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* allow imagefilter to manage CTM decompositionGravatar reed2016-04-23
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1908173006 Review URL: https://codereview.chromium.org/1908173006
* Support the non-native (RGBA/BGRA) swizzleGravatar msarett2016-04-22
| | | | | | | BUG=skia:4456 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1907593004 Review URL: https://codereview.chromium.org/1907593004
* Use SkEncodedInfo in place of SkSwizzler::SrcConfigGravatar msarett2016-04-22
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1911613002 Review URL: https://codereview.chromium.org/1911613002
* Enable flattening/unflattening with custom unflatten procsGravatar msarett2016-04-22
| | | | | | | | | | | | | | | | | | Now flattenables are serialized using a string name, so that flattenables do not necessarily need to be registered before serialization. They just need to override getTypeName(). Allows custom unflatten procs to be set on the SkReadBuffer. This is optional if the flattenable is registered, but otherwise must be called. This was split off from: https://codereview.chromium.org/1837913003/ BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1858323002 Review URL: https://codereview.chromium.org/1858323002
* Optionally enable SkValidatingReadBuffer in SkPictureImageFilterGravatar robertphillips2016-04-22
| | | | | | | | | | The task here is to get the type of ReadBuffer being used in SkPicture::MakeFromBuffer mirrored in the down-stack SkPicturePlayback::draw call. BUG=skia:5208 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1918433002 Review URL: https://codereview.chromium.org/1918433002
* Retract SkDevice a bit moreGravatar robertphillips2016-04-22
| | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1905383002 Review URL: https://codereview.chromium.org/1905383002
* SkMD5: cleanup header and minor refactorGravatar halcanary2016-04-22
| | | | | | | | | | Also: I now define a non-virtual function in terms of a final virtual function. This reduces the number of actual functions while adding no overhead. GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1911363002 Review URL: https://codereview.chromium.org/1911363002
* Revert of SkStringPrintf and SkString::printf now are no longer limted by a ↵Gravatar halcanary2016-04-22
| | | | | | | | | | | | | | | | | | | | | | static buffer (patchset #5 id:80001 of https://codereview.chromium.org/1403803002/ ) Reason for revert: breaking something Original issue's description: > SkStringPrintf and SkString::printf now are no longer limted by a static buffer > > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1403803002 > > Committed: https://skia.googlesource.com/skia/+/606cadd5aac62299ef2e277709b3684cae2bf96c TBR=tomhudson@google.com,reed@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Review URL: https://codereview.chromium.org/1908423002
* SkStringPrintf and SkString::printf now are no longer limted by a static bufferGravatar halcanary2016-04-22
| | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1403803002 Review URL: https://codereview.chromium.org/1403803002
* utils.gypi: remove empty file SkMD5.cppGravatar halcanary2016-04-22
| | | | Review URL: https://codereview.chromium.org/1905363002
* Remove some unnecessary #includes of SkImageFilter.hGravatar senorblanco2016-04-22
| | | | | | | | | R=robertphillips@google.com TBR=reed@google.com BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1907283002 Review URL: https://codereview.chromium.org/1907283002
* Fixes for SkRWBufferGravatar scroggo2016-04-22
| | | | | | | | | | | | | | | | | | | | | | | | | Do not call SkBufferHead::validate in SkROBuffer's destructor, which may be called in a separate thread from SkRWBuffer::append. validate() reads SkBufferBlock::fUsed, and append() writes to it, resulting in a data race. Update some comments to be more clear about how it is safe to use these classes across threads. Test the readers in separate threads. In addition, make sure it is safe to create a reader even when no data has been appended. Add tests for this case. Mark a parameter to SkBufferHead::validate() as const, reflecting its use. BUG=chromium:601578 BUG=chromium:605479 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1871953002 Review URL: https://codereview.chromium.org/1871953002
* SkPDF: PDF/A runtime switchGravatar halcanary2016-04-22
| | | | | | | | | | | | | TODO: remove gyp variable and modify API in SkDocument.h SkMD5 now moved into core as pdf depends on it now. BUG=skia:3110 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1891873002 Committed: https://skia.googlesource.com/skia/+/570f18b43417d73c3fbd113cc0b4258e08b14c82 Review URL: https://codereview.chromium.org/1891873002
* Refactor to separate backend object lifecycle and GpuResource budget decisionGravatar kkinnunen2016-04-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Refactor GrGpuResource to contain two different pieces of state: a) instance is budgeted or not budgeted b) instance references wrapped backend objects or not The "object lifecycle" was also attached to backend object handles (ids), which made the code a bit unclear. Backend objects would be associated with GrGpuResource::LifeCycle, even though GrGpuResource::LifeCycle refers to the GpuResource, and individual backend objects in one GpuResource might be governed with different "lifecycle". Mark the budgeted/not budgeted with SkBudgeted::kYes, SkBudgeted::kNo. This was previously GrGpuResource::kCached_LifeCycle, GrGpuResource::kUncached_LifeCycle. Mark the "references wrapped object" with boolean. This was previously GrGpuResource::kBorrowed_LifeCycle, GrGpuResource::kAdopted_LifeCycle for GrGpuResource. Associate the backend object ownership status with GrBackendObjectOwnership for the backend object handles. The resource type leaf constuctors, such has GrGLTexture or GrGLTextureRenderTarget take "budgeted" parameter. This parameter is passed to GrGpuResource::registerWithCache(). The resource type intermediary constructors, such as GrGLTexture constructors for class GrGLTextureRenderTarget do not take "budgeted" parameters, intermediary construtors do not call registerWithCache. Removes the need for tagging GrGpuResource -derived subclass constructors with "Derived" parameter. Makes instances that wrap backend objects be registered with a new function GrGpuResource::registerWithCacheWrapped(). Removes "budgeted" parameter from classes such as StencilAttahment, as they are always cached and never wrap any external backend objects. Removes the use of concept "external" from the member function names. The API refers to the objects as "wrapped", so make all related functions use the term consistently. No change in functionality. Resources referencing wrapped objects are always inserted to the cache with budget decision kNo. BUG=594928 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1862043002 Review URL: https://codereview.chromium.org/1862043002
* Revise WSI setup.Gravatar jvanverth2016-04-21
| | | | | | | | - Set up present queue creation correctly. - Move WSI functions to VulkanTestContext. GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1899213002 Review URL: https://codereview.chromium.org/1899213002
* Guard against FramebufferStatus checks in GrGLRenderTargetGravatar robertphillips2016-04-21
| | | | | | | | BUG=skia:5200 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1905063002 Review URL: https://codereview.chromium.org/1905063002
* SkCpu w/o static initializerGravatar mtklein2016-04-21
| | | | | | | | | | | | | | | | | | | | | | | | I think I cracked it. Though, this may not technically be legal C++... I've only got one definition of SkCpu::gCachedFeatures, but two different declarations: non-const in SkCpu.cpp, const elsewhere. Is this... - legal C++? - not C++ but probably works as I think? - not C++ and will probably blow up? - who knows, let's see? I have tested that the features are cached properly, read properly, and that the generated code treats SkCpu::gCachedFeatures as a global constant outside SkCpu.cpp. So it all observably works optimally. Expanding testing to more bots. TBR=reed@google.com BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1905683003 Review URL: https://codereview.chromium.org/1905683003
* gDefaultProfileIsSRGB symbol must exist in .soGravatar halcanary2016-04-21
| | | | | | | fix fiddle TBR= Review URL: https://codereview.chromium.org/1912593003
* Remove obsolete image codec colorspace hacks.Gravatar brianosman2016-04-21
| | | | | | | | | | | | | With Herb's latest change, the codecs themselves are emitting images tagged based on the new (separate) global flag. All of the changes we had here to fixup color profile type are no longer needed (and just create more confusion). This change effectively reverts the file to where it was two commits ago. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1904943003 Review URL: https://codereview.chromium.org/1904943003
* Fix code regression to more precise call.Gravatar herb2016-04-21
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1905993002 Review URL: https://codereview.chromium.org/1905993002
* Include scaler context flags (gamma and contrast boost) in the text blob ↵Gravatar brianosman2016-04-21
| | | | | | | | | | | | cache key. Fixes a bug in skiaserve when switching between L32 and S32 modes - we were reusing blobs created with the other (wrong) masks. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1905683004 Review URL: https://codereview.chromium.org/1905683004
* Update min Vulkan version to 1.0.8.0, and fix various bugsGravatar egdaniel2016-04-21
| | | | | | | | | | | | | | | | | | | | With updating the SDK, the debug layers also showed multiple bugs. I have fixed those as well in this CL. These include: 1. Incorrectly tracking the allocated descriptor sets from the descriptor pools 2. Using MemoryBarriers inside render passes. 3. Correctly setting the Stencil Image layout anytime we are using a render pass with a stencil attachment 4. Setting the correct aspect mask for Depth/Stencil in a barrier. TBR=bsalomon@google.com BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1906623002 Review URL: https://codereview.chromium.org/1906623002
* Fix data parameter for createBufferGravatar cdalton2016-04-21
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1911703002 Review URL: https://codereview.chromium.org/1911703002
* Call SkGraphics::Init() automatically for Google3 processes.Gravatar mtklein2016-04-21
| | | | | | | | | This is logically a partial revert of https://codereview.chromium.org/1903503002. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1906813002 Review URL: https://codereview.chromium.org/1906813002
* Image filters: remove SkBitmap-based cache.Gravatar senorblanco2016-04-21
| | | | | | | | | | | Also some #include cleanup. TBR=reed@google.com BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1905753002 Review URL: https://codereview.chromium.org/1905753002
* post apply non-scale transforms after imagefilters have runGravatar reed2016-04-20
| | | | | | | | | | | | | | | may choose to eliminate the final matrix-filter buffer before the sprite blit, but at the moment want to defer that change to a 2nd CL. heavily inspired by https://codereview.chromium.org/1140943004 Need these CLs to land first: https://codereview.chromium.org/1898193005/# https://codereview.chromium.org/1902253003/ BUG=skia:3288 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1899263002 Review URL: https://codereview.chromium.org/1899263002
* Make all the codecs default profiles based on gTreatSkColorAsSRGB.Gravatar herb2016-04-20
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1893203006 Review URL: https://codereview.chromium.org/1893203006
* Add SkEncodedInfo to report properties of encoded image dataGravatar msarett2016-04-20
| | | | | | | | | | | | | | | | | | | All this does is build an SkEncodedInfo for each codec, and then convert it to an SkImageInfo. In future steps I intend to: (1) Use SkEncodedInfo in place of SrcConfig in SkSwizzler. (2) Support more conversions in SkSwizzler (non-native BGRA/RGBA, 16-bit components, float, fixed point) (3) Investigate optimizing conversions from encoded data to linear color spaces. BUG=skia:4133 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1820073002 Committed: https://skia.googlesource.com/skia/+/f682d9ad70d690a343bc15e26ef321d86770be41 Review URL: https://codereview.chromium.org/1820073002
* Begin removing deprecated (and now, unused) ImageFilter code pathsGravatar robertphillips2016-04-20
| | | | | | | | | | | This CL focuses on removing the Proxy objects but takes some other stuff with it. BUG=skia:4965 TBR=reed@google.com GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1896383003 Review URL: https://codereview.chromium.org/1896383003
* Fix ImageFilter fuzzer issueGravatar robertphillips2016-04-20
| | | | | | | | | What appears to be happening in this fuzz is that a paint index inside the picture of an SkPictureImageFilter is getting changed to be out of range. BUG=skia:5192 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1893423002 Review URL: https://codereview.chromium.org/1893423002
* Revert of Use transfer buffer for BatchAtlas texture copies (patchset #9 ↵Gravatar jvanverth2016-04-20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | id:160001 of https://codereview.chromium.org/1888473002/ ) Reason for revert: Lots of sync issues with paths and text. Original issue's description: > Use transfer buffer for BatchAtlas texture copies. > > Sets up use of transfer buffer (if available) to do one-copy transfers. > Get transfer buffers working properly in GL. > Implement GrVkGpu::onTransferPixels. > Check caps to ensure we can create a transfer buffer. > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1888473002 > > Committed: https://skia.googlesource.com/skia/+/b0ec9836dbf7f2304a3a29289b818719ca0a39bd TBR=robertphillips@google.com,egdaniel@google.com,bsalomon@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1904723003
* SkFontHost/FreeType/ToUnicode: add an assertGravatar halcanary2016-04-20
| | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1900193002 Review URL: https://codereview.chromium.org/1900193002
* Refactor how we store and use samplers in GaneshGravatar egdaniel2016-04-20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | The main goal of this refactorization is to allow Vulkan to use separate sampler and texture objects in the shader and descriptor sets and combine them into a sampler2d in the shader where needed. A large part of this is separating how we store samplers and uniforms in the UniformHandler. We no longer need to store handles to samplers besides when we are initially emitting code. After we emit code all we ever do is loop over all samplers and do some processor independent work on them, so we have no need for direct access to individual samplers. In the GLProgram all we ever do is set the sampler uniforms in the ctor and never touch them again, so no need to save sampler info there. The texture access on program reuse just assume that they come in the same order as we set the texture units for the samplers For Vulkan, it is a similar story. We create the descriptor set layouts with the samplers, then when we get new textures, we just assume they come in in the same order as we set the samplers on the descriptor sets. Thus no need to save direct vulkan info. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1885863004 Committed: https://skia.googlesource.com/skia/+/45b61a1c4c0be896e7b12fd1405abfece799114f Review URL: https://codereview.chromium.org/1885863004
* Use transfer buffer for BatchAtlas texture copies.Gravatar jvanverth2016-04-20
| | | | | | | | | | | | Sets up use of transfer buffer (if available) to do one-copy transfers. Get transfer buffers working properly in GL. Implement GrVkGpu::onTransferPixels. Check caps to ensure we can create a transfer buffer. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1888473002 Review URL: https://codereview.chromium.org/1888473002
* Rein in the use of SkDevice.hGravatar robertphillips2016-04-20
| | | | | | | | | | Nothing interesting. TBR=reed@google.com GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1904673003 Review URL: https://codereview.chromium.org/1904673003
* Enable NV_path_rendering in the Null GL.Gravatar svaisanen2016-04-20
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1882563002 Review URL: https://codereview.chromium.org/1882563002
* Revert of Refactor how we store and use samplers in Ganesh (patchset #7 ↵Gravatar egdaniel2016-04-19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | id:120001 of https://codereview.chromium.org/1885863004/ ) Reason for revert: breaking bots Original issue's description: > Refactor how we store and use samplers in Ganesh > > The main goal of this refactorization is to allow Vulkan to use separate > sampler and texture objects in the shader and descriptor sets and combine > them into a sampler2d in the shader where needed. > > A large part of this is separating how we store samplers and uniforms in the > UniformHandler. We no longer need to store handles to samplers besides when > we are initially emitting code. After we emit code all we ever do is loop over > all samplers and do some processor independent work on them, so we have no need > for direct access to individual samplers. > > In the GLProgram all we ever do is set the sampler uniforms in the ctor and never > touch them again, so no need to save sampler info there. The texture access on > program reuse just assume that they come in the same order as we set the texture > units for the samplers > > For Vulkan, it is a similar story. We create the descriptor set layouts with the samplers, > then when we get new textures, we just assume they come in in the same order as we > set the samplers on the descriptor sets. Thus no need to save direct vulkan info. > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1885863004 > > Committed: https://skia.googlesource.com/skia/+/45b61a1c4c0be896e7b12fd1405abfece799114f TBR=bsalomon@google.com,jvanverth@google.com,cdalton@nvidia.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1896013003
* Refactor how we store and use samplers in GaneshGravatar egdaniel2016-04-19
| | | | | | | | | | | | | | | | | | | | | | | | | | The main goal of this refactorization is to allow Vulkan to use separate sampler and texture objects in the shader and descriptor sets and combine them into a sampler2d in the shader where needed. A large part of this is separating how we store samplers and uniforms in the UniformHandler. We no longer need to store handles to samplers besides when we are initially emitting code. After we emit code all we ever do is loop over all samplers and do some processor independent work on them, so we have no need for direct access to individual samplers. In the GLProgram all we ever do is set the sampler uniforms in the ctor and never touch them again, so no need to save sampler info there. The texture access on program reuse just assume that they come in the same order as we set the texture units for the samplers For Vulkan, it is a similar story. We create the descriptor set layouts with the samplers, then when we get new textures, we just assume they come in in the same order as we set the samplers on the descriptor sets. Thus no need to save direct vulkan info. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1885863004 Review URL: https://codereview.chromium.org/1885863004
* Add explicit clip to SkSpecialSurface's SkCanvasGravatar robertphillips2016-04-19
| | | | | | | | It seems safer (and is probably more performant) to enforce this internal to SkSpecialSurface. GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1903553002 Review URL: https://codereview.chromium.org/1903553002
* skcpu: sse4.1 floor, f16c f16<->f32Gravatar mtklein2016-04-19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - floor with roundps is about 4.5x faster when available - f16 srcover_n is similar to but a little faster than the version in https://codereview.chromium.org/1884683002. This new one fuses the dst load/stores into the f16<->f32 conversions: +0x180 movups (%r15), %xmm1 +0x184 vcvtph2ps (%rbx), %xmm2 +0x189 movaps %xmm1, %xmm3 +0x18c shufps $255, %xmm3, %xmm3 +0x190 movaps %xmm0, %xmm4 +0x193 subps %xmm3, %xmm4 +0x196 mulps %xmm2, %xmm4 +0x199 addps %xmm1, %xmm4 +0x19c vcvtps2ph $0, %xmm4, (%rbx) +0x1a2 addq $16, %r15 +0x1a6 addq $8, %rbx +0x1aa decl %r14d +0x1ad jne +0x180 If we decide to land this it'd be a good idea to convert most or all users of SkFloatToHalf_01 and SkHalfToFloat_01 over to the pointer-based versions. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1891513002 CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Committed: https://skia.googlesource.com/skia/+/cbe3c1af987d622ea67ef560d855b41bb14a0ce9 Committed: https://skia.googlesource.com/skia/+/3faf74b8364491ca806f523fbb1d8a97be592663 Review URL: https://codereview.chromium.org/1891513002
* Move CPU feature detection to its own file.Gravatar mtklein2016-04-19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Moves CPU feature detection to its own file. - Cleans up some redundant feature detection scattered around core/ and opts/. - Can now detect a few new CPU features: * F16C -> Intel f16<->f32 instructions, added between AVX and AVX2 * FMA -> Intel FMA instructions, added at the same time as AVX2 * VFP_FP16 -> ARM f16<->f32 instructions, quite common * NEON_FMA -> ARM FMA instructions, also quite common * SSE and SSE3... why not? This new internal API makes it very cheap to do fine-grained runtime CPU feature detection. Redundant calls to SkCpu::Supports() should be eliminated and it's hoistable out of loops. It compiles away entirely when we have the appropriate instructions available at compile time. This means we can call it to guard even a little snippet of 1 or 2 instructions right where needed and let inlining hoist the check (if any at all) up to somewhere that doesn't hurt performance. I've explained how I made this work in the private section of the new header. Once this lands and bakes a bit, I'll start following up with CLs to use it more and to add a bunch of those little 1-2 instruction snippets we've been wanting, e.g. cvtps2ph, cvtph2ps, ptest, pmulld, pmovzxbd, blendvps, pshufb, roundps (for floor) on x86, and vcvt.f32.f16, vcvt.f16.f32 on ARM. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1890483002 CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Committed: https://skia.googlesource.com/skia/+/872ea29357439f05b1f6995dd300fc054733e607 Review URL: https://codereview.chromium.org/1890483002
* Remove static initializer for SkOpts::Init()Gravatar mtklein2016-04-19
| | | | | | | | | | | | | | | | | | | | | | | | | | Static initializers run in a confusing unspecified order, so it's best to have as few of them as possible. Most tools and clients I can find already call SkGraphics::Init(), (or equivalently create an SkAutoGraphics) which calls SkOpts::Init(): - Chrome - Chrome renderer - Android - DM - nanobench - SampleApp - VisualBench - the old debugger Seems like the only thing relying on this static initializer today is the new debugger, fixed here. TBR=reed@google.com BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1903503002 Review URL: https://codereview.chromium.org/1903503002
* Add onImageInfo call to SkImage_Base.Gravatar herb2016-04-19
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1903483003 Review URL: https://codereview.chromium.org/1903483003
* Fix createBuffer in VulkanGravatar egdaniel2016-04-19
| | | | | | | | | TBR=bsalomon@google.com BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1897373002 Review URL: https://codereview.chromium.org/1897373002
* Switch SkColorFilterImageFilter over to new onFilterImage interface (again)Gravatar robertphillips2016-04-19
| | | | | | | | | | | | | Back when this was originally reverted I was able to easily repro the perf regression locally. At ToT Skia/Chrome I can no longer repro the perf regression with this CL (in fact there is a modest perf improvement). I propose landing this and then watching the Chromium perf bots. BUG=602300,598028 TBR=reed@google.com GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1901513002 Review URL: https://codereview.chromium.org/1901513002
* Add optional data parameter to createBufferGravatar cdalton2016-04-19
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1877073002 Review URL: https://codereview.chromium.org/1877073002
* Delete unused fNamedFactorySet from SkWriteBufferGravatar msarett2016-04-19
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1903483002 Review URL: https://codereview.chromium.org/1903483002
* Revert of Add SkEncodedInfo to report properties of encoded image data ↵Gravatar robertphillips2016-04-19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (patchset #6 id:200001 of https://codereview.chromium.org/1820073002/ ) Reason for revert: Lots of bots failing Original issue's description: > Add SkEncodedInfo to report properties of encoded image data > > All this does is build an SkEncodedInfo for each codec, and > then convert it to an SkImageInfo. > > In future steps I intend to: > (1) Use SkEncodedInfo in place of SrcConfig in SkSwizzler. > (2) Support more conversions in SkSwizzler (non-native > BGRA/RGBA, 16-bit components, float, fixed point) > (3) Investigate optimizing conversions from encoded data > to linear color spaces. > > BUG=skia:4133 > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1820073002 > > Committed: https://skia.googlesource.com/skia/+/f682d9ad70d690a343bc15e26ef321d86770be41 TBR=scroggo@google.com,reed@google.com,msarett@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia:4133 Review URL: https://codereview.chromium.org/1895383002
* Add SkEncodedInfo to report properties of encoded image dataGravatar msarett2016-04-18
| | | | | | | | | | | | | | | | | All this does is build an SkEncodedInfo for each codec, and then convert it to an SkImageInfo. In future steps I intend to: (1) Use SkEncodedInfo in place of SrcConfig in SkSwizzler. (2) Support more conversions in SkSwizzler (non-native BGRA/RGBA, 16-bit components, float, fixed point) (3) Investigate optimizing conversions from encoded data to linear color spaces. BUG=skia:4133 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1820073002 Review URL: https://codereview.chromium.org/1820073002
* Make SkImageFilter::Cache purging methods pure virtualGravatar robertphillips2016-04-18
| | | | | | | | | | This is intended to see if the Windows 10 bots ignoring of the purge methods is a compiler bug. TBR=reed@google.com GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1901883002 Review URL: https://codereview.chromium.org/1901883002