| Commit message (Collapse) | Author | Age |
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BUG=skia:
R=djsollen@google.com, scroggo@google.com
Review URL: https://codereview.chromium.org/253633003
git-svn-id: http://skia.googlecode.com/svn/trunk@14431 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=skia:
R=caryclark@google.com
TBR=caryclark
Author: humper@google.com
Review URL: https://codereview.chromium.org/256273002
git-svn-id: http://skia.googlecode.com/svn/trunk@14429 2bbb7eff-a529-9590-31e7-b0007b416f81
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The current implementation relies on soon-to-be-deprecated
kClip_SaveFlag behavior. Updated to use default save flags
(kMatrixClip_SaveFlag) and stop assuming that the matrix survives
restore() calls.
R=junov@chromium.org, reed@google.com, robertphillips@chromium.org, robertphillips@google.com
Committed: http://code.google.com/p/skia/source/detail?r=14319
Author: fmalita@chromium.org
Review URL: https://codereview.chromium.org/246893005
git-svn-id: http://skia.googlecode.com/svn/trunk@14421 2bbb7eff-a529-9590-31e7-b0007b416f81
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And nonlinearly stretch the resulting texture across proxy geometry.
BUG=
Committed: http://code.google.com/p/skia/source/detail?r=14392
Committed: http://code.google.com/p/skia/source/detail?r=14404
R=bsalomon@google.com, reed@google.com
Author: humper@google.com
Review URL: https://codereview.chromium.org/248613004
git-svn-id: http://skia.googlecode.com/svn/trunk@14420 2bbb7eff-a529-9590-31e7-b0007b416f81
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No measurable playback speed difference, but simpler code.
This makes sense: I'm seeing SkRecordDraw at ~0.25% of playback cost. We can
pretty much do whatever we want in there for free if it helps avoid real work.
BUG=skia:2378
R=fmalita@chromium.org, mtklein@google.com, reed@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/260143002
git-svn-id: http://skia.googlecode.com/svn/trunk@14419 2bbb7eff-a529-9590-31e7-b0007b416f81
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more consistent with other platforms.
R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/258693008
git-svn-id: http://skia.googlecode.com/svn/trunk@14418 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://skia.googlesource.com/skia.git/+/24e91ba3029a3a1fb60cab3ae4e68c3c44776f25
https://skia.googlesource.com/skia.git/+/a36c78240e14aeb130a97c43f3992ea19696b929
NOTREECHECKS=true
BUG=skia:
R=caryclark@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/256803011
git-svn-id: http://skia.googlecode.com/svn/trunk@14414 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=skia:
R=scroggo@google.com, djsollen@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/253833002
git-svn-id: http://skia.googlecode.com/svn/trunk@14411 2bbb7eff-a529-9590-31e7-b0007b416f81
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Simplified skip logic by always running clip commands. No performance difference on bot or silk SKPs.
BUG=skia:2378
R=bungeman@google.com, fmalita@chromium.org, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/258693006
git-svn-id: http://skia.googlecode.com/svn/trunk@14410 2bbb7eff-a529-9590-31e7-b0007b416f81
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And nonlinearly stretch the resulting texture across proxy geometry.
BUG=
Committed: http://code.google.com/p/skia/source/detail?r=14392
R=bsalomon@google.com, reed@google.com
Author: humper@google.com
Review URL: https://codereview.chromium.org/248613004
git-svn-id: http://skia.googlecode.com/svn/trunk@14404 2bbb7eff-a529-9590-31e7-b0007b416f81
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Currently, the S32_D16_filter_DX_SSE2 optimization is only used in
configurations where the maximum SSE level is SSE2.
This patch enables it for higher levels, as well as fixing a color
conversion bug when the subpixels are converted into RGB565 format.
Also, refactored the function a bit, to make future modifications
less error-prone.
Author: henrik.smiding@intel.com
Signed-off-by: Henrik Smiding <henrik.smiding@intel.com>
Committed: http://code.google.com/p/skia/source/detail?r=14333
R=reed@google.com, mtklein@google.com, tomhudson@google.com, djsollen@google.com, joakim.landberg@intel.com
Author: henrik.smiding@intel.com
Review URL: https://codereview.chromium.org/239453010
git-svn-id: http://skia.googlecode.com/svn/trunk@14403 2bbb7eff-a529-9590-31e7-b0007b416f81
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As a first step towards removing SkShader::setLocalMatrix, which will make
SkShader thread-safe, remove calls to setLocalMatrix that happen immediately
after the shader is being created. Instead, pass the matrix into the constructor
or factory method.
BUG=skia:1976
R=scroggo@google.com, reed@google.com, skyostil@google.com, mtklein@google.com
Author: dominikg@chromium.org
Review URL: https://codereview.chromium.org/245963010
git-svn-id: http://skia.googlecode.com/svn/trunk@14401 2bbb7eff-a529-9590-31e7-b0007b416f81
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the CPU (https://codereview.chromium.org/248613004/)
Reason for revert:
Looks like this causes unit tests to fail with a zero constructor like this one: http://108.170.220.120:10117/builders/Test-Win7-ShuttleA-HD2000-x86-Release/builds/2326/steps/RunTests/logs/stdio
Original issue's description:
> Fast path for blurred round rects -- blur a small 9patch rect on the CPU
> And nonlinearly stretch the resulting texture across proxy geometry.
>
> BUG=
>
> Committed: http://code.google.com/p/skia/source/detail?r=14392
R=bsalomon@google.com, reed@google.com, humper@google.com
TBR=bsalomon@google.com, humper@google.com, reed@google.com
NOTREECHECKS=true
NOTRY=true
BUG=
Author: caryclark@google.com
Review URL: https://codereview.chromium.org/258893010
git-svn-id: http://skia.googlecode.com/svn/trunk@14400 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@14398 2bbb7eff-a529-9590-31e7-b0007b416f81
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VC++ will have magic statics with VS2014, but does not currently have them.
The thread unsafe implementation was causing the DirectWrite bots to randomly
crash when running multi-threaded tests, as gGlobals could be seen as NULL.
R=mtklein@google.com
Review URL: https://codereview.chromium.org/252713002
git-svn-id: http://skia.googlecode.com/svn/trunk@14397 2bbb7eff-a529-9590-31e7-b0007b416f81
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With SSE2 optimization, performance of the related two benchmarks will
improve about 45% on desktop i7-3770. Here are the data:
before:
Xfermode_Lighten 8888: cmsecs = 33.60 565: cmsecs = 48.84
Xfermode_Darken 8888: cmsecs = 34.16 565: cmsecs = 48.99
after:
Xfermode_Lighten 8888: cmsecs = 18.71 565: cmsecs = 25.41
Xfermode_Darken 8888: cmsecs = 18.39 565: cmsecs = 25.40
BUG=skia:
R=mtklein@google.com
Author: qiankun.miao@intel.com
Review URL: https://codereview.chromium.org/234653002
git-svn-id: http://skia.googlecode.com/svn/trunk@14395 2bbb7eff-a529-9590-31e7-b0007b416f81
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And nonlinearly stretch the resulting texture across proxy geometry.
BUG=
R=bsalomon@google.com, reed@google.com
Author: humper@google.com
Review URL: https://codereview.chromium.org/248613004
git-svn-id: http://skia.googlecode.com/svn/trunk@14392 2bbb7eff-a529-9590-31e7-b0007b416f81
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This is a SkPictureStateTree-only revert of r14253.
https://codereview.chromium.org/241453003
(It introduced ChromeOS regressions and the later r14319 fix got
reverted for different reasons).
R=bsalomon@google.com
Review URL: https://codereview.chromium.org/250803006
git-svn-id: http://skia.googlecode.com/svn/trunk@14384 2bbb7eff-a529-9590-31e7-b0007b416f81
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kClip_SaveFlag. (https://codereview.chromium.org/246893005/)
Reason for revert:
https://code.google.com/p/chromium/issues/detail?id=366889
Original issue's description:
> Refactor SkPictureStateTree::Iterator to avoid use of kClip_SaveFlag.
>
> The current implementation relies on soon-to-be-deprecated
> kClip_SaveFlag behavior. Updated to use default save flags
> (kMatrixClip_SaveFlag) and stop assuming that the matrix survives
> restore() calls.
>
> R=junov@chromium.org,robertphillips@chromium.org,reed@google.com
>
> Committed: http://code.google.com/p/skia/source/detail?r=14319
R=junov@chromium.org, reed@google.com, robertphillips@chromium.org, robertphillips@google.com, fmalita@chromium.org
TBR=fmalita@chromium.org, junov@chromium.org, reed@google.com, robertphillips@chromium.org, robertphillips@google.com
NOTREECHECKS=true
NOTRY=true
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/250733007
git-svn-id: http://skia.googlecode.com/svn/trunk@14383 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=skia:2460
R=mtklein@google.com
TBR=mtklein
Author: caryclark@google.com
Review URL: https://codereview.chromium.org/255893002
git-svn-id: http://skia.googlecode.com/svn/trunk@14382 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=mtklein@google.com
TBR=mtklein
BUG=skia:2460
Author: caryclark@google.com
Review URL: https://codereview.chromium.org/257773007
git-svn-id: http://skia.googlecode.com/svn/trunk@14379 2bbb7eff-a529-9590-31e7-b0007b416f81
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remove globals from pathops_unittest
BUG=skia:2460
TBR=mtklein
Author: caryclark@google.com
Review URL: https://codereview.chromium.org/239563004
git-svn-id: http://skia.googlecode.com/svn/trunk@14378 2bbb7eff-a529-9590-31e7-b0007b416f81
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With SSE2 optimization, performance of the related benchmarks will improve
about 45% for Xfermode_ColorDodge and little for Xfermode_ColorBurn on
desktop i7-3770. The little performance improvement for
Xfermode_ColorBurn is due to the portable version may mostly go the fast
if branch while the SSE2 version do the calculation for all the three
if-else branches. Here are the data:
before:
Xfermode_ColorDodge 8888: cmsecs = 73.71 565: cmsecs = 82.88
Xfermode_ColorBurn 8888: cmsecs = 46.46 565: cmsecs = 52.23
after:
Xfermode_ColorDodge 8888: cmsecs = 39.70 565: cmsecs = 47.45
Xfermode_ColorBurn 8888: cmsecs = 45.02 565: cmsecs = 51.15
BUG=skia:
R=mtklein@google.com
Author: qiankun.miao@intel.com
Review URL: https://codereview.chromium.org/224823004
git-svn-id: http://skia.googlecode.com/svn/trunk@14377 2bbb7eff-a529-9590-31e7-b0007b416f81
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With SSE2 optimization, performance of Xfermode_SoftLight will improve
about 30% on desktop i7-3770. Here are the data:
before:
Xfermode_SoftLight 8888: cmsecs = 379.44 565: cmsecs = 387.74
after:
Xfermode_SoftLight 8888: cmsecs = 272.29 565: cmsecs = 284.31
BUG=skia:
R=mtklein@google.com
Author: qiankun.miao@intel.com
Review URL: https://codereview.chromium.org/236363012
git-svn-id: http://skia.googlecode.com/svn/trunk@14376 2bbb7eff-a529-9590-31e7-b0007b416f81
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With SSE2 optimization, performance of Xfermode_Difference will improve
about 60% on desktop i7-3770. Here are the data:
before:
Xfermode_Difference 8888: cmsecs = 51.10 565: cmsecs = 66.39
after:
Xfermode_Difference 8888: cmsecs = 21.10 565: cmsecs = 29.33
BUG=skia:
R=mtklein@google.com
Author: qiankun.miao@intel.com
Review URL: https://codereview.chromium.org/234433003
git-svn-id: http://skia.googlecode.com/svn/trunk@14375 2bbb7eff-a529-9590-31e7-b0007b416f81
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Use EXT_direct_state_access for path matrix manipulation when using
NV_path_rendering extension. This makes Chromium command buffer
integration easier, since the current matrix mode does not need to be
exposed as state and fewer function calls and enums are needed.
BUG=chromium:344330
R=bsalomon@google.com
Author: kkinnunen@nvidia.com
Review URL: https://codereview.chromium.org/245963009
git-svn-id: http://skia.googlecode.com/svn/trunk@14374 2bbb7eff-a529-9590-31e7-b0007b416f81
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With SSE2 optimization, performance of Xfermode_HardLight will improve
about 45% on desktop i7-3770. Here are the data:
before:
Xfermode_HardLight 8888: cmsecs = 48.43 565: cmsecs = 63.11
after:
Xfermode_HardLight 8888: cmsecs = 25.71 565: cmsecs = 33.46
BUG=skia:
R=mtklein@google.com
Author: qiankun.miao@intel.com
Review URL: https://codereview.chromium.org/229003004
git-svn-id: http://skia.googlecode.com/svn/trunk@14373 2bbb7eff-a529-9590-31e7-b0007b416f81
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With SSE2 optimization, performance of Xfermode_Exclusion will improve
about 50% on desktop i7-3770. Here are the data:
before:
Xfermode_Exclusion 8888: cmsecs = 40.17 565: cmsecs = 55.22
after:
Xfermode_Exclusion 8888: cmsecs = 18.53 565: cmsecs = 26.55
BUG=skia:
R=mtklein@google.com
Author: qiankun.miao@intel.com
Review URL: https://codereview.chromium.org/233733005
git-svn-id: http://skia.googlecode.com/svn/trunk@14371 2bbb7eff-a529-9590-31e7-b0007b416f81
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With SSE2 optimization, performance of Xfermode_Overlay will improve
about 35% on desktop i7-3770. Here are the data:
before:
Xfermode_Overlay 8888: cmsecs = 44.17 565: cmsecs = 59.27
after:
Xfermode_Overlay 8888: cmsecs = 28.30 565: cmsecs = 35.84
BUG=skia:
R=mtklein@google.com
Author: qiankun.miao@intel.com
Review URL: https://codereview.chromium.org/232783002
git-svn-id: http://skia.googlecode.com/svn/trunk@14370 2bbb7eff-a529-9590-31e7-b0007b416f81
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As a short term solution this CL collects information during the recording process for use in suitableForGpuRasterization.
BUG=366495
R=bsalomon@google.com, reed@google.com, alokp@chromium.org
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/251533004
git-svn-id: http://skia.googlecode.com/svn/trunk@14368 2bbb7eff-a529-9590-31e7-b0007b416f81
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Because we still have internal users for now (to support the deprecated
mode), this CL introduces an external-only variant of deprecation.
Chromium is no longer using the deprecated methods, but Android may need
to suppress SK_ATTR_EXTERNALLY_DEPRECATED warnings.
R=reed@google.com, robertphillips@google.com, scroggo@google.com, bungeman@google.com, mtklein@google.com
Author: fmalita@chromium.org
Review URL: https://codereview.chromium.org/246023008
git-svn-id: http://skia.googlecode.com/svn/trunk@14367 2bbb7eff-a529-9590-31e7-b0007b416f81
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Reason for revert:
breaks EVERYTHING
Original issue's description:
> Add nanosecond timer.
>
> I've been finding it hard to get enough resolution out of our existing timers when measuring really tiny pictures.
>
> BUG=skia:2378
>
> Committed: http://code.google.com/p/skia/source/detail?r=14362
R=bsalomon@google.com, bungeman@google.com, mtklein@chromium.org
TBR=bsalomon@google.com, bungeman@google.com, mtklein@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:2378
Author: mtklein@google.com
Review URL: https://codereview.chromium.org/258703002
git-svn-id: http://skia.googlecode.com/svn/trunk@14364 2bbb7eff-a529-9590-31e7-b0007b416f81
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I've been finding it hard to get enough resolution out of our existing timers when measuring really tiny pictures.
BUG=skia:2378
R=bsalomon@google.com, mtklein@google.com, bungeman@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/250243002
git-svn-id: http://skia.googlecode.com/svn/trunk@14362 2bbb7eff-a529-9590-31e7-b0007b416f81
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vector is not used by this file (and this breaks the Android framework
build).
R=sugoi@google.com, bungeman@google.com
Author: scroggo@google.com
Review URL: https://codereview.chromium.org/251483004
git-svn-id: http://skia.googlecode.com/svn/trunk@14361 2bbb7eff-a529-9590-31e7-b0007b416f81
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Also use the newer setConfig function.
Add a test to confirm that we set the alpha type properly.
Add some images with alpha for testing. (These images are also
beneficial for the compare_unpremul test, which was previously
not meaningful on 100% opaque images.)
All of the added images are in the public domain. They were
taken from https://developers.google.com/speed/webp/gallery2:
yellow_rose:
"Free Stock Photo in High Resolution - Yellow Rose 3 - Flowers"
Image Author: Jon Sullivan
This file is in the public domain.
http://www.public-domain-photos.com/free-stock-photos-4/flowers/yellow-rose-3.jpg
baby_tux:
"baby tux for my user page"
Image Author: Fizyplankton
This file is in the public domain.
http://www.minecraftwiki.net/images/8/85/Fizyplankton.png
NOTRY=true
TBR=halcanary@google.com
BUG=skia:2388
Author: scroggo@google.com
Review URL: https://codereview.chromium.org/252423008
git-svn-id: http://skia.googlecode.com/svn/trunk@14360 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=mtklein@google.com
TBR=reed
NOTRY=true
NOTREECHECKS=true
BUG=skia:
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/256453007
git-svn-id: http://skia.googlecode.com/svn/trunk@14359 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=skia:
R=scroggo@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/256443002
git-svn-id: http://skia.googlecode.com/svn/trunk@14357 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=skia:2453
R=reed@google.com, mtklein@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/248033003
git-svn-id: http://skia.googlecode.com/svn/trunk@14355 2bbb7eff-a529-9590-31e7-b0007b416f81
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It used to be an unenforced requirement that callers take ownership of
the command which was replaced when calling SkRecord::replace. Now we
can enforce it, by splitting replace into two modes:
- T* replace(i): always destroys the existing command for you
- T* replace(i, proofOfAdoption): proofOfAdoption is checked to make
sure the caller has adopted the existing command before replacing it.
BUG=skia:2378
R=fmalita@chromium.org, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/248053008
git-svn-id: http://skia.googlecode.com/svn/trunk@14352 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=skia:2378
R=reed@google.com, danakj@chromium.org, enne@chromium.org, mtklein@google.com, robertphillips@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/248033002
git-svn-id: http://skia.googlecode.com/svn/trunk@14351 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@14346 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.chromium.org/252393003/
git-svn-id: http://skia.googlecode.com/svn/trunk@14345 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=scroggo@google.com
TBR=scroggo@google.com
BUG=skia:
Author: reed@google.com
Review URL: https://codereview.chromium.org/251393002
git-svn-id: http://skia.googlecode.com/svn/trunk@14344 2bbb7eff-a529-9590-31e7-b0007b416f81
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The emulator is the one case where the android framework can be
compiled without SSSE3 but be expected to run on a device with
SSS3. In that case we just disable all SSSE3 options to be safe.
R=scroggo@google.com
Author: djsollen@google.com
Review URL: https://codereview.chromium.org/249883004
git-svn-id: http://skia.googlecode.com/svn/trunk@14342 2bbb7eff-a529-9590-31e7-b0007b416f81
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This CL begins the process of making SkPicturePlayback & SkPictureRecord independent of SkPicture. It just moves the PathHeap into SkPicture to get a feel for where all this is going to lead.
Some items of note:
SkTimedPicture (debugger/QT) should wind up being just an SkPicturePlayback-derived object.
All the flattening & unflattening should migrate out of SkPicturePlayback and into SkPicture.
SkPicture::initForPlayback should eventually become something just SkPictureRecorder::endRecording calls.
SkPicture is passed into SkPicturePlayback's & SkPictureRecord's constructors. SkPicturePlayback only
holds onto a "const SkPicture*". The SkPicturePlayback:: CreateFromStream & CreateFromBuffer methods pass a non-const
SkPicture* down the call stack.
BUG=skia:2315
R=reed@google.com
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/249453002
git-svn-id: http://skia.googlecode.com/svn/trunk@14341 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=
R=halcanary@google.com
Author: humper@google.com
Review URL: https://codereview.chromium.org/249853003
git-svn-id: http://skia.googlecode.com/svn/trunk@14340 2bbb7eff-a529-9590-31e7-b0007b416f81
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(https://codereview.chromium.org/239453010/)
Reason for revert:
Broke GMs in 565 mode. To repro:
out/Debug/gm --match filterbitmap_image_mandrill -w . --config 565
open filterbitmap_image_mandrill_512.png_565.png
Original issue's description:
> Properly enable S32_D16_filter_DX_SSE2 optimization.
>
> Currently, the S32_D16_filter_DX_SSE2 optimization is only used in
> configurations where the maximum SSE level is SSE2.
> This patch enables it for higher levels, as well.
> Also, refactored the function a bit, to make future modifications
> less error-prone.
>
> Author: henrik.smiding@intel.com
>
> Signed-off-by: Henrik Smiding <henrik.smiding@intel.com>
>
> Committed: http://code.google.com/p/skia/source/detail?r=14333
R=reed@google.com, mtklein@google.com, tomhudson@google.com, djsollen@google.com, joakim.landberg@intel.com, henrik.smiding@intel.com
TBR=djsollen@google.com, henrik.smiding@intel.com, joakim.landberg@intel.com, mtklein@google.com, reed@google.com, tomhudson@google.com
NOTREECHECKS=true
NOTRY=true
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/246393013
git-svn-id: http://skia.googlecode.com/svn/trunk@14336 2bbb7eff-a529-9590-31e7-b0007b416f81
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SkBlurDrawLooper::BlurDrawLooperContext::next() is explicitely saving
the matrix - but it doesn't rely on any clip changes persisting after
restore().
Use the default flags instead (previous internal SaveFlags cleanup
missed this user).
R=robertphillips@google.com
Author: fmalita@chromium.org
Review URL: https://codereview.chromium.org/249733002
git-svn-id: http://skia.googlecode.com/svn/trunk@14335 2bbb7eff-a529-9590-31e7-b0007b416f81
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Use fixed function pipeline only when drawing paths. Previously FF
vertex shader was used when drawing normal geometry if path rendering
was enabled.
This is required to make Chromium integration easier. This way
fixed function vertex shading, including vertexshader-less programs,
need not be implemented in the Chromium command buffer.
Removes FF TexGen functionality, as it is not used anymore. Likewise
removes the fixedFunctionSupport GL capability flag.
BUG=chromium:344330
R=bsalomon@google.com
Author: kkinnunen@nvidia.com
Review URL: https://codereview.chromium.org/212753002
git-svn-id: http://skia.googlecode.com/svn/trunk@14334 2bbb7eff-a529-9590-31e7-b0007b416f81
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Currently, the S32_D16_filter_DX_SSE2 optimization is only used in
configurations where the maximum SSE level is SSE2.
This patch enables it for higher levels, as well.
Also, refactored the function a bit, to make future modifications
less error-prone.
Author: henrik.smiding@intel.com
Signed-off-by: Henrik Smiding <henrik.smiding@intel.com>
R=reed@google.com, mtklein@google.com, tomhudson@google.com, djsollen@google.com, joakim.landberg@intel.com
Author: henrik.smiding@intel.com
Review URL: https://codereview.chromium.org/239453010
git-svn-id: http://skia.googlecode.com/svn/trunk@14333 2bbb7eff-a529-9590-31e7-b0007b416f81
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