appspot.com/4807045
git-svn-id: http://skia.googlecode.com/svn/trunk@1939 2bbb7eff-a529-9590-31e7-b0007b416f81
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(Unreviewed; build fix).
git-svn-id: http://skia.googlecode.com/svn/trunk@1938 2bbb7eff-a529-9590-31e7-b0007b416f81
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1.8X speedup on the Blurs sample, and 2.3X on the BigBlur sample.
We don't need to clear while downsampling, since each step reads only the pixels
written in the previous step. We can avoid destination clears before
convolution by disabling blending. We also don't need to clear when upsampling,
since the upsample step also only reads pixels written by the convolution. The
only clears we then need to do are on each side of the srcRect used for
convolution. Since our srcRect is always offset to (0, 0), we only need to
clear on the right and bottom.
Review URL: http://codereview.appspot.com/4803048/
git-svn-id: http://skia.googlecode.com/svn/trunk@1937 2bbb7eff-a529-9590-31e7-b0007b416f81
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we do the same thing on windows (mac seems to handle rotation fine)
git-svn-id: http://skia.googlecode.com/svn/trunk@1924 2bbb7eff-a529-9590-31e7-b0007b416f81
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This was failing for Windows builds since r1911.
git-svn-id: http://skia.googlecode.com/svn/trunk@1923 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1915 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1913 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=251
Review URL: http://codereview.appspot.com/4815044
git-svn-id: http://skia.googlecode.com/svn/trunk@1912 2bbb7eff-a529-9590-31e7-b0007b416f81
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There are a lot of small pieces to make this change work:
- SkPDFDocument (and SkPDFCatalog) take flags to disable compression (and font embedding - not implemented yet, can disable font subsetting for now).
- SkPDFStream now defers compression until the size/emit step.
- Classes that *had* a stream (because they didn't know the stream size at construction time) now *are* streams to make the substitution work correctly.
- The SkPDFShader implementation got pulled apart into two classes, one that is a SkPDFDict, and one that is a SkPDFStream (making the common ancestor SkPDFObject).
- Added helper methods in SkPDFObject for children that have simple resource lists.
- Added an iterator to SkPDFDict so that a substitute SkPDFStream can get a copy of the stream dictionary.
- Change SkPDFDocument to have a pointer to an SkPDFCatalog to remove a new circular header reference.
Review URL: http://codereview.appspot.com/4700045
git-svn-id: http://skia.googlecode.com/svn/trunk@1911 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1910 2bbb7eff-a529-9590-31e7-b0007b416f81
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reduces code-size and perf: fewer refs/unrefs
git-svn-id: http://skia.googlecode.com/svn/trunk@1909 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/4803041
git-svn-id: http://skia.googlecode.com/svn/trunk@1908 2bbb7eff-a529-9590-31e7-b0007b416f81
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different sizes for srcTexture and dstTexture (this is fair; they're supposed
to be approximate). Code was assuming otherwise while downsampling; fix is to
reapply the scale on each downsample. (Yes, I could cache these reciprocals
if and when they prove to be a hot spot).
Also, use setIDiv(w,h) everywhere for conciseness.
Review URL: http://codereview.appspot.com/4798041/
git-svn-id: http://skia.googlecode.com/svn/trunk@1907 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1903 2bbb7eff-a529-9590-31e7-b0007b416f81
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it (SK_DISABLE_GPU_BLUR).
Note: this change will break some the GM test results. I've attempted to
rebaseline MacPro float results; more to come.
Review URL: http://codereview.appspot.com/4784043/
git-svn-id: http://skia.googlecode.com/svn/trunk@1901 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1900 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1893 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=312
Review URL: http://codereview.appspot.com/4763047
git-svn-id: http://skia.googlecode.com/svn/trunk@1892 2bbb7eff-a529-9590-31e7-b0007b416f81
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sigma value to a kernel width, it should be rounded up. Otherwise, for small
sigmas, the edge pixels of the kernel may be missing.
git-svn-id: http://skia.googlecode.com/svn/trunk@1891 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/4757050/
git-svn-id: http://skia.googlecode.com/svn/trunk@1887 2bbb7eff-a529-9590-31e7-b0007b416f81
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Make SkPDFShader correctly bail out for color shaders.
Fix the bail out handling code.
Review URL: http://codereview.appspot.com/4750045
git-svn-id: http://skia.googlecode.com/svn/trunk@1886 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/4743047/
git-svn-id: http://skia.googlecode.com/svn/trunk@1884 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1879 2bbb7eff-a529-9590-31e7-b0007b416f81
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- clamp the max. radius to 128, as the software path does
- use a more accurate radius-to-sigma conversion (0.6 instead of 0.6666)
- make SampleBlur derive from SampleView, not SkView, so benchmark mode ('f')
works
- implement a new BigBlur sample to test large radii
Review URL: http://codereview.appspot.com/4726043
git-svn-id: http://skia.googlecode.com/svn/trunk@1871 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1870 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/4730041/
git-svn-id: http://skia.googlecode.com/svn/trunk@1860 2bbb7eff-a529-9590-31e7-b0007b416f81
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blur were being clipped to the size of the output window, causing the blurred
primitive to be truncated if the FBO was larger than the output window. Clip
them to the srcRect instead, and restore when done.
Review URL: http://codereview.appspot.com/4695057/
git-svn-id: http://skia.googlecode.com/svn/trunk@1859 2bbb7eff-a529-9590-31e7-b0007b416f81
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Code Review: http://codereview.appspot.com/4718041/
git-svn-id: http://skia.googlecode.com/svn/trunk@1854 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/4704044/
git-svn-id: http://skia.googlecode.com/svn/trunk@1851 2bbb7eff-a529-9590-31e7-b0007b416f81
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and force us into grayscale.
git-svn-id: http://skia.googlecode.com/svn/trunk@1850 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/4715044/
git-svn-id: http://skia.googlecode.com/svn/trunk@1849 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1847 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1846 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/4657087
git-svn-id: http://skia.googlecode.com/svn/trunk@1843 2bbb7eff-a529-9590-31e7-b0007b416f81
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- convolveRect() is too low-level; made it private and exposed convolveInX() and
convolveInY() instead
- added GrAutoTextureEntry to automatically unlock a texture entry
- the clipping and bounder checks were returning false from
drawWithGPUMaskFilter(), causing the software blur to kick in; return true
instead
- the Windows build was giving a spurious warning about reading an uninitialized
variable; rearrange the code to fix it
Review URL: http://codereview.appspot.com/4710042/
git-svn-id: http://skia.googlecode.com/svn/trunk@1842 2bbb7eff-a529-9590-31e7-b0007b416f81
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Conditionally #defines SK_RESTRICT to be __restrict on Win32;
this successfully compiles in VS2008.
git-svn-id: http://skia.googlecode.com/svn/trunk@1841 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1840 2bbb7eff-a529-9590-31e7-b0007b416f81
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Implements the remaining blur types (inner, outer, solid) in the
GPU-based Gaussian blur. They are implemented using a post-upsampling blending
pass. Also includes some code cleanup and comments.
Review URL: http://codereview.appspot.com/4664075/
git-svn-id: http://skia.googlecode.com/svn/trunk@1839 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1836 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1835 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1831 2bbb7eff-a529-9590-31e7-b0007b416f81
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This is a first stab at implementing a GPU-based
Gaussian blur in Ganesh. The convolution shader is implemented as a new
filtering mode. There are several known issues:
- no support for blur types other than "normal"
- FBO truncation problem at high zoom values
- uses bilinear for upsampling instead of Mitchell
Review URL: http://codereview.appspot.com/4645082/
git-svn-id: http://skia.googlecode.com/svn/trunk@1830 2bbb7eff-a529-9590-31e7-b0007b416f81
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