| Commit message (Collapse) | Author | Age |
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note: gradient caller doesn't so we can still draw wrong when the caller
converts its initial fx from float->fixed. Perhaps SkClampRange should offer
a float interface as well.
git-svn-id: http://skia.googlecode.com/svn/trunk@1149 2bbb7eff-a529-9590-31e7-b0007b416f81
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code style
git-svn-id: http://skia.googlecode.com/svn/trunk@1147 2bbb7eff-a529-9590-31e7-b0007b416f81
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add unittest
git-svn-id: http://skia.googlecode.com/svn/trunk@1145 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1144 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1143 2bbb7eff-a529-9590-31e7-b0007b416f81
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+ If the clip matches the initial clip, don't set the clip.
+ Don't change the transform for drawPaint.
Review URL: http://codereview.appspot.com/4424041
git-svn-id: http://skia.googlecode.com/svn/trunk@1142 2bbb7eff-a529-9590-31e7-b0007b416f81
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Plus, fix ifdef for flate test.
Review URL: http://codereview.appspot.com/4420041
git-svn-id: http://skia.googlecode.com/svn/trunk@1141 2bbb7eff-a529-9590-31e7-b0007b416f81
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(or the previous images)
git-svn-id: http://skia.googlecode.com/svn/trunk@1140 2bbb7eff-a529-9590-31e7-b0007b416f81
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speeds up linear gradients 4x
git-svn-id: http://skia.googlecode.com/svn/trunk@1139 2bbb7eff-a529-9590-31e7-b0007b416f81
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fix warning in release build
git-svn-id: http://skia.googlecode.com/svn/trunk@1136 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1135 2bbb7eff-a529-9590-31e7-b0007b416f81
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reviewed by: reed
git-svn-id: http://skia.googlecode.com/svn/trunk@1134 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1133 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1132 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1131 2bbb7eff-a529-9590-31e7-b0007b416f81
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Properly flush in GrContext before calling GrGpu::clear()
Review URL: http://codereview.appspot.com/4419043/
git-svn-id: http://skia.googlecode.com/svn/trunk@1130 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1129 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1126 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/4413047/
git-svn-id: http://skia.googlecode.com/svn/trunk@1125 2bbb7eff-a529-9590-31e7-b0007b416f81
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SkOsWindow_win.cpp
Skia issue 212.
git-svn-id: http://skia.googlecode.com/svn/trunk@1124 2bbb7eff-a529-9590-31e7-b0007b416f81
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change addLayer variants that don't respect paint changes to return void
git-svn-id: http://skia.googlecode.com/svn/trunk@1123 2bbb7eff-a529-9590-31e7-b0007b416f81
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update dox to reflect this
update test
git-svn-id: http://skia.googlecode.com/svn/trunk@1121 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1118 2bbb7eff-a529-9590-31e7-b0007b416f81
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Return SK_FixedMax when overflow occurs.
git-svn-id: http://skia.googlecode.com/svn/trunk@1117 2bbb7eff-a529-9590-31e7-b0007b416f81
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now these work correctly on the gpu
git-svn-id: http://skia.googlecode.com/svn/trunk@1116 2bbb7eff-a529-9590-31e7-b0007b416f81
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paint's color,
and allow that the offset be applied pre or post
git-svn-id: http://skia.googlecode.com/svn/trunk@1115 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1114 2bbb7eff-a529-9590-31e7-b0007b416f81
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The argument still has a default value that does what most users will want, but provides more flexibility.
Chrome will use this change to support an initial translation of the origin to simulate a margin and to scale the entire content (needed on Windows).
When landing to Chrome, this will need http://codereview.chromium.org/6820038
Review URL: http://codereview.appspot.com/4373052
git-svn-id: http://skia.googlecode.com/svn/trunk@1111 2bbb7eff-a529-9590-31e7-b0007b416f81
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speed up wide spans for maskblitter by accumulating 4-bytes at a time
code style clean up
git-svn-id: http://skia.googlecode.com/svn/trunk@1109 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1107 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/4388049/
git-svn-id: http://skia.googlecode.com/svn/trunk@1102 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1096 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1095 2bbb7eff-a529-9590-31e7-b0007b416f81
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patch submitted by alean2...@gmail.com
git-svn-id: http://skia.googlecode.com/svn/trunk@1094 2bbb7eff-a529-9590-31e7-b0007b416f81
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use SkLazyPaint in internalDrawBitmap
git-svn-id: http://skia.googlecode.com/svn/trunk@1093 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1092 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1091 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1090 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1089 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1088 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1086 2bbb7eff-a529-9590-31e7-b0007b416f81
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(assuming we would call floor to get a rounded value.)
apply finalFYMask not to the initial fy, but to the fyMask (so it is always
applied in the loop) in drawText.
git-svn-id: http://skia.googlecode.com/svn/trunk@1084 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1083 2bbb7eff-a529-9590-31e7-b0007b416f81
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It should be the number of leaves below a given node, not the number of direct children in the node.
Review URL: http://codereview.appspot.com/4355044
git-svn-id: http://skia.googlecode.com/svn/trunk@1082 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1081 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1079 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1078 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1077 2bbb7eff-a529-9590-31e7-b0007b416f81
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promise that const SkPaint& stay const (so we don't have bugs if a const paint
is referenced from two threads in pictures)
git-svn-id: http://skia.googlecode.com/svn/trunk@1074 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@1071 2bbb7eff-a529-9590-31e7-b0007b416f81
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