| Commit message (Collapse) | Author | Age |
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Change-Id: I015094145cb0af6cfe368c570a5d5280c11c8f28
Reviewed-on: https://skia-review.googlesource.com/78660
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Change-Id: Icc68b09acfadf9e1f6e8ec582d2d6b7f1d00aebe
Reviewed-on: https://skia-review.googlesource.com/78403
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This reverts commit 537473317ca19014c5a092313854d8938505def6.
Reason for revert: Fix has landed (let's try again)
Original change's description:
> Revert "Enable explicit GPU resource allocation"
>
> This reverts commit 733965adceaf3f8488ed45c508e252bcfa4b84f9.
>
> Reason for revert: Intel NUCs failures on gltestthreading config
>
> Original change's description:
> > Enable explicit GPU resource allocation
> >
> > I think there is a low probability this will stick but we have to try sometime.
> >
> > Change-Id: Id79d55b4e0daf5b3dd0e8a56034e3d478c77606d
> > Reviewed-on: https://skia-review.googlesource.com/78221
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Robert Phillips <robertphillips@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com
>
> Change-Id: Ie782b352d7f6a8e385564106678e0b1bf507053a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/78560
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: I9289e9ade59b38c4214160283faa2d0c8ac71824
Reviewed-on: https://skia-review.googlesource.com/79540
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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shader.
This fixes a bug on some intel devices where we are failing
in the ProcessorOptimizationTest.
I've tried other "no op" type things between the floor call and abs which
also fixed the issue, as well as adding explicit checks to see if we are
less than -1 or greater than 1 where the clamp is. Thus the clamp itself
should be a no op and shouldn't secretly be fixing the problem outside
of forcing the floor and abs lines to be separate.
Bug: skia:
Change-Id: I85bf82e0e02607b78470b7a5f8f918e9f53f0154
Reviewed-on: https://skia-review.googlesource.com/76820
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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The GPU and CPU share the same code for layout; the layout is too large for CPU. So,
the CPU code must clear some of the destination even if there would be no work to do.
Change-Id: I29a04217b620b033a01db53487dc64e377661436
BUG=chromium:789812
Reviewed-on: https://skia-review.googlesource.com/79401
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
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This reverts commit ec727c981dd7ed83e98c7713c2828c6ab144937b.
Change-Id: Id3164619016d58b2bcc0b8af606215653f553fce
Reviewed-on: https://skia-review.googlesource.com/79422
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This is a reland of 06c8da41eb13f46534d3acf79c5635c240b2cbe0
Original change's description:
> Set multitexturing image threshold for PowerVR.
>
> Change-Id: I2fd928f79e005c73151a9b915879ac561c3fadaf
> Reviewed-on: https://skia-review.googlesource.com/78400
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: Ib755e57833bf22e7feb612eb434eae3cac2e3f45
Reviewed-on: https://skia-review.googlesource.com/79263
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Bug: skia:
Change-Id: I0377e6a1dd8259e944f7902a5c68af524fa588c7
Reviewed-on: https://skia-review.googlesource.com/79382
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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Change-Id: I5d5f5ca830feba143f494c25344f8614a88cb2cc
Reviewed-on: https://skia-review.googlesource.com/79220
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
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This reverts commit 096074af2c6fcbf622f0a42b2f7c56d0c66fbd80.
Reason for revert: failing processor validation test
Original change's description:
> Fix rendering of drrects with small circular inner rrects.
>
> Previously when the inner rrect was a circle with a radius of 1 we would
> cause a inf * 0 in the shader which would lead to the shape not rendering.
>
> This change also makes concentric circle drrects draw as stroked circles.
>
> bug: chromium:789262
>
> Change-Id: I6efbe3fdde25d6c4e031c7412d83df009afe014a
> Reviewed-on: https://skia-review.googlesource.com/79141
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Ie9b9c81380c0f98a6fc6c6dc350ec56402c4ff2b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/79264
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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If a quad or cubic reverses on itself, path ops breaks
it in two. It determines the type of curve remaining,
but needs to replace near-zero with zero first.
TBR=reed@google.com
Bug:790731
Change-Id: I3a1afa14fff064ca874b5abc768ec1ec5c2cf22f
Reviewed-on: https://skia-review.googlesource.com/79400
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
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This is a reland of b4ec10431818200a41a082cfe2e82fe58a9b1ecc
Original change's description:
> Set multitexturing threshold for NVIDIA
>
> Change-Id: Ie992b34b8fdd3bf569241cce7c851880258f05df
> Reviewed-on: https://skia-review.googlesource.com/78261
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: I13254698530e6f7b13f632a4a7b034ea6aef130f
Reviewed-on: https://skia-review.googlesource.com/79262
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Previously when the inner rrect was a circle with a radius of 1 we would
cause a inf * 0 in the shader which would lead to the shape not rendering.
This change also makes concentric circle drrects draw as stroked circles.
bug: chromium:789262
Change-Id: I6efbe3fdde25d6c4e031c7412d83df009afe014a
Reviewed-on: https://skia-review.googlesource.com/79141
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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This is identical to 70221 except for 3 lines inside SkFlexibleTaskGroup2D::work
to bypass the false-positive warning. We cannot reproduce the error the android
roller generated so we'll have to try and see.
The detailed warning can be found in:
https://skia-review.googlesource.com/c/skia/+/78720
TBR: mtklein@google.com
Bug: skia:
Change-Id: I3e2f414581dbd1398482cf45cf4f43eaf0535651
Reviewed-on: https://skia-review.googlesource.com/79321
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
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and test it.
Change-Id: Ib0c2cf93c63d8d3c36a7d4d60bbec4ecede29bc7
Reviewed-on: https://skia-review.googlesource.com/78480
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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Bug: skia:
Change-Id: Ie31a3c764e4f88f2b08f4198bd253841a2d8c264
Reviewed-on: https://skia-review.googlesource.com/79100
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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This reverts commit be85ef25111ac59275b1642350ffb608141c404f.
Change-Id: Icc22eb5841fabc53232b360efaac2d6ebf72e358
Reviewed-on: https://skia-review.googlesource.com/79081
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Most of these are required for sk_app, and have nothing to do with the
code that's left in views at this point. No presubmit due to missing
copyright in third-party public domain code.
No-Presubmit: true
Bug: skia:
Change-Id: If725f755f7f12f26b6bdc0cacfb136557b831bcf
Reviewed-on: https://skia-review.googlesource.com/78981
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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Bug: skia:
Change-Id: Ica79d36e32dcfbfc68a6238c9fa0b2a8dcfa20bb
Reviewed-on: https://skia-review.googlesource.com/78040
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
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Bug: skia:
Change-Id: I000b70414119355fef0d45de4ae9ef996b8a5568
Reviewed-on: https://skia-review.googlesource.com/77903
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
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This reverts commit 07a42411f8d4a00d992bafdd18f2183f58c4547a.
Reason for revert: This looks to be breaking the Android roll. See https://googleplex-android-review.googlesource.com/c/platform/external/skia/+/3295488
external/skia/src/core/SkTaskGroup2D.cpp:73:28: error: releasing mutex 'rowData.fMutex' that was not held [-Werror,-Wthread-safety-analysis]
rowData.fMutex.unlock();
Original change's description:
> Renaming and refactoring to prepare for init-once threaded backend
>
> Bug: skia:
> Change-Id: I39b1d73b612a9c133847dd7361d634a0351659f1
> Reviewed-on: https://skia-review.googlesource.com/70221
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>
TBR=mtklein@google.com,herb@google.com,liyuqian@google.com
Change-Id: I701e6c62f6f437a6a285953b45b2e58cf7f0b6e5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/78720
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
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Bug: skia:
Change-Id: Ib61e8e0f62af92d8746f5e73469002e7804a8447
Reviewed-on: https://skia-review.googlesource.com/78481
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Bug: skia:
Change-Id: I39b1d73b612a9c133847dd7361d634a0351659f1
Reviewed-on: https://skia-review.googlesource.com/70221
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
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This reverts commit 733965adceaf3f8488ed45c508e252bcfa4b84f9.
Reason for revert: Intel NUCs failures on gltestthreading config
Original change's description:
> Enable explicit GPU resource allocation
>
> I think there is a low probability this will stick but we have to try sometime.
>
> Change-Id: Id79d55b4e0daf5b3dd0e8a56034e3d478c77606d
> Reviewed-on: https://skia-review.googlesource.com/78221
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Ie782b352d7f6a8e385564106678e0b1bf507053a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/78560
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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This reverts commit edfa0d2f623dc66e695fac631d5fb03599b264b7.
Reason for revert: ubsan bug
Original change's description:
> Use a dst size threshold for multitexturing images.
>
> TODO: Set thresholds based on GPU in use.
>
> Change-Id: I0aeac596d11ab63922f2df0d76c668b4f8be5353
> Reviewed-on: https://skia-review.googlesource.com/77900
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Iea56ce73cf8f7bca265fe58907a72ecf96497d22
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/78542
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This reverts commit b4ec10431818200a41a082cfe2e82fe58a9b1ecc.
Reason for revert: to revert another change
Original change's description:
> Set multitexturing threshold for NVIDIA
>
> Change-Id: Ie992b34b8fdd3bf569241cce7c851880258f05df
> Reviewed-on: https://skia-review.googlesource.com/78261
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: I87923d039d2f2fe17fb73b5e8f45b0c3f6dfedf2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/78541
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This reverts commit 06c8da41eb13f46534d3acf79c5635c240b2cbe0.
Reason for
Original change's description:
> Set multitexturing image threshold for PowerVR.
>
> Change-Id: I2fd928f79e005c73151a9b915879ac561c3fadaf
> Reviewed-on: https://skia-review.googlesource.com/78400
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: I949291b03657c1c337bc03e01dd908f28b78aba4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/78540
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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I think there is a low probability this will stick but we have to try sometime.
Change-Id: Id79d55b4e0daf5b3dd0e8a56034e3d478c77606d
Reviewed-on: https://skia-review.googlesource.com/78221
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Change-Id: I2fd928f79e005c73151a9b915879ac561c3fadaf
Reviewed-on: https://skia-review.googlesource.com/78400
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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Change-Id: Ie992b34b8fdd3bf569241cce7c851880258f05df
Reviewed-on: https://skia-review.googlesource.com/78261
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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This should be it for now except for maybe a GrMipMapped field.
Change-Id: I8f20a1048eaa8cd2b5eab5f42ca58c61649f72e7
Reviewed-on: https://skia-review.googlesource.com/78440
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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issuing each draw.
This was causing SkAtlasTextTarget:flush() calls beyond the first to skip the uploads of glyphs added to the atlas after the first flush().
Change-Id: I291b88d50629e38914d4b6af21fc25d8a41fbd9d
Reviewed-on: https://skia-review.googlesource.com/77584
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Adds ultra-deferred proxies that are instantiated by a user-supplied
callback during flush.
Bug: skia:7190
Change-Id: I75a7ac6dba953c3b0a99febc203a7f4d2f3789fc
Reviewed-on: https://skia-review.googlesource.com/76461
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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The current code for this filter premuls, then clamps. We should be
clamping, then premulling.
If the matrix makes alpha greater than 1, these two orderings can result
in different color values. Alpha will clamp to 1 either way, but the
color channels are multiplied by that >1 alpha in one case, and by =1
in the other.
The left column of the gm imagefilterscropexpand demonstrates this.
Its matrix adds 32/255 to alpha and 255/255 to green. This produces
alpha ~= 1.12. That's then multiplied by the relatively small red
and blue values in the grey checkerboard, resulting in different
in-range values than the ones we would have gotten if we clamped
alpha first. Green wasn't affected because it was already fully
saturated. 255 * 1.12 == 255 no matter when we clamp.
Change-Id: I4b30bf64c30fe62526674ad5f32e9ca19ec84714
Reviewed-on: https://skia-review.googlesource.com/77902
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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TODO: Set thresholds based on GPU in use.
Change-Id: I0aeac596d11ab63922f2df0d76c668b4f8be5353
Reviewed-on: https://skia-review.googlesource.com/77900
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Ganesh will require access to the GrCaps to make rendering decisions.
Change-Id: I6dee42a3f0dc638f052706b8d1ea6e02b589e062
Reviewed-on: https://skia-review.googlesource.com/77681
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Bug: skia:7190
Change-Id: I0cd4f7734047550c7904f44892ef266498842e0c
Reviewed-on: https://skia-review.googlesource.com/77940
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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We no longer have any subclasses overriding the virtual hooks,
and we've seen subtle bugs come up back when they did.
In all modes, SkCanvas can answer these queries itself.
BUG=chromium:781238
Change-Id: I37c7511c7bd00c638faacbe4bee89f785691453f
Reviewed-on: https://skia-review.googlesource.com/77202
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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This reverts commit c666502bc6975a73ef352d673b151017a21e8562.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Make sure to visit clips and dst proxies during gather
>
> Bug: skia:7190
> Change-Id: I6ba5bad6e155e9092dff9c2ad3241f603c333b4d
> Reviewed-on: https://skia-review.googlesource.com/76460
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
TBR=robertphillips@google.com,csmartdalton@google.com
Change-Id: I4839594bb97472f5ac2057600a0889c8a9dff5f9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7190
Reviewed-on: https://skia-review.googlesource.com/77781
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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Change-Id: Ib7bfff6225774b83d9b6e9c5baae254aab17353b
Reviewed-on: https://skia-review.googlesource.com/77680
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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Reading these in reverse is annoying.
Change-Id: I943f2a74716d1904874ebf8fbd6b20ffa4a9f166
Reviewed-on: https://skia-review.googlesource.com/77683
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
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Bug: skia:7190
Change-Id: I6ba5bad6e155e9092dff9c2ad3241f603c333b4d
Reviewed-on: https://skia-review.googlesource.com/76460
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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Bug: skia:
Change-Id: I41480aa89dfcd8cb7e016e477cbabe354f35ce8a
Reviewed-on: https://skia-review.googlesource.com/75480
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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Will bundle resources/ for viewer (and skps/ if
that directory exists in the main Skia directory).
Also updates file code on iOS to fall back to bundle directory.
Docs-Preview: https://skia.org/?cl=76803
Bug: skia:7339
Change-Id: I244f67559c866451a6d02c3f1c4948d89457ec84
Reviewed-on: https://skia-review.googlesource.com/76803
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
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This reverts commit b4513213245c2550683236b3aae829c8f3086469.
Bug: chromium:788500
Change-Id: I6028b20770009b703f76ce2d9b451c561eaa705a
Reviewed-on: https://skia-review.googlesource.com/77582
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This reverts commit 9c8a16bb1ef5b6663c7b2c98fc2ec7f6499f72a8.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Make PathGeoBuilder use consistent iterators.
>
> Previously it used a degenerate consuming iterator to determine the whether there were multiple contours. This was inconsistent with the tessellating step.
>
> Bug: chromium:788500
> Change-Id: I3938c69cf40bc551acdb8d5fa9b54d2c96e2a460
> Reviewed-on: https://skia-review.googlesource.com/76961
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,brianosman@google.com
Change-Id: I18005ea2d7ba88c66334f110a5a74c6d82e4ab90
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:788500
Reviewed-on: https://skia-review.googlesource.com/77440
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Previously it used a degenerate consuming iterator to determine the whether there were multiple contours. This was inconsistent with the tessellating step.
Bug: chromium:788500
Change-Id: I3938c69cf40bc551acdb8d5fa9b54d2c96e2a460
Reviewed-on: https://skia-review.googlesource.com/76961
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Sk3DShaderContext creates its nested shader context on a SkArenaAlloc,
which handles destruction when going out of scope.
Hence, the explicit context dtor call in ~Sk3DShaderContext() is
incorrect (likely left over from before SkArenaAlloc).
BUG=chromium:787712
Change-Id: I176222e449151dcce532a839ef9587d06f61d297
Reviewed-on: https://skia-review.googlesource.com/77203
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
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BUG=skia:7315
Change-Id: Ic613cb6fb8faed5b0840db4f500940bd6823de66
Reviewed-on: https://skia-review.googlesource.com/76981
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
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Bug: skia:
Change-Id: Ic200ec39999a06f407de29e15b646baddb9e341d
Reviewed-on: https://skia-review.googlesource.com/76982
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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