| Commit message (Collapse) | Author | Age |
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Bug: skia:
Change-Id: Ied1e4bd89305695957faa2328e363304beb90a21
Reviewed-on: https://skia-review.googlesource.com/46840
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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There is a perf regression (mainly on the Nexus5) for the https://skia-review.googlesource.com/c/skia/+/46200 (Add method to iterate over a GrOp's GrSurfaceProxies)
This is one candidate.
Change-Id: I995d3a88bad2a914f24b49512abbf01aeaf579c8
Reviewed-on: https://skia-review.googlesource.com/46586
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Bug: skia:
Change-Id: I2e164ef1d7de05e6e1eb1b7d7d4d3efeb785dd43
Reviewed-on: https://skia-review.googlesource.com/46562
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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Change-Id: I1cb30b50068e99181788181683e82e2421d0038a
Reviewed-on: https://skia-review.googlesource.com/46701
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Due to floating point math, it's possible to add a round-rect to a path,
then pull it back out and have the type change.
Bug: skia:7037
Change-Id: I071b77378da08b873ff9d68fdac2373370faa71c
Reviewed-on: https://skia-review.googlesource.com/46585
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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kPathRefGenIDBitCnt is used only by SkPath.cpp and SkPathRef.cpp.
Curiously, there's no existing private declarations shared by
SkPath and SkPathRef, so I added kPathRefGenIDBitCnt to
SkPathPriv.h as the go-between. If there's an existing convention
I overlooked, please let me know.
R=reed@google.com,djsollen@google.com
Bug: skia: 6898
Change-Id: I929d780c3b4a10e5cf78e7176a7516abf912508e
Reviewed-on: https://skia-review.googlesource.com/46560
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Cary Clark <caryclark@skia.org>
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Change-Id: Ic72884c8447ad950a91a2afe9566dd5a92dd6f11
Reviewed-on: https://skia-review.googlesource.com/46582
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Guarding loads of 8-15 with defined(__AVX2__) should prevent errors
like these:
external/skia/src/jumper/SkJumper_stages_lowp.cpp:287:46: error:
'memcpy' called with size bigger than buffer
case 12: memcpy(&v, ptr, 12*sizeof(T)); break;
The loads of 8-15 were of course unreachable, given the &(N-1) == &7.
Change-Id: Ifcb5c177c6909e1df55cb564779a4d6610ff7b32
Reviewed-on: https://skia-review.googlesource.com/46521
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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Change-Id: I2a674ce7442a444a78a53144279e88ba744eaf48
Reviewed-on: https://skia-review.googlesource.com/46462
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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I have text_16_AA_FF -> 8888 (forcing RP) faster than head now on my
laptop. I'm feeling confident that we can make this perform well.
After looking at performance a bit more today, it looks like everything
is within what I'd consider comparable in performance, especially on
ARM. On x86-64 it looks like big bulk blits get a little slower and
small mask blits get a little faster.
Quality looks good, and maybe improved for 565.
There are fewer platform-specific differences now in _lowp, and I think
they're few enough now that we could even consider completing the
unification by folding the 8-bit and float code together. Rename
"div255()" to "rebias()", slap on a few coats of paint...
Guarded for Chrome with SK_JUMPER_LEGACY_LOWP.
Change-Id: I36309c07cf736f3cb31952cca66030ad56026318
Reviewed-on: https://skia-review.googlesource.com/45982
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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For the blur_1.50_normal_low_quality benchmark, this code goes from about 120us to 85us.
The original implementation executes at about 95us.
This changed in controlled by the flag:
SK_SUPPORT_LEGACY_SLOW_SMALL_BLUR
BUG=chromium:759070
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Change-Id: If722cb8ffd8c47a94b7a6b4e6dd26fd1474b6209
Reviewed-on: https://skia-review.googlesource.com/45300
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
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Change-Id: Ib6a289553ecd15c722599b7dc0d347a7800801cb
Reviewed-on: https://skia-review.googlesource.com/46284
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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The extra generality of having a std::function is for MDB reordering. In the current MDB reordering world there is one pass through the surfaceProxies at creation time and a second pass after flush to create the usage intervals.
Change-Id: I3f548417eddc1dad7503d919241301e404255ffe
Reviewed-on: https://skia-review.googlesource.com/46200
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Share code for setting the out_color_space CMYK encoded colorspaces
Bug: NONE
Change-Id: I17318aa6c04f4105dd9b7c453ccbc3c3ed563e8f
Reviewed-on: https://skia-review.googlesource.com/43420
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
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All of the published coefficients assume math is being done on bytes, and
that 128 is the encoding of 0 (in the biased Cb and Cr values). When
sampling an A8 texture, though, GPUs typically decode as byte/255. Thus,
128 ends up slightly larger than 0.5. To fix this, just adjust the bias
terms to be scaled by 128/255, rather than 0.5.
I also changed some of the other coefficients to be higher precision,
based on the values in ITU-T T.871.
This originally surfaced as a Chromium bug where an all-black JPG decoded
to (1/255, 0, 1/255) on GPU. I've added a GM that encodes a color cube to
JPG, then draws from the encoded data. GPU and CPU (libjpeg) still
disagree in many cases, but the newer version performs much better
(diffing gl and 8888 configs):
Previously: 95.2% of pixels differ, max diff of 2, avg diff of 1
Now : 65.4% of pixels differ, max diff of 1, avg diff of 0
Bug: skia:7038 chromium:763605
Change-Id: I4801db9f6e2fc4d4109eb5e27c9499f214084d38
Reviewed-on: https://skia-review.googlesource.com/45842
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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Gives the convex and tessellating renderers first claim on larger
paths, and the distance field renderer first claim on complex,
non-volatile paths. This also requires plumbing the clip bounds
through GrPathRenderer::CanDrawPathArgs.
Bug: skia:
Change-Id: I16e1d35ad5ee63251e33f113b1579cbba60456da
Reviewed-on: https://skia-review.googlesource.com/42224
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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Bug: skia:
Change-Id: Ic4838f0e242ded0c3d0cb5c86715ed67d8152f5c
Reviewed-on: https://skia-review.googlesource.com/44520
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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This brings the optimization in blink's FEComposit::MapRect() [1]
into skia.
Previously for these classes we used the default SkImageFilter::
onFilterBounds() which returns the union of the bounds of input filters.
However, this was not optimized if some input filters don't contribute
to the output. When we switch blink SPv2 paint invalidation from using
blink's FilterOperations to cc/skia's filter classes, the non-
optimization caused over-raster-invalidations.
Now override SkImageFilter::onFilterBounds() in these classes to make
their filterBounds() return the same results as the blink counterparts.
Also fix a bug of SkArithmeticImageFilter when k4 is non-zero by
overriding affectsTransparentBlack() to return true in the case, so
that we will use the crop as the final bounds.
[1] https://cs.chromium.org/chromium/src/third_party/WebKit/Source/platform/graphics/filters/FEComposite.cpp?l=115
Change-Id: I91d4cadc267e6262ee3f050a0ddac90154419775
Reviewed-on: https://skia-review.googlesource.com/38921
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
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Step two in supporting growable/shrinkable atlases.
Bug: skia:3550
Change-Id: I0cdec2a9f59cc8ced071bfeec2f8ed5a228c4b7a
Reviewed-on: https://skia-review.googlesource.com/43260
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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Just let the general three-stop shader handle all three-stop gradients.
Also, pre-compute values derived from the middle stop to remove all
division (and actually convert computation to FMA form).
Bug: skia:
Change-Id: I1aae069d929d1a942c38aa2e2f3fd5fb7d9b2f10
Reviewed-on: https://skia-review.googlesource.com/45800
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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This fixes an Android rendering bug where radial gradients were being used
for "clipping" (via DstIn blend mode). The gradient stops were placed at
(0, 0.999, 1), which caused our table quantization to drop the last stop.
kThree_ColorType now means "0, any t, 1". The old (special-case)
kThree_ColorType is now called kSymmetricThree_ColorType.
Bug: skia:
Change-Id: I96a0b9e679f2d537862a3e097f7e3446474914ea
Reviewed-on: https://skia-review.googlesource.com/45260
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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Change-Id: I57ef380202183580a953dec2617c8210ccab8927
Reviewed-on: https://skia-review.googlesource.com/45160
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This reverts commit 358515491a0d6891e6a709688a30ad087df1beb1.
Bug: skia:
Change-Id: I013fac0ed83774d8ae7c6ee6819045cab37f5e97
Reviewed-on: https://skia-review.googlesource.com/45180
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
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Also refactor the prepare callback stuff to share logic
between software path rendering and clip mask generation.
Bug: skia:
Change-Id: I0c56c6df8703eb59d2d49a4c3985bd4f5ef20f01
Reviewed-on: https://skia-review.googlesource.com/44421
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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This reverts commit c576e93d174f3106e072a2f506bca3990b541265.
Reason for revert: ASAN failures
Original change's description:
> Switch to the new SkSL lexer.
>
> This completely replaces flex with a new in-house lexical analyzer generator,
> which we have done for performance and memory usage reasons. Flex requires us
> to copy strings every time we need the text of a token, whereas this new lexer
> allows us to handle strings as a (non-null-terminated) pointer and length
> everywhere, eliminating most string copies.
>
> Bug: skia:
> Change-Id: I2add26efc9e20cb699520e82abcf713af3968aca
> Reviewed-on: https://skia-review.googlesource.com/39780
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
TBR=bsalomon@google.com,ethannicholas@google.com
Change-Id: If27b750a5f696d06a6bcffed12fe9f0598e084a6
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/44881
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
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This completely replaces flex with a new in-house lexical analyzer generator,
which we have done for performance and memory usage reasons. Flex requires us
to copy strings every time we need the text of a token, whereas this new lexer
allows us to handle strings as a (non-null-terminated) pointer and length
everywhere, eliminating most string copies.
Bug: skia:
Change-Id: I2add26efc9e20cb699520e82abcf713af3968aca
Reviewed-on: https://skia-review.googlesource.com/39780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
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This does not add additional textures to the atlases, just adds the
ability to access those textures in the shaders.
Bug: skia:3550
Change-Id: I4c1da2bc374a76131f5f4ad946543e03e0ab3126
Reviewed-on: https://skia-review.googlesource.com/44841
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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This file makes use of va_list so it should include stdarg.h. This was handled
implictly by SkString.h before https://skia-review.googlesource.com/34381
landed.
Bug: skia:
Change-Id: I74fc50463549481a0e8835943823e627bc288dd8
Reviewed-on: https://skia-review.googlesource.com/44740
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
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This is a reland of 1d3df3848ff297e353a2d0f0fae6ec4a55ab7ba6
Original change's description:
> Optimize SkColorSpaceXformCanvas for GPU-acceleration
>
> This change ensures that SkImages are uploaded to the GPU before
> applying the xform when the destination canvas is on the GPU. This
> makes it possible to get hits in the texture cache and it ensures
> that transforms get computed on the GPU.
>
> This fixes a severe performance regression in Chrome that happened
> when color correction was enabled.
>
> Associated chromium patch for layout test rebaselines:
> https://chromium-review.googlesource.com/c/chromium/src/+/655483
>
> Merge dependency: Merging this change to the M-62 and M-61
> branches also requires merging the following change, otherwise
> there will be rendering errors:
> https://skia-review.googlesource.com/c/skia/+/43562
>
> BUG=chromium:760738
>
> Change-Id: I49fd5ef7968272d311249c3824fe15bee4648b73
> Reviewed-on: https://skia-review.googlesource.com/43183
> Commit-Queue: Justin Novosad <junov@chromium.org>
> Reviewed-by: Brian Osman <brianosman@google.com>
Bug: chromium:760738
Change-Id: I94a3482713dc4ff824ae21ea640c04d06bb7e29d
Reviewed-on: https://skia-review.googlesource.com/44760
Reviewed-by: Justin Novosad <junov@chromium.org>
Commit-Queue: Justin Novosad <junov@chromium.org>
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This is triggering a compilation error in the latest version of Clang
because of the new Wtautological-unsigned-zero-compare warning.
Change-Id: I578eb1244719fd331113b9444e2eca672912afc8
Reviewed-on: https://skia-review.googlesource.com/44580
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
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This reverts commit 6c251d24cf90a5c4c091bb7b7373e72705f716d2.
Reason for revert: crashes Fuchsia.
Original change's description:
> Revert "Revert "Add multitexture support to text and path shaders""
>
> This does not add additional textures to the atlases, just adds the
> ability to access those textures in the shaders.
>
> Bug: skia:3550
> Change-Id: I552e2c2e4713a5ea68801fdb8e3bab3867e77988
> Reviewed-on: https://skia-review.googlesource.com/44261
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=jvanverth@google.com,robertphillips@google.com
Change-Id: I25cc5f11a1fa76ca7b2cf24920ae3a2a15aac723
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:3550
Reviewed-on: https://skia-review.googlesource.com/44540
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
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scratch CL
This reverts commit 52cb5fe23b8f960bb3248620c8f4e2f2957b6685.
This reverts commit e1fbf170580a4b932d0abcb11593fb1ef0cac60b.
TBR:bsalomon@googole.com
Bug: chromium:763333
Change-Id: Ie94e00c3c7231e32f009b9dc7bb51ebb53baf7b1
Reviewed-on: https://skia-review.googlesource.com/44400
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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Added a unit test too.
BUG=chromium:756563
Change-Id: Ic77a89b4a98d1a553877af9807a3d3bdcd077bb9
Reviewed-on: https://skia-review.googlesource.com/44420
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
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Bug: skia:
Change-Id: Ib99f3f83aee4c261ef1cfc4e1045b2be3113e1ae
Reviewed-on: https://skia-review.googlesource.com/43100
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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This does not add additional textures to the atlases, just adds the
ability to access those textures in the shaders.
Bug: skia:3550
Change-Id: I552e2c2e4713a5ea68801fdb8e3bab3867e77988
Reviewed-on: https://skia-review.googlesource.com/44261
Reviewed-by: Robert Phillips <robertphillips@google.com>
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To continue building stages, update Clang and update your GN args:
$ brew update
$ brew upgrade llvm
$ find . | grep args.gn | xargs sed -ie 's/clang-4.0/clang-5.0/g'
Some interesting codegen changes I noticed:
- ARMv7: generally better register assignment, tighter code
- ARMv7: dropped the 128-bit alignment hint when loading and storing dst "registers",
unclear why.
- HSW: now clearing the destination register before vgatherdps,
to break a dependency on the previous value
Change-Id: I4f804a4cbfcde530fad5ed535438174e852a9593
Reviewed-on: https://skia-review.googlesource.com/44241
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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The issues are that we are intertwining removing things from the old and new
resource. This changes it so we do all the removal on the old resource first
then start updating the new resource.
Bug: skia:
Change-Id: I7ce4a309290cd499cdc4398c87d1cfd42ef6994d
Reviewed-on: https://skia-review.googlesource.com/44242
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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Bug: skia:
Change-Id: I4f78abc836f22a216e94a47cb2a7414edccbd2b6
Reviewed-on: https://skia-review.googlesource.com/44201
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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This reverts commit 7f754260f7fc2ae0326a072dd2f0429e584f8ca0.
Reason for revert: Bot failures.
Original change's description:
> Add multitexture support to text and path shaders
>
> This does not add additional textures to the atlases, just adds the
> ability to access those textures in the shaders.
>
> Bug: skia:3550
> Change-Id: I636b329a6f748b6753f5f92a70066fb412623df2
> Reviewed-on: https://skia-review.googlesource.com/43000
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I5c28ea48ed9bdde2cd936ef4f96fc720d5e4b4a5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:3550
Reviewed-on: https://skia-review.googlesource.com/44162
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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different SkImages.""
This reverts commit 4e95a88c83fcada8b245b6c0860deba5ccdcf825.
Bug: skia:
Change-Id: I5f849abff3f8406587e3d7cf990f50ef14fc4656
Reviewed-on: https://skia-review.googlesource.com/44220
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This does not add additional textures to the atlases, just adds the
ability to access those textures in the shaders.
Bug: skia:3550
Change-Id: I636b329a6f748b6753f5f92a70066fb412623df2
Reviewed-on: https://skia-review.googlesource.com/43000
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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This reverts commit 1d3df3848ff297e353a2d0f0fae6ec4a55ab7ba6.
Reason for revert: Mac timeouts? crbug.com/763197
Original change's description:
> Optimize SkColorSpaceXformCanvas for GPU-acceleration
>
> This change ensures that SkImages are uploaded to the GPU before
> applying the xform when the destination canvas is on the GPU. This
> makes it possible to get hits in the texture cache and it ensures
> that transforms get computed on the GPU.
>
> This fixes a severe performance regression in Chrome that happened
> when color correction was enabled.
>
> Associated chromium patch for layout test rebaselines:
> https://chromium-review.googlesource.com/c/chromium/src/+/655483
>
> Merge dependency: Merging this change to the M-62 and M-61
> branches also requires merging the following change, otherwise
> there will be rendering errors:
> https://skia-review.googlesource.com/c/skia/+/43562
>
> BUG=chromium:760738
>
> Change-Id: I49fd5ef7968272d311249c3824fe15bee4648b73
> Reviewed-on: https://skia-review.googlesource.com/43183
> Commit-Queue: Justin Novosad <junov@chromium.org>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=brianosman@google.com,junov@chromium.org
Change-Id: I1a43e9b277075d1aee0efd651c899e15ac3fa53b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:760738
Reviewed-on: https://skia-review.googlesource.com/44160
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Changes GrPathRenderer::canDrawPath to return a 'CanDrawPath' enum,
which contains a new kAsBackup value that means "I'm better than SW,
but give the path renderers below me a chance first."
Bug: skia:
Change-Id: Ia339567800a3127e61b9beaed19504cd504f18af
Reviewed-on: https://skia-review.googlesource.com/43761
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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This reverts commit 2e50d0f5f93f1290341be02a1aa553b981f9774f.
Reason for revert: Shader compilation error
Original change's description:
> Make TextureOp use multitexturing to batch draws of different SkImages.
>
> On a benchmark drawing small texture backed images this shows a 50% improvement on a Pixel XL 2016 and a little better than that on a Z840.
>
> Change-Id: I5c307ef0d8615aeae67bae7393874ad7e52eb233
> Reviewed-on: https://skia-review.googlesource.com/42121
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,brianosman@google.com
Change-Id: I28b9a139627e2492a2af53dd82fc8c43be94464b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/43920
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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setting up SurfaceDesc
Bug: skia:
Change-Id: Ie98c9c565ee9e2fd4d405389be9e9487cf71f951
Reviewed-on: https://skia-review.googlesource.com/43743
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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On a benchmark drawing small texture backed images this shows a 50% improvement on a Pixel XL 2016 and a little better than that on a Z840.
Change-Id: I5c307ef0d8615aeae67bae7393874ad7e52eb233
Reviewed-on: https://skia-review.googlesource.com/42121
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This reverts commit 60f42494f5d45c38e260ce089cdddfb600f799b2.
Reason for revert: breaking gold
Original change's description:
> Improve GrPathRendererChain heuristics
>
> Changes GrPathRenderer::canDrawPath to return a 'CanDrawPath' enum,
> which contains a new kAsBackup value that means "I'm better than SW,
> but give the path renderers below me a chance first."
>
> Bug: skia:
> Change-Id: I45aac5462ca1bc0bc839eb1c315db9493901a07e
> Reviewed-on: https://skia-review.googlesource.com/42222
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,brianosman@google.com,csmartdalton@google.com,senorblanco@google.com
Change-Id: I46020dbd56b6f6b88668894285b9b7b80f89b9a2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/43780
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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Bug: skia:
Change-Id: I9f9469f6c250f80095b9c36539226919fa54c75e
Reviewed-on: https://skia-review.googlesource.com/43740
Reviewed-by: Greg Daniel <egdaniel@google.com>
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This change ensures that SkImages are uploaded to the GPU before
applying the xform when the destination canvas is on the GPU. This
makes it possible to get hits in the texture cache and it ensures
that transforms get computed on the GPU.
This fixes a severe performance regression in Chrome that happened
when color correction was enabled.
Associated chromium patch for layout test rebaselines:
https://chromium-review.googlesource.com/c/chromium/src/+/655483
Merge dependency: Merging this change to the M-62 and M-61
branches also requires merging the following change, otherwise
there will be rendering errors:
https://skia-review.googlesource.com/c/skia/+/43562
BUG=chromium:760738
Change-Id: I49fd5ef7968272d311249c3824fe15bee4648b73
Reviewed-on: https://skia-review.googlesource.com/43183
Commit-Queue: Justin Novosad <junov@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
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Changes GrPathRenderer::canDrawPath to return a 'CanDrawPath' enum,
which contains a new kAsBackup value that means "I'm better than SW,
but give the path renderers below me a chance first."
Bug: skia:
Change-Id: I45aac5462ca1bc0bc839eb1c315db9493901a07e
Reviewed-on: https://skia-review.googlesource.com/42222
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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