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Commit message (
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Author
Age
*
Relandx2 "Remove antialiasing control from GrPaint."
Brian Salomon
2016-12-09
*
Plumb dst color space in many places, rather than "mode"
Brian Osman
2016-12-09
*
Revert "Reland "Remove antialiasing control from GrPaint.""
Brian Salomon
2016-12-09
*
Reland "Remove antialiasing control from GrPaint."
Brian Salomon
2016-12-09
*
Remove SkImage::makeTextureImage
Brian Osman
2016-12-09
*
Different approach to fixing gpu blurs on platforms that "useDrawInsteadOfClear"
Robert Phillips
2016-12-09
*
Make command buffer sRGB mip-mapping more predictable
Brian Osman
2016-12-09
*
Do not create SkGifCodec if true size is not known
Leon Scroggins III
2016-12-09
*
Revert "Revert "Add antialiasing to SkDropShadowImageFilter's shadow draw""
Robert Phillips
2016-12-09
*
Revert[2] "remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS"
Mike Reed
2016-12-09
*
Revert "remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS"
Mike Reed
2016-12-09
*
fix fuzzers
Cary Clark
2016-12-08
*
remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS
Mike Reed
2016-12-08
*
simplify bug
Cary Clark
2016-12-08
*
remove SK_SUPPORT_LEGACY_REFENCODEDDATA_NOCTX flag
Mike Reed
2016-12-08
*
Removed non-Identity matrix in non-PCSXYZ Input check for ICC profiles
raftias
2016-12-08
*
Revert "Remove antialiasing control from GrPaint."
Brian Salomon
2016-12-08
*
Remove antialiasing control from GrPaint.
Brian Salomon
2016-12-08
*
Added some named gamma recognition to lutnType ICC profile parsing
raftias
2016-12-08
*
Added clamps in SkRasterPipeline's gamma stages.
raftias
2016-12-08
*
Make sure all the convolve functions are defined.
Mike Klein
2016-12-08
*
Add AVX2 version of ConvolveVertically
xiangze.zhang
2016-12-07
*
Revert "Add antialiasing to SkDropShadowImageFilter's shadow draw"
Robert Phillips
2016-12-08
*
Rename GrBatchFlushState to GrOpFlushState
Brian Salomon
2016-12-07
*
Rename GrRTC::drawBatch to addDrawOp and local vars in GrRTC.cpp
Brian Salomon
2016-12-07
*
no need for SK_SUPPORT_LEGACY_CANVAS_IS_REFCNT anymore
Mike Reed
2016-12-07
*
SkBitmap::ComputeIsOpaque -> SkPixmap::computeIsOpaque
Hal Canary
2016-12-07
*
Revert "Fix SDF generation for pixel-aligned paths"
Jim Van Verth
2016-12-07
*
SkBitmap::ComputeIsOpaque and SkBitmap::eraseColor support F16
Hal Canary
2016-12-07
*
Rename batch->op in GrOpList and subclasses
Brian Salomon
2016-12-07
*
Rework GrRenderTargetOpList::setupDstReadIfNecessary.
Brian Salomon
2016-12-07
*
hide emboss from everyone (except android for now)
Mike Reed
2016-12-07
*
Skip the sRGB mip-map testing on command buffer
brianosman
2016-12-07
*
Add antialiasing to SkDropShadowImageFilter's shadow draw
Robert Phillips
2016-12-07
*
Fix SDF generation for pixel-aligned paths
Jim Van Verth
2016-12-07
*
Tighten up when a line requires aa in SkGpuDevice.
Brian Salomon
2016-12-07
*
Rewrite GrRenderTargetContext::drawRegion antialias logic.
Brian Salomon
2016-12-06
*
Add comment explaining the derivation of our Mitchell coefficients
Brian Osman
2016-12-06
*
Refactor bilerp a little.
Mike Klein
2016-12-06
*
Apply linear gradient premul in 4f
fmalita
2016-12-06
*
Remove dest surface color mode from bitmap controller
Brian Osman
2016-12-06
*
fStages.data() should always be defined, but UBSAN says NO
Mike Klein
2016-12-06
*
remove upper limit on number of pipeline stages
Mike Klein
2016-12-06
*
Use FT_LOAD_BITMAP_METRICS_ONLY flag
Seigo Nonaka
2016-12-05
*
Add destination color space to shader ContextRec
Brian Osman
2016-12-05
*
Make flag values in GrResourceProvider and GrTextureProvider consistent
Brian Salomon
2016-12-05
*
Color-correct Gray JPEG image decoding via ICC profiles.
raftias
2016-12-05
*
Manual byte -> float conversion.
Mike Klein
2016-12-05
*
Revert "Remove use of makeDeferredRenderTargetContextWithFallback"
Robert Phillips
2016-12-05
*
Fix max/min error
Matt Sarett
2016-12-04
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