| Commit message (Collapse) | Author | Age |
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The only difference is that we now put the guard flag SK_SUPPORT_LEGACY_AAA in
SkUserConfig.h instead of SkScan.h. Previously, SkAnalyticEdge.cpp doesn't get
that flag from SkScan.h and that caused many problems.
BUG=skia:
TBR=reed@google.com,caryclark@google.com
Change-Id: I7b89d3cb64ad71715101d2a5e8e77be3a8a6fa16
Reviewed-on: https://skia-review.googlesource.com/6972
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
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This reverts commit bb2339da39ab3ee59121acd911920dafcd4a2f72.
Reason for revert: Breaks MSAN
Original change's description:
> Use RasterPipeline to support full precision on 16-bit RGBA pngs
>
> TODO: Support more precision on 16-bit RGB pngs
>
> BUG=skia:
>
> CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
>
> Change-Id: I89dfef3b4887b9c4895c17309933883ab90ffa4d
> Reviewed-on: https://skia-review.googlesource.com/6260
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Matt Sarett <msarett@google.com>
>
TBR=mtklein@chromium.org,mtklein@google.com,msarett@google.com,scroggo@google.com,reed@google.com,reviews@skia.org
BUG=skia:
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I47579c20af033a75883e2b35567cb9c690ce54b0
Reviewed-on: https://skia-review.googlesource.com/6975
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
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Change-Id: Ibfb57dfa7fd317fb0737096cc7c1bbcb644421b5
Reviewed-on: https://skia-review.googlesource.com/6957
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
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Change-Id: Ifd194fd009196b8bee2dd83328bbe698586d72f4
Reviewed-on: https://skia-review.googlesource.com/6965
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
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TODO: Support more precision on 16-bit RGB pngs
BUG=skia:
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Change-Id: I89dfef3b4887b9c4895c17309933883ab90ffa4d
Reviewed-on: https://skia-review.googlesource.com/6260
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Matt Sarett <msarett@google.com>
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This reverts commit 89a0e72287e991cfa2f860f92fad545ca59defe1.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Implement Analytic AA for General Paths (with Guard against Chrome)
>
> I've set up a SK_SUPPORT_LEGACY_AAA flag to guard against Chromium layout tests. I also set that flag in this CL so theoretically this CL won't trigger any GM changes. I'll use this to verify my guard, and remove that flag and actually enables concave AAA in a future CL.
>
> When enabled, for most simple concave paths (e.g., rectangle stroke, rrect stroke, sawtooth, stars...), the Analytic AA achieves 1.3x-2x speedup, and they look much prettier. And they probably are the majority in our use cases by number. But they probably are not the majority by time cost; a single complicated path may cost 10x-100x more time to render than a rectangle stroke... For those complicated paths, we fall back to supersampling by default as we're likely to be 1.1-1.2x slower and the quality improvement is not visually significant. However, one can use gSkForceAnalyticAA to disable that fallback.
>
> BUG=skia:
>
> Change-Id: If9549a3acc4a187cfaf7eb51890c148da3083d31
> Reviewed-on: https://skia-review.googlesource.com/6091
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>
>
TBR=caryclark@google.com,liyuqian@google.com,reed@google.com
BUG=skia:
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I13c05aaa1bcb14956bd0fe01bb404e41be75af22
Reviewed-on: https://skia-review.googlesource.com/6961
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
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BUG=chromium:668937
R=reed@google.com,robertphillips@google.com
Change-Id: I72ceaf1d88946c277a38f32014640e01ae9cbded
Reviewed-on: https://skia-review.googlesource.com/6954
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
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I've set up a SK_SUPPORT_LEGACY_AAA flag to guard against Chromium layout tests. I also set that flag in this CL so theoretically this CL won't trigger any GM changes. I'll use this to verify my guard, and remove that flag and actually enables concave AAA in a future CL.
When enabled, for most simple concave paths (e.g., rectangle stroke, rrect stroke, sawtooth, stars...), the Analytic AA achieves 1.3x-2x speedup, and they look much prettier. And they probably are the majority in our use cases by number. But they probably are not the majority by time cost; a single complicated path may cost 10x-100x more time to render than a rectangle stroke... For those complicated paths, we fall back to supersampling by default as we're likely to be 1.1-1.2x slower and the quality improvement is not visually significant. However, one can use gSkForceAnalyticAA to disable that fallback.
BUG=skia:
Change-Id: If9549a3acc4a187cfaf7eb51890c148da3083d31
Reviewed-on: https://skia-review.googlesource.com/6091
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
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BUG=skia:
Change-Id: Ia24c5ae191fd823095cd0c75993cfd0208c98869
Reviewed-on: https://skia-review.googlesource.com/6952
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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BUG=skia:
Change-Id: I13afa1b81e8a72d93e45fb4d37228be196b0f388
Reviewed-on: https://skia-review.googlesource.com/6923
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Remove unused functions, and convert another to switch style.
BUG=skia:
Change-Id: I93edbece54f147d868801bb008e6f935a8cb997f
Reviewed-on: https://skia-review.googlesource.com/6947
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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BUG=skia:6113,chromium:677889
Change-Id: I13d012a92e4d0371138f5ed4b92c7850f9b773a5
Reviewed-on: https://skia-review.googlesource.com/6945
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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It's proving too difficult to keep on top of all the ways we might cause ODR violations that crash Chrome. I'd rather focus on other ways of running the pipelines that won't have that particular problem. Our -Fast bots will keep testing and benchmarking AVX2 raster pipelines.
BUG=chromium:679147,chromium:654213,chromium:664864,chromium:666707,etc.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Change-Id: I35ba8f5f4303107237fd78a6ce442d7c26e5fbef
Reviewed-on: https://skia-review.googlesource.com/6827
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
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Alpha type is not (and never will be) part of pixel config, so the logic
around that was unnecessary. (Also, we already sanitize color type and
alpha type before making a new device at a higher level).
With that out of the way, we can easily supply a full info at the two
call-sites that were using the other version.
BUG=skia:
Change-Id: Iceccdbdebd1062d3e5023620755aabcc86604d2f
Reviewed-on: https://skia-review.googlesource.com/6920
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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It's been disabled for a long time (GPUs don't support it, and it actually
caused performance regression in testing).
BUG=skia:4333
Change-Id: I6e2bf755f765168fd616de6c9c023c6fbd5abd20
Reviewed-on: https://skia-review.googlesource.com/6897
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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When path features are exactly a pixel wide, the extruded inner edges
can become collinear and then be removed, since their winding is
zero. We need these edges to be preserved through triangulation,
otherwise opaque portions of the geometry can become transparent.
Since the simplify() pass can handle zero-winding edges just fine, the
the fix is to simply not remove them.
In addition, this changes refactors out disconnect() from all the calls
to remove_edge_above()/remove_edge_below(). It also renames the remaining
function erase_edge() (since it's now unconditional).
Add a new test to a new "thinconcavepaths" GM.
BUG=680260
NOTRY=true
Change-Id: I1d3a436c95a01c4d4ef5dc05503de4312677f65d
Reviewed-on: https://skia-review.googlesource.com/6902
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stephan White <senorblanco@chromium.org>
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types with dtors."
This reverts commit 6ff51aedda6f3b4873c292d7e03e47ad656543f8.
Reason for revert: breaks win2k8 and PDFium
Change-Id: Ib1e2db8e523d5d321836ce00e3773def3db8be2f
Reviewed-on: https://skia-review.googlesource.com/6898
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
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Theory: We will accept blobs of data as utf-8 text without validation,
but when it comes time to process it: count code poits or convert to
code points, be careful to check for errors.
TODO: SkTypeface::charsToGlyphs() needs to take a length.
Change-Id: Id8110ab43dbffce96faffdda1e0bdaa39cad40e4
Reviewed-on: https://skia-review.googlesource.com/6849
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Herb Derby <herb@google.com>
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with dtors.
- Implementation.
- Use in SkLinearPipeline.
TBR=mtklein@google.com
Change-Id: Ia8efd09b2f3139a57182889ba84d1610eae92749
Reviewed-on: https://skia-review.googlesource.com/6352
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
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Disables use of SDFs for very small paths (because of blurring) and
adds a border of 1 pixel in device space to handle antialiasing.
BUG=chromium:677889
Change-Id: Icd2f7e80323b1255f8de52b97360e9a2d995c765
Reviewed-on: https://skia-review.googlesource.com/6895
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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This makes GrPaints usable only once. In some places we must make copies in order to issue draws with the same paint state.
Change-Id: Ie816e5185ce93a064111cad64c6880e1e21184c2
Reviewed-on: https://skia-review.googlesource.com/6844
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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SkFontMgr factories now return sk_sp and the legacy factories are no
longer used and can be removed.
BUG=skia:5077
Change-Id: Ieaff8555b297d1db157f8b78cdd6e7d07a3b5490
Reviewed-on: https://skia-review.googlesource.com/6894
Commit-Queue: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
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should just be missing copy_to_executable_mem() / cleanup_executable_mem()
Change-Id: I47d34d4b57a40c07120cca7dc03f6ae22ecbe910
Reviewed-on: https://skia-review.googlesource.com/6854
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
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Change-Id: I6ef875fc44278b873989d323dd26f6ed26b68f28
Reviewed-on: https://skia-review.googlesource.com/6889
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
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* SkAutoFree moved to SkTemplates.h (now implmented with unique_ptr).
* SkAutoMalloc and SkAutoSMalloc moved to SkAutoMalloc.h
* "SkAutoFree X(sk_malloc_throw(N));" --> "SkAutoMalloc X(N);"
Revert "Revert 'SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h'"
This reverts commit c456b73fef9589bbdc5eb83eaa83e53c357bb3da.
Change-Id: Ie2c1a17c20134b8ceab85a68b3ae3e61c24fbaab
Reviewed-on: https://skia-review.googlesource.com/6886
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
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This reverts commit d081ff314f07104adacaadc3d0f8f13dc741f016.
Reason for revert: Failing unit tests.
Original change's description:
> More fixes for distance field paths
>
> Disables use of SDFs for very small paths (because of blurring) and
> adds a border of 1 pixel in device space to handle antialiasing.
>
> BUG=chromium:677889
>
> Change-Id: I81e49477c943d41523fd836e55abd696a985491f
> Reviewed-on: https://skia-review.googlesource.com/6832
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
BUG=chromium:677889
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I4a6a698fa2e9e58c1c98a5a89f54bed724527951
Reviewed-on: https://skia-review.googlesource.com/6890
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
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For all possible opaque SkColors, make converting to HSV and back return
the original SkColor.
In SkHSVToColor, store values as normalized floats (instead of
converting to byte values) as long as possible.
Add a test that cycles through all opaque SkColors and verifies correct
conversion.
BUG=b/33737498
Change-Id: I7ff61a999a271565a9ffe82ae3c9676fc49d67e3
Reviewed-on: https://skia-review.googlesource.com/6720
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
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Disables use of SDFs for very small paths (because of blurring) and
adds a border of 1 pixel in device space to handle antialiasing.
BUG=chromium:677889
Change-Id: I81e49477c943d41523fd836e55abd696a985491f
Reviewed-on: https://skia-review.googlesource.com/6832
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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This reverts commit a5494f117086d712855e4b6289c58c92d1549bcf.
Reason for revert: Broke Google3
Original change's description:
> SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h
>
> * SkAutoFree moved to SkTemplates.h (now implmented with unique_ptr).
>
> * SkAutoMalloc and SkAutoSMalloc moved to SkAutoMalloc.h
>
> * "SkAutoFree X(sk_malloc_throw(N));" --> "SkAutoMalloc X(N);"
>
> Change-Id: Idacd86ca09e22bf092422228599ae0d9bedded88
> Reviewed-on: https://skia-review.googlesource.com/4543
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Hal Canary <halcanary@google.com>
>
TBR=halcanary@google.com,bungeman@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ie8bd176121c3ee83c110d66c0d0ac65e09bfc9c5
Reviewed-on: https://skia-review.googlesource.com/6884
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
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Change-Id: I63a8cb9f1564bfc15ef98121b77946a647c79f32
Reviewed-on: https://skia-review.googlesource.com/6814
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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* SkAutoFree moved to SkTemplates.h (now implmented with unique_ptr).
* SkAutoMalloc and SkAutoSMalloc moved to SkAutoMalloc.h
* "SkAutoFree X(sk_malloc_throw(N));" --> "SkAutoMalloc X(N);"
Change-Id: Idacd86ca09e22bf092422228599ae0d9bedded88
Reviewed-on: https://skia-review.googlesource.com/4543
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
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For all of these configs, we were or'ing in the texel buffer flag, and
then setting the flags to textureable. We currently only use texel buffers
for RGBA_Float buffers, so this didn't make any difference, but I spotted
it while making other changes.
BUG=skia:
Change-Id: I76c21881b7c82c5c0561e19686ddcc62f9cca835
Reviewed-on: https://skia-review.googlesource.com/6851
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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This reverts commit 1e74cad9b4ed8079433d4e62ab3198d97436f5ec.
Reason for revert: the guard flag has now been confirmed to be landed on chromium/src. We should now be able to pass the layout tests.
Original change's description:
> Revert "Improve quad edges' smoothness in non-AA cases"
>
> This reverts commit d4ed326d6f3704995b0e91292bf2c87e9d36bb14.
>
> Reason for revert: reverting temporarily to get us rolling into Chrome again.
>
> Must be this CL right?
> https://storage.googleapis.com/chromium-layout-test-archives/linux_trusty_blink_rel/3364/layout-test-results/results.html
>
> Original change's description:
> > Improve quad edges' smoothness in non-AA cases
> >
> > Previously, non-AA quad edges only have an accuracy about 1/2 pixel
> > (while the AA quad edges have an accuracy about 1/8 pixel). Now, we
> > increase non-AA quad edges' accuracy to 1/8 pixel as well.
> >
> > The difference is very significant for rotating non-AA filled circles.
> > For example, run `./out/Debug/SampleApp --slide GM:fillcircle` with AA
> > turned off (by pressing b).
> >
> > The benchmark added reveals that increasing quad accuracy from 1/2 to
> > 1/8 doesn't affect the performance significantly. The following is the
> > 1/2-accuracy performance versus 1/8-accuracy performance:
> >
> > curr/maxrss loops min median mean max stddev samples
> > config bench
> > 7/17 MB 19 2.43µs 2.57µs 2.81µs 10.5µs 22% 16119
> > 8888 path_fill_big_nonaacircle
> > 7/17 MB 17 1.38µs 1.42µs 1.52µs 13µs 20% 21409
> > 8888 path_fill_small_nonaacircle
> >
> > curr/maxrss loops min median mean max stddev samples
> > config bench
> > 7/17 MB 71 2.52µs 2.59µs 2.79µs 7.67µs 19% 7557
> > 8888 path_fill_big_nonaacircle
> > 7/17 MB 64 1.45µs 1.49µs 1.51µs 2.39µs 5% 12704
> > 8888 path_fill_small_nonaacircle
> >
> >
> > BUG=skia:
> >
> > Change-Id: I3482098aeafcc6f2ec9aa3382977c0dc1b650964
> > Reviewed-on: https://skia-review.googlesource.com/6699
> > Reviewed-by: Mike Reed <reed@google.com>
> > Commit-Queue: Yuqian Li <liyuqian@google.com>
> >
>
> TBR=caryclark@google.com,liyuqian@google.com,reed@google.com,djsollen@google.com,bungeman@google.com,reviews@skia.org,fmalita@chromium.org
> BUG=skia:
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
>
> Change-Id: I5bc4596ab506f6f61ac2da91a07cf51d61114f31
> Reviewed-on: https://skia-review.googlesource.com/6829
> Commit-Queue: Mike Klein <mtklein@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
>
TBR=djsollen@google.com,mtklein@google.com,bungeman@google.com,reviews@skia.org,caryclark@google.com,fmalita@chromium.org,liyuqian@google.com,reed@google.com
BUG=skia:
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I0ec2ea8dc0c6ad0ebdcb48878fb301c32443a09e
Reviewed-on: https://skia-review.googlesource.com/6858
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
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BUG=skia:
Change-Id: Ic8c949530414f3f8d7caded969941dc853a06271
Reviewed-on: https://skia-review.googlesource.com/6845
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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- build_stages.py uses gobjdump for both architectures, minor formatting changes
- let byte arrays be written inline in splice()
Change-Id: I84bd47c18e5ae0b34b35f8c2f0a329fb1ea58f60
Reviewed-on: https://skia-review.googlesource.com/6833
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
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This should be a no-op on x86 (unified icache and dcache), but is required on
ARM because the icache and dcache are separate.
The Pixel C bots are crashing at head, and so is my local Pixel C, but not
after this CL. Interestingly, my Pixel not-C (phone) has always been fine.
I wonder if it has a unifed cache?
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Android-Clang-PixelC-CPU-TegraX1-arm64-Release-Android
Change-Id: I8f9d53729613c51aabfeb49495aac38ce2801a84
Reviewed-on: https://skia-review.googlesource.com/6847
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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This is still just linear (non-sRGB), but adding sRGB will
be the next step. I've verified that this is really making
R8 textures when uploading Gray8 bitmaps. Tests pass, and
the all_bitmap_configs GM still renders correctly (unlike
when we just mapped Gray8 to Alpha8).
This adds another pixel config, which could grow our cache
footprint, but the benefits of not using 4bpp for 1bpp data
should outweigh that?
Re-land of https://skia-review.googlesource.com/c/6817/,
with fixes for Vulkan.
BUG=skia:6110
Change-Id: Ia763c276808be28027ed0005ee4b88637306583f
Reviewed-on: https://skia-review.googlesource.com/6839
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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set_k() is simulating the effect of loading a pointer constant into the register used to pass the 4th function argument. An easier way to do this is to pass that pointer constant as the 4th function argument... duh.
Change-Id: I5604d6bbadd86eaaa82f8c4391080f6489b1927f
Reviewed-on: https://skia-review.googlesource.com/6843
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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I also updated the dump feature to work with aarch64, and included comments on how to disassemble an aarch64 dump.
Looking at an aarch64 dump made it immediately obvious that the jump offset was off by 1.
Change-Id: I17fa6ee44779e8be69ab4582e338c88212aba36c
Reviewed-on: https://skia-review.googlesource.com/6841
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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The new test would fail without the the change in SkSplicer.cpp to call fSpliced(x,x+body) instead of fSpliced(x,body). The rest of the changes are cosmetic, mostly renaming n to limit.
Change-Id: Iae28802d0adb91e962ed3ee60fa5a4334bd140f9
Reviewed-on: https://skia-review.googlesource.com/6837
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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This reverts commit f2956459f707de596dcb2c79a7ee1fa62d599c0d.
Reason for revert: GM and image failures on some bots (rendering red, not gray).
Original change's description:
> Add Gray8 pixel config
>
> This is still just linear (non-sRGB), but adding sRGB will
> be the next step. I've verified that this is really making
> R8 textures when uploading Gray8 bitmaps. Tests pass, and
> the all_bitmap_configs GM still renders correctly (unlike
> when we just mapped Gray8 to Alpha8).
>
> This adds another pixel config, which could grow our cache
> footprint, but the benefits of not using 4bpp for 1bpp data
> should outweigh that?
>
> BUG=skia:6110
>
> Change-Id: I4fc4c2479fc25f1d278e174a9bb5b542a0cb184c
> Reviewed-on: https://skia-review.googlesource.com/6817
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org
BUG=skia:6110
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I95a4fc0450a569d5791f6bceb7fae61c7e5eba61
Reviewed-on: https://skia-review.googlesource.com/6838
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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This only changes behavior when the input SkBitmap/SkPixmap is
tagged with a non-null SkColorSpace. Android tags their bitmaps
as sRGB when linear blending is enabled. So this only changes
behavior in Android when linear blending is turned on.
*If linear blending is turned on, this will do a color correct
encode (which is the desired behavior).
*If linear blending is turned off, this will do a legacy encode.
TODO: Add support for F16.
TODO: Add color space support to WEBP.
TODO: Tag encoded images with ICC profiles (when it makes sense).
BUG=skia:
Change-Id: Idd8a2836371d24a453d953e6fe2e76a87751be96
Reviewed-on: https://skia-review.googlesource.com/6498
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Matt Sarett <msarett@google.com>
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draft CL for chrome: https://codereview.chromium.org/2618323005/
BUG=skia:
Change-Id: I5dbcd700818776a9f62f1e10723d2efcc248dc44
Reviewed-on: https://skia-review.googlesource.com/6406
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
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SkSplicer is better.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Change-Id: I014ec0e9fb00a8a4694d442e672c65402621dc67
Reviewed-on: https://skia-review.googlesource.com/6830
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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BUG=skia:
Change-Id: I52504b21313717bf8321ec3f1df770773703a1a1
Reviewed-on: https://skia-review.googlesource.com/6831
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
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This method and its associated globals are no longer used by any user
and can now be removed.
BUG=skia:2817
Change-Id: Ia627e2494f568a733999b980aec9284467d2640d
Reviewed-on: https://skia-review.googlesource.com/6821
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
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This is still just linear (non-sRGB), but adding sRGB will
be the next step. I've verified that this is really making
R8 textures when uploading Gray8 bitmaps. Tests pass, and
the all_bitmap_configs GM still renders correctly (unlike
when we just mapped Gray8 to Alpha8).
This adds another pixel config, which could grow our cache
footprint, but the benefits of not using 4bpp for 1bpp data
should outweigh that?
BUG=skia:6110
Change-Id: I4fc4c2479fc25f1d278e174a9bb5b542a0cb184c
Reviewed-on: https://skia-review.googlesource.com/6817
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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The idea here is that we will pass GrTextureProxys in (where we're currently passing GrTextures) and defer the normalization until the texture is actually instantiated (and possibly move it to the GPU entirely)
This CL does (intentionally) change the texturedomaineffect GM but I believe the new behavior is more correct.
Change-Id: I4e0510b3dfb65ff0d0ee5921f9a6f94151e602d3
Reviewed-on: https://skia-review.googlesource.com/6807
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Seems to be working. The jump to loop_start might be a little off, but not by much. Correctness is really still a big TODO.
$ adb shell 'cd /data/local/tmp; ./monobench SkRasterPipeline 200'
SkRasterPipeline_…
200 …f16_compile 1x …f16_run 1.42x …srgb_compile 2.21x …srgb_run 2.59x⏎
Change-Id: I0e1acc6404cf3ce8084d9ef8011cbe0b5f1fd6e3
Reviewed-on: https://skia-review.googlesource.com/6811
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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This reverts commit d4ed326d6f3704995b0e91292bf2c87e9d36bb14.
Reason for revert: reverting temporarily to get us rolling into Chrome again.
Must be this CL right?
https://storage.googleapis.com/chromium-layout-test-archives/linux_trusty_blink_rel/3364/layout-test-results/results.html
Original change's description:
> Improve quad edges' smoothness in non-AA cases
>
> Previously, non-AA quad edges only have an accuracy about 1/2 pixel
> (while the AA quad edges have an accuracy about 1/8 pixel). Now, we
> increase non-AA quad edges' accuracy to 1/8 pixel as well.
>
> The difference is very significant for rotating non-AA filled circles.
> For example, run `./out/Debug/SampleApp --slide GM:fillcircle` with AA
> turned off (by pressing b).
>
> The benchmark added reveals that increasing quad accuracy from 1/2 to
> 1/8 doesn't affect the performance significantly. The following is the
> 1/2-accuracy performance versus 1/8-accuracy performance:
>
> curr/maxrss loops min median mean max stddev samples
> config bench
> 7/17 MB 19 2.43µs 2.57µs 2.81µs 10.5µs 22% 16119
> 8888 path_fill_big_nonaacircle
> 7/17 MB 17 1.38µs 1.42µs 1.52µs 13µs 20% 21409
> 8888 path_fill_small_nonaacircle
>
> curr/maxrss loops min median mean max stddev samples
> config bench
> 7/17 MB 71 2.52µs 2.59µs 2.79µs 7.67µs 19% 7557
> 8888 path_fill_big_nonaacircle
> 7/17 MB 64 1.45µs 1.49µs 1.51µs 2.39µs 5% 12704
> 8888 path_fill_small_nonaacircle
>
>
> BUG=skia:
>
> Change-Id: I3482098aeafcc6f2ec9aa3382977c0dc1b650964
> Reviewed-on: https://skia-review.googlesource.com/6699
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>
>
TBR=caryclark@google.com,liyuqian@google.com,reed@google.com,djsollen@google.com,bungeman@google.com,reviews@skia.org,fmalita@chromium.org
BUG=skia:
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I5bc4596ab506f6f61ac2da91a07cf51d61114f31
Reviewed-on: https://skia-review.googlesource.com/6829
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
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