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* updated .fp file headersGravatar Ethan Nicholas2018-02-01
| | | | | | | | Bug: skia: Change-Id: I9c39622f34e803a706acd04372be569667380661 Reviewed-on: https://skia-review.googlesource.com/102204 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* add gpu impl for shadermaskfilterGravatar Mike Reed2018-02-01
| | | | | | | | | | | adds MulChildAlphaByInput renames MulOutputByInputAlpha --> MulChildByInputAlpha Bug: skia:7500 Change-Id: Ic0615d4d23a887fbee510901ed77a36f98a1b11d Reviewed-on: https://skia-review.googlesource.com/102440 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Mike Reed <reed@google.com>
* Redefine the meaning of sample counts in GPU backend.Gravatar Brian Salomon2018-02-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | Old: 0 -> nonMSAA 1+ -> MSAA New: 0 -> error/unsupported 1 -> nonMSAA 2+ -> MSAA We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility: 1) SkSurface factories 2) GrBackendRenderTarget constructors 3) GrCaps::getSampleCnt()'s requestedCount parameter However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally. This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case. Bug: skia: Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33 Reviewed-on: https://skia-review.googlesource.com/101560 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Have lazy proxies keep their callbacks around and clean up their lambdas in ↵Gravatar Greg Daniel2018-02-01
| | | | | | | | | | | | | the dtor I believe after this CL we will be at a place where we just have to null out the fTarget of a lazy proxy and it will reinstantiate itself. Bug: skia: Change-Id: I88fdc70e149eba4514a0823da99383583394005c Reviewed-on: https://skia-review.googlesource.com/102021 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* ccpr: Pack wind into existing varyingsGravatar Chris Dalton2018-02-01
| | | | | | | | Bug: skia: Change-Id: I189a22a6779af5d3fa7671992da50ede36eaaa8f Reviewed-on: https://skia-review.googlesource.com/102067 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
* validate indices for verticesGravatar Mike Reed2018-02-01
| | | | | | | | Bug: skia:7565 Change-Id: If5366cc0f5c9ce328376b9721b454b9160bf6764 Reviewed-on: https://skia-review.googlesource.com/102203 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Fix GrBackendTextureImageGenerator to hold context lock till all proxies are ↵Gravatar Greg Daniel2018-02-01
| | | | | | | | | | | | | | gone This fixes a bug where if we created two proxies for the same context. We would release the context lock after one of the proxies was released instead of waiting for all proxies to be released. Bug: skia: Change-Id: Ia6ed8148abb029bd1f95c85bc3d3ef003e8de408 Reviewed-on: https://skia-review.googlesource.com/102322 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Implement GPU/OpList DDLsGravatar Robert Phillips2018-02-01
| | | | | | | | | | This relies on https://skia-review.googlesource.com/c/skia/+/102101 (Add SkSurface_Gpu::MakeWrappedRenderTarget method) landing first TBR=bsalomon@google.com Change-Id: I4d2d66af5800407f638ef32d7b19ce49084bd4e4 Reviewed-on: https://skia-review.googlesource.com/102263 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Add SkSurface_Gpu::MakeWrappedRenderTarget methodGravatar Robert Phillips2018-01-31
| | | | | | | | | This is pulled out of https://skia-review.googlesource.com/c/skia/+/101480 (Implement GPU/OpList DDLs) Change-Id: I12b1ac346c7c1fa10f2120bc92bee63c93fc2249 Reviewed-on: https://skia-review.googlesource.com/102101 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* SkFontHost_FreeType: better debugging infoGravatar Hal Canary2018-01-31
| | | | | | | Change-Id: I53d4ef096437346c3cb1c74e9b9bad329b2cabee Reviewed-on: https://skia-review.googlesource.com/100180 Reviewed-by: Ben Wagner <bungeman@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
* 1010102, 101010x, 888x in swGravatar Mike Klein2018-01-30
| | | | | | | | | | | | | | | | | | | Same sort of deal as before, now with all three new formats. While I was at it, I made sure RGBA 8888 and BGRA 8888 both work too. We don't want the 101010's in lowp, but 888x should be fine. After looking at the DM images on monitors at work, I decided to re-enable dither even on 10-bit images. Looking at the GMs in 888x or 101010x is interesting... I think we must not be clearing the memory allocated for layers? Seems like we want to allocate layers as 8888? Change-Id: I3a85b4f00877792a6425a7e7eb31eacb04ae9218 Reviewed-on: https://skia-review.googlesource.com/101640 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
* saturate some irect ops for fuzzersGravatar Mike Reed2018-01-30
| | | | | | | | Bug: skia: Change-Id: I1c4f879a455048652abb619814841cd687a0474a Reviewed-on: https://skia-review.googlesource.com/101881 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Mike Reed <reed@google.com>
* Fix mock tex rt gpu mem sizeGravatar Brian Salomon2018-01-30
| | | | | | | Change-Id: Ieeab32d3eb8fdbb16c004537f2d50956d6ec74d3 Reviewed-on: https://skia-review.googlesource.com/102022 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Reduce the amount of padding needed for SDFs, take 2"Gravatar Jim Van Verth2018-01-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 10105308dc86dccd3d4a0c8b9863d7c749440b21. Reason for revert: Crashing in dm on Chromecast, looks like on dftext gm. Seeing shape drop-outs in persp_shaders_bw on IntelBayTrail in gldft mode (second column, third and fourth rows). Original change's description: > Reduce the amount of padding needed for SDFs, take 2 > > SDF glyphs and paths were padded by 4 pixels, and had an inset of 2 > pixels within that for rendering the shape. We should be able to > use a pad of 2, and outset the original bounds by one texel. This allows us > to increase the maximum size in the atlas. > > Change-Id: I06b229c7a3bc907d75d320461320d0b588f9a77c > Reviewed-on: https://skia-review.googlesource.com/101843 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Jim Van Verth <jvanverth@google.com> TBR=jvanverth@google.com,bsalomon@google.com Change-Id: Iaedb48645027db8a84970571e82edc1f878592ed No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/102040 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Reduce the amount of padding needed for SDFs, take 2Gravatar Jim Van Verth2018-01-30
| | | | | | | | | | | | SDF glyphs and paths were padded by 4 pixels, and had an inset of 2 pixels within that for rendering the shape. We should be able to use a pad of 2, and outset the original bounds by one texel. This allows us to increase the maximum size in the atlas. Change-Id: I06b229c7a3bc907d75d320461320d0b588f9a77c Reviewed-on: https://skia-review.googlesource.com/101843 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Simplify SkAnimatedImageGravatar Leon Scroggins III2018-01-30
| | | | | | | | | | | | | Bug: b/63908092 Rather than keeping track of the time and whether the animation is running, leave that up to the client. Offer a single method to decode the next frame, allowing the client to stay one frame ahead. Change-Id: I546013e32e3a0874181b0dce1349bbec07aaadd4 Reviewed-on: https://skia-review.googlesource.com/101544 Reviewed-by: Derek Sollenberger <djsollen@google.com> Commit-Queue: Leon Scroggins <scroggo@google.com>
* Revert "Reduce the amount of padding needed for SDFs."Gravatar Jim Van Verth2018-01-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit b42610aa9b0e431c5658f7f9ada8553e4f90869c. Reason for revert: Seeing some corrupt text in certain GMs. Original change's description: > Reduce the amount of padding needed for SDFs. > > SDF glyphs and paths were padded by 4 pixels, and had an inset of 2 > pixels within that for rendering the shape. We should be able to > use a pad of 1, and the original bounds for the shape. This allows us > to increase the maximum size in the atlas. > > Bug: skia: > Change-Id: I844d6afc4e0a52fc49fe1f6df94b635779290307 > Reviewed-on: https://skia-review.googlesource.com/101440 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Jim Van Verth <jvanverth@google.com> TBR=jvanverth@google.com,bsalomon@google.com Change-Id: Ia34487a3961242c2a6baca601ecf9613b21d6963 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/101860 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* handle paths with degenerate verbsGravatar Mike Reed2018-01-30
| | | | | | | | Bug: skia:7507 Change-Id: I13cedcf8a13f4ce4417ae5c19f7f74d2652724d2 Reviewed-on: https://skia-review.googlesource.com/101760 Reviewed-by: Cary Clark <caryclark@google.com> Commit-Queue: Mike Reed <reed@google.com>
* don't draw images with nonfinite dst boundsGravatar Mike Reed2018-01-30
| | | | | | | | Bug: skia: Change-Id: I95f32f8b9d6c47c3d95c0a19f7fdaaa6a648ef09 Reviewed-on: https://skia-review.googlesource.com/101745 Reviewed-by: Cary Clark <caryclark@google.com> Commit-Queue: Mike Reed <reed@google.com>
* handle clipping large trianglesGravatar Mike Reed2018-01-30
| | | | | | | | | | originally found by fuzzer. Bug: skia: Change-Id: I45007a619f13936153c0db8a60b3631a2c9db20c Reviewed-on: https://skia-review.googlesource.com/101741 Reviewed-by: Cary Clark <caryclark@google.com> Commit-Queue: Mike Reed <reed@google.com>
* Reduce the amount of padding needed for SDFs.Gravatar Jim Van Verth2018-01-30
| | | | | | | | | | | | | SDF glyphs and paths were padded by 4 pixels, and had an inset of 2 pixels within that for rendering the shape. We should be able to use a pad of 1, and the original bounds for the shape. This allows us to increase the maximum size in the atlas. Bug: skia: Change-Id: I844d6afc4e0a52fc49fe1f6df94b635779290307 Reviewed-on: https://skia-review.googlesource.com/101440 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Add ref counted wrapped around GrTexture ReleaseProcGravatar Greg Daniel2018-01-30
| | | | | | | | | Bug: skia: Change-Id: I0cd11a539fd6b16d4b3f9512694f84e0a429518c Reviewed-on: https://skia-review.googlesource.com/101341 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Revert "Drop support for unused MSAA extensions"Gravatar Robert Phillips2018-01-30
| | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 7df27465c4ecc8a4a0cdd95e9785c342903c2de9. Reason for revert: experimental revert to see if this is the cause of the tree redness Original change's description: > Drop support for unused MSAA extensions > > Bug: skia: > Change-Id: I113b80e3f991f195155148625ceb29242ea82776 > Reviewed-on: https://skia-review.googlesource.com/101403 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Chris Dalton <csmartdalton@google.com> TBR=bsalomon@google.com,csmartdalton@google.com,ethannicholas@google.com Change-Id: I4fa4123e2d176bef88cd76a09a14053d9ac5809f No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/101680 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* don't draw non-finite contexts in imagefiltersGravatar Mike Reed2018-01-30
| | | | | | | | Bug: skia:7507 Change-Id: Ifc210951c17f74770f15de1c2e13b42117a3354e Reviewed-on: https://skia-review.googlesource.com/101202 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Add kRGBX_8888, kRGBA_1010102, and kRGBX_1010102 color types. Unused for now.Gravatar Brian Salomon2018-01-30
| | | | | | | | | BUG= skia:7533 Change-Id: I4b3f6b827fd833ba2d07895884d2abc9a3132366 Reviewed-on: https://skia-review.googlesource.com/99781 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Drop support for unused MSAA extensionsGravatar Chris Dalton2018-01-29
| | | | | | | | Bug: skia: Change-Id: I113b80e3f991f195155148625ceb29242ea82776 Reviewed-on: https://skia-review.googlesource.com/101403 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
* check that rect is finite before jamming our boundsGravatar Mike Reed2018-01-29
| | | | | | | | Bug: skia:7507 Change-Id: I45ff36f96951f63795fdc09fdd8e3083865f6eda Reviewed-on: https://skia-review.googlesource.com/101461 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Mike Klein <mtklein@chromium.org>
* handle conics in 1D patheffectGravatar Mike Reed2018-01-29
| | | | | | | | Bug: skia::7507 Change-Id: Iab68d17c0950ffa2e5d5c20754b3f524f4b75a71 Reviewed-on: https://skia-review.googlesource.com/101442 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com>
* handle conics in text warperGravatar Mike Reed2018-01-29
| | | | | | | | Bug: skia:7507 Change-Id: I8d0d9b5f51f13ee52ed42c40664b8bafb5ff9420 Reviewed-on: https://skia-review.googlesource.com/101420 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com>
* Remove some unused sample count capsGravatar Brian Salomon2018-01-29
| | | | | | | Change-Id: I4acb620b4b7b4c5bd83d7c7d65808ca8ebbd6804 Reviewed-on: https://skia-review.googlesource.com/101360 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* validate that contours begin with moveToGravatar Mike Reed2018-01-29
| | | | | | | | Bug: skia:7507 Change-Id: Iba6e99443c56402ac1417a094f08d346c6e5a1a8 Reviewed-on: https://skia-review.googlesource.com/101128 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Mike Klein <mtklein@chromium.org>
* workaround for Intel SPIR-V OpCompositeConstruct bugGravatar Ethan Nicholas2018-01-29
| | | | | | | | Bug: skia: Change-Id: I39c447c70b91138e3061a0d30cba1f83e3bd4251 Reviewed-on: https://skia-review.googlesource.com/101083 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Remove Ops whose lazy proxies fail to instantiate on flushGravatar Greg Daniel2018-01-29
| | | | | | | | Bug: skia: Change-Id: If8b5b9e5d0c306be28ba192b731d34d185427354 Reviewed-on: https://skia-review.googlesource.com/99440 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Add createTextureProxy function to ProxyProvider that takes an SkImageGravatar Greg Daniel2018-01-29
| | | | | | | | Bug: skia: Change-Id: I46c66dc5b58839596c639b130f19a57cb85529d6 Reviewed-on: https://skia-review.googlesource.com/99700 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* fixed creating a vector from another vector in SPIR-V outputGravatar Ethan Nicholas2018-01-29
| | | | | | | | Bug: skia: Change-Id: I9d45e5f9c3f44f41de9bcde08491b006eb2e752f Reviewed-on: https://skia-review.googlesource.com/100182 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Jim Van Verth <jvanverth@google.com>
* add SkPicture::MakePlaceholder()Gravatar Mike Klein2018-01-28
| | | | | | | | | Bug: skia:7536 Change-Id: I6ca7c680ef4fd69419254dc7f1af27343dbb8e89 Reviewed-on: https://skia-review.googlesource.com/99664 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
* Revert "hide picture virtuals (no public callers)"Gravatar Mike Klein2018-01-27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 8005bff7e631a269f0dfaae93ff9963dc0e5ff39. Reason for revert: hwui, flutter, and headless blink in G3 all still using these. Original change's description: > hide picture virtuals (no public callers) > > This prepares the way for a clean impl of a "placeholder" picture that never unrolls > > Bug: skia: > Change-Id: I3b5785c5c94432b54e9a7dc280b2a6e716592473 > Reviewed-on: https://skia-review.googlesource.com/100260 > Commit-Queue: Mike Reed <reed@google.com> > Reviewed-by: Mike Klein <mtklein@chromium.org> TBR=mtklein@chromium.org,mtklein@google.com,reed@google.com Change-Id: I385789dd420588ea9a9390c8a44c6ecb96c7f358 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/100880 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Mike Klein <mtklein@google.com>
* hide picture virtuals (no public callers)Gravatar Mike Reed2018-01-27
| | | | | | | | | | This prepares the way for a clean impl of a "placeholder" picture that never unrolls Bug: skia: Change-Id: I3b5785c5c94432b54e9a7dc280b2a6e716592473 Reviewed-on: https://skia-review.googlesource.com/100260 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Mike Klein <mtklein@chromium.org>
* Make SkAndroidCodec (optionally) respect originGravatar Leon Scroggins III2018-01-26
| | | | | | | | | | | | | | | | | Bug: b/63909536 ImageDecoder will respect the origin, but BitmapFactory will maintain its current behavior of not respecting it. Add an option to respect it. In addition, add support for reading the EXIF data from a WEBP. This seems to be an uncommon use case, but is occasionally used when converting from a JPEG. Add 8 WEBPs, all converted (with cwebp) from their analogous JPEG files already checked in. Change-Id: I38afca58c86fa99ee9ab7d1dc83aaa4f23132c11 Reviewed-on: https://skia-review.googlesource.com/95300 Reviewed-by: Derek Sollenberger <djsollen@google.com> Commit-Queue: Leon Scroggins <scroggo@google.com>
* make SkGammas less badGravatar Mike Klein2018-01-26
| | | | | | | | | | | | | | | | Data's existing operator== is terribly broken. Instead replace it with what everyone really wants to know, allChannelsSame(). I'm not quite ready to get rid of SkGammas yet, but we're getting close. Bug: chromium:799834 Change-Id: Ibcfd252e380b15fba53eb707f58304a50e90ce9f Reviewed-on: https://skia-review.googlesource.com/100320 Reviewed-by: Herb Derby <herb@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
* move checkLE functionality directly onto readbufferGravatar Mike Reed2018-01-26
| | | | | | | | Bug: skia: Change-Id: I549717f04e2e4cafc41ccbe13009805f47943d5d Reviewed-on: https://skia-review.googlesource.com/99703 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Mike Reed <reed@google.com>
* remove SkColorSpace_BaseGravatar Mike Klein2018-01-26
| | | | | | | | | | | | The type SkColorSpace_Base doesn't need to exist. Its one type() query can be answered instead by toXYZD50(). Now all that's left in the file is SkGammas, so rename it to SkGammas.h. Change-Id: Id60ddbfb342accfd5674ae89b37a24a6583ef7b8 Reviewed-on: https://skia-review.googlesource.com/99702 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Mike Klein <mtklein@chromium.org>
* eliminate SK_BUILD_FOR_WIN32Gravatar Mike Klein2018-01-26
| | | | | | | | | | SK_BUILD_FOR_WIN and SK_BUILD_FOR_WIN32 have long meant the same thing. Chrome fix is https://chromium-review.googlesource.com/c/chromium/src/+/884007 Change-Id: I0e907b1bcd2a358eabf776f414fd3aeb3c689561 Reviewed-on: https://skia-review.googlesource.com/99340 Reviewed-by: Mike Reed <reed@google.com>
* Remove legacy mask blur code.Gravatar Herbert Derby2018-01-26
| | | | | | | | | | | | | This was flag flipped about last year in the chrome code, and flag flipped about three weeks ago in Android. All the *_LEGACY_*BLUR flags are gone. Change-Id: I046f3a040ccbf12ff3a810c41b02131095df3368 Reviewed-on: https://skia-review.googlesource.com/96001 Reviewed-by: Mike Klein <mtklein@chromium.org> Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Herb Derby <herb@google.com>
* Remove unused SkPictureContentInfoGravatar Brian Salomon2018-01-26
| | | | | | | Change-Id: I398151efcd87b26345499f688403cf0a41d15e59 Reviewed-on: https://skia-review.googlesource.com/99783 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Remove GrContext::getRecommendedSampleCount and ↵Gravatar Brian Salomon2018-01-26
| | | | | | | | | | SkPictureContentInfo::suitableForGpuRasterization Change-Id: I8c5521f87c5eae185e68622aa104cb8911efa8c8 Reviewed-on: https://skia-review.googlesource.com/100183 Reviewed-by: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* use coverage modes instead of blend modesGravatar Mike Reed2018-01-26
| | | | | | | | Bug: skia: Change-Id: Ib3aa0137644358173ea4087693f33dbc2118c6d2 Reviewed-on: https://skia-review.googlesource.com/99661 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* bug fixes from PVS Studio (static analysis)Gravatar Mike Klein2018-01-26
| | | | | | | | | | | | | | | - Hal, please check out SkPDFCanon... was this unused? - Cary, please SkOpContour... is it right that allDone isn't necessary? - Brian, the rest? Bug: chromium:805881 Change-Id: I7cbbcf44f4460a114f4ed2a59ed3856203049cdc Reviewed-on: https://skia-review.googlesource.com/99960 Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Cary Clark <caryclark@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
* Rename .include files to .incGravatar Ben Wagner2018-01-26
| | | | | | | Change-Id: Ie7a59d598a5916d8620cb55064a1204f90bc148d Reviewed-on: https://skia-review.googlesource.com/99244 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ben Wagner <benjaminwagner@google.com>
* Use int when possible to calculate atlas indices in shaders.Gravatar Jim Van Verth2018-01-26
| | | | | | | | | | | | | | | | | On certain iOS devices half has a mantissa of only 10 bits, which is not enough to perform the floating point trickery to get the lower bits out of the "texture coordinates". Instead we use int if available, and float if not available. Also re-enables multitexturing for iOS and adds a sample which stresses the issue, and a version of fontcache that tests multitexturing. Bug: skia:7285 Change-Id: Ia541b6a418c1860c941071750ceb26459eb846ea Reviewed-on: https://skia-review.googlesource.com/99800 Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>