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Author
Age
*
Correct a small mistake in SkPath::build_arc_conics
xidachen
2016-10-19
*
Support inline uploads in Vulkan
Greg Daniel
2016-10-19
*
Add helper to create random AsFPArgs for Ganesh unit tests
Brian Osman
2016-10-19
*
SkNx: use SK_ALWAYS_INLINE thoroughly.
Mike Klein
2016-10-19
*
SkDescriptors to be held in unique_ptr.
bungeman
2016-10-19
*
Revert of Generate Signed Distance Field directly from vector path (patchset ...
benjaminwagner
2016-10-19
*
Generate Signed Distance Field directly from vector path
joel.liang
2016-10-19
*
image serialize/deserialize callbacks in pipe
Mike Reed
2016-10-18
*
Fix star artifact in SkRRectsGaussianEdgeShader
Robert Phillips
2016-10-18
*
Refactored SkColorSpace and added in a Lab PCS GM
raftias
2016-10-18
*
Refactor GrVkGpuCommandBuffer to handle multiple GrVkCommandBuffers.
Greg Daniel
2016-10-18
*
Consider the start_coord in interlaced PNG
scroggo
2016-10-18
*
Revert "re-land of skslc now automatically turns on derivatives support"
Mike Klein
2016-10-18
*
break ambiguous angle sorting loop
caryclark
2016-10-18
*
Add support for ANGLE MSAA framebuffer extensions.
Brian Salomon
2016-10-18
*
re-land of skslc now automatically turns on derivatives support
Ethan Nicholas
2016-10-18
*
Revert "skslc now automatically turns on derivatives support"
Ethan Nicholas
2016-10-18
*
Include 4f variants of random gradients during testing
Brian Osman
2016-10-18
*
Use legacy color filter API when doing legacy paint conversion
Brian Osman
2016-10-18
*
skslc now automatically turns on derivatives support
Ethan Nicholas
2016-10-18
*
Incremental decode: only use subset for subsetting
scroggo
2016-10-17
*
Remove aux procs from SkGlyphCache.
Ben Wagner
2016-10-17
*
Avoid integer overflow in SkIcoCodec and SkImageInfo
Matt Sarett
2016-10-17
*
Re-enable overdraw mode in debugger.
Ben Wagner
2016-10-17
*
Modify deferred texture image API's handling of gamma
Brian Osman
2016-10-17
*
more skslc hardening
ethannicholas
2016-10-17
*
Apply correct sRGB->Linear4f conversion in SkModeColorFilter
Matt Sarett
2016-10-17
*
Revert "Avoid integer overflow in SkIcoCodec"
Matt Sarett
2016-10-17
*
Avoid integer overflow in SkIcoCodec
Matt Sarett
2016-10-17
*
fix some fuzz
caryclark
2016-10-17
*
Avoid SkImage ref churn in short lived SkBitmapProvider
fmalita
2016-10-17
*
Skip SkBitmapProvider instantiation in SkImageShader::onContextSize
fmalita
2016-10-17
*
Cache dst LUTs in SkColorSpaceXform
Matt Sarett
2016-10-16
*
Unbreak -Fast bot.
Mike Klein
2016-10-15
*
SkNx_abi for passing Sk4f as function arguments, etc.
Mike Klein
2016-10-15
*
Wrap SkNx types in anonymous namespace again.
Mike Klein
2016-10-14
*
Rework GL fbo blit limitations as finer grained flags.
Brian Salomon
2016-10-14
*
Capture ES3 MSAA blit restrictions using BlitFramebufferSupport not MSFBOType.
Brian Salomon
2016-10-14
*
another SkSL crash fix
ethannicholas
2016-10-14
*
Refactor color_xform_RGBA() to improve performance
Matt Sarett
2016-10-14
*
more SkSL fuzzer crash fixes
ethannicholas
2016-10-14
*
Always use RGBA textures for color font atlases
Brian Osman
2016-10-14
*
fix skslc crashes uncovered by fuzz testing
ethannicholas
2016-10-14
*
Faster 4f gradient premul path
fmalita
2016-10-14
*
Remove many uses of kSkia8888 and kSkiaGamma8888
Brian Osman
2016-10-14
*
Add NewRGB() with float gamma to SkColorSpace public API
Matt Sarett
2016-10-14
*
Add support for Atrace and hook into SkEventTracer framework.
Greg Daniel
2016-10-14
*
added SkSL support for mustForceNegatedAtanParamToFloat cap
ethannicholas
2016-10-14
*
Slightly generalize GPU hard stop gradient implementation.
Brian Salomon
2016-10-13
*
added basic dataflow analysis to skslc
ethannicholas
2016-10-13
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