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Commit message (
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Author
Age
*
Make sure to visit clips and dst proxies during gather
Chris Dalton
2017-11-30
*
devirtualize SkCanvas getClipBounds methods
Mike Klein
2017-11-29
*
Revert "Make sure to visit clips and dst proxies during gather"
Chris Dalton
2017-11-29
*
Ignore deserialized path convexity and first direction.
Brian Salomon
2017-11-29
*
SkRasterPipeline::dump() in forward order
Mike Klein
2017-11-29
*
Make sure to visit clips and dst proxies during gather
Chris Dalton
2017-11-29
*
Delete even more unused views code
Brian Osman
2017-11-29
*
Bundle resources and skps directories into iOS app.
Jim Van Verth
2017-11-29
*
Revert "Revert "Make PathGeoBuilder use consistent iterators.""
Brian Salomon
2017-11-29
*
Revert "Make PathGeoBuilder use consistent iterators."
Brian Salomon
2017-11-29
*
Make PathGeoBuilder use consistent iterators.
Brian Salomon
2017-11-29
*
Avoid double-destruction of Sk3DShaderContext-wrapped objects
Florin Malita
2017-11-29
*
SkPDF: fix fTextScaleX error
Hal Canary
2017-11-28
*
remove unused readBitmapAsImage from readbuffer
Mike Reed
2017-11-28
*
remove writeBitmap from SkWriteBuffer -- unused
Mike Reed
2017-11-28
*
Make Skia compatible with Android NDK r16
bsheedy
2017-11-28
*
remove clip-bounds query overrides from SkColorSpaceXformCanvas
Mike Klein
2017-11-28
*
shader cache now ignores shaders with a length of 0
Ethan Nicholas
2017-11-28
*
Fix shader initialization on a cache hit
Ethan Nicholas
2017-11-28
*
Fix issues related to backend texture/rendertarget creation
Robert Phillips
2017-11-28
*
CCPR: Transform path points before parsing
Chris Dalton
2017-11-27
*
Cleanup yes/no enums in Ganesh
Chris Dalton
2017-11-27
*
Batch ops together in SkAtasTextTarget
Brian Salomon
2017-11-27
*
clean up SkDeferredCanvas
Mike Klein
2017-11-27
*
Include opList ids in GrOnFlushCallbackObject::postFlush
Chris Dalton
2017-11-27
*
Fix caps for advanced blend extension with regards to layout qualifiers
Greg Daniel
2017-11-27
*
Revert "Make sure to visit clips and dst proxies during gather"
Robert Phillips
2017-11-27
*
Make sure to visit clips and dst proxies during gather
Chris Dalton
2017-11-27
*
added SkSL support for all blend mode layouts
Ethan Nicholas
2017-11-27
*
Handle null colorspace in SkToSRGBColorFilter.
Mike Klein
2017-11-27
*
Add forceDAA parameter to AntiFillPath
Yuqian Li
2017-11-27
*
Delete an opList's clips when it survives a flush
Chris Dalton
2017-11-27
*
SkPDF: less tolerance for small circles
Hal Canary
2017-11-27
*
Disallow negative radii in deserialized SkRRects
Brian Salomon
2017-11-27
*
Remove a huge pile of views code
Brian Osman
2017-11-22
*
Use SkSafeMath for text blob storage calculations
Florin Malita
2017-11-22
*
Fix SkTextblob deserialization fuzzer issues
Florin Malita
2017-11-22
*
Eliminate the use of a tmp buffer for image blur
Herb Derby
2017-11-21
*
Enable DAA for MSVC
Yuqian Li
2017-11-21
*
detect too many points
Mike Reed
2017-11-21
*
Remove SampleApp and convert HelloWorld to sk_app
Brian Osman
2017-11-21
*
Revert "Use int when possible to calculate atlas indices in shaders."
Jim Van Verth
2017-11-20
*
Revert "Only use flat varyings for integer texIndex."
Jim Van Verth
2017-11-20
*
converted ConstColorProcessor to SkSL
Ethan Nicholas
2017-11-20
*
Enable tonal color for shadows by default.
Jim Van Verth
2017-11-20
*
Harden SkTextBlob deserialization
Florin Malita
2017-11-20
*
Require glyph positions in SkAtlasTextTarget::drawText
Brian Salomon
2017-11-20
*
Only use flat varyings for integer texIndex.
Jim Van Verth
2017-11-20
*
Make SkAtlasTextTarget use glyph IDs
Brian Salomon
2017-11-20
*
Use int when possible to calculate atlas indices in shaders.
Jim Van Verth
2017-11-20
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