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* Fixed a few spots where SkSL optimizer was not respecting side effectsGravatar Ethan Nicholas2018-01-23
* Clean up SkScalerContext descriptor creationGravatar Herb Derby2018-01-23
* remove unneeded SkFlattenableSerializationGravatar Mike Reed2018-01-23
* IWYU -- SkShader.hGravatar Mike Reed2018-01-23
* check for huge pathsGravatar Mike Reed2018-01-22
* Make use of VkSemaphores thread safe assuming use of the same VkQueue.Gravatar Greg Daniel2018-01-22
* Fix crash in ~GrContextGravatar Robert Phillips2018-01-22
* move zero-init to sk_malloc for masksGravatar Mike Reed2018-01-22
* Set empty device clip when an image filter has zero boundsGravatar Xianzhu Wang2018-01-22
* Respect repetition count in SkAnimatedImageGravatar Leon Scroggins III2018-01-22
* Move more internal methods from GrContext to GrContextPriv (take 3)Gravatar Robert Phillips2018-01-22
* Add a workaround for inaccurate interpolants on Adreno 3xx.Gravatar Brian Salomon2018-01-22
* remove unused SkRasterizerGravatar Mike Reed2018-01-21
* Revert "Revert "simplify GrFPArgs, isolating localmatrix""Gravatar Mike Reed2018-01-20
* Revert "Revert "use GrFPArgs for maskfilters""Gravatar Mike Reed2018-01-20
* Revert "Move more internal methods from GrContext to GrContextPriv (take 2)"Gravatar Leon Scroggins2018-01-20
* Revert "use GrFPArgs for maskfilters"Gravatar Mike Reed2018-01-20
* Revert "simplify GrFPArgs, isolating localmatrix"Gravatar Mike Reed2018-01-20
* ccpr: Unblacklist MaliGravatar Chris Dalton2018-01-20
* Better handle context-loss in MakeBackendTextureFromSkImageGravatar Eric Karl2018-01-20
* remove some old old pict opsGravatar Mike Reed2018-01-20
* simplify GrFPArgs, isolating localmatrixGravatar Mike Reed2018-01-19
* Use equal_range for factory lookupsGravatar Vladimir Levin2018-01-19
* use GrFPArgs for maskfiltersGravatar Mike Reed2018-01-19
* Move more internal methods from GrContext to GrContextPriv (take 2)Gravatar Robert Phillips2018-01-19
* Add explicit abandoned flag to the GrProxyProviderGravatar Robert Phillips2018-01-19
* drawimage + maskfilter bug fixGravatar Mike Reed2018-01-19
* Split GrContext into Normal/DDL flavorsGravatar Robert Phillips2018-01-19
* check for crazy bounds from fuzzerGravatar Mike Reed2018-01-19
* Revert "Move more internal methods from GrContext to GrContextPriv"Gravatar Hal Canary2018-01-19
* Move more internal methods from GrContext to GrContextPrivGravatar Robert Phillips2018-01-19
* make rrect's more self-consistent, check drawable indexGravatar Mike Reed2018-01-19
* Stop defining SK_CODEC_PRINTF in debugGravatar Leon Scroggins III2018-01-19
* ccpr: Blacklist vertex shaders on ANGLE/SkylakeGravatar Chris Dalton2018-01-19
* rename inner AsFPArgs to stand-alone GrFPArgsGravatar Mike Reed2018-01-19
* Delete SkColorSpaceXformImageGenerator and SkImagePriv::SkMakeImageInColorSpaceGravatar Greg Daniel2018-01-19
* Add more asserts about MSAA render buffers and FBO 0Gravatar Brian Osman2018-01-19
* Remove tonal color from DrawShadow internalsGravatar Jim Van Verth2018-01-19
* Be more explicit checking for render targets with MSAA render buffersGravatar Brian Osman2018-01-19
* remove code from old picture serial guardGravatar Mike Reed2018-01-19
* Fix handling of red support for GalliumLLVM rendererGravatar Robert Phillips2018-01-19
* add shadermaskfilterGravatar Mike Reed2018-01-18
* validate paint setters in readbufferGravatar Mike Reed2018-01-18
* Extract a GrCCPathParser class that is decoupled from atlas opsGravatar Chris Dalton2018-01-18
* SkSL now supports ternary lvaluesGravatar Ethan Nicholas2018-01-18
* detect fixed overflow in drawPointsGravatar Mike Reed2018-01-18
* check for inconsistent counts in drawTextRSXformGravatar Mike Reed2018-01-18
* Move GrOpFlushState out of GrDrawingManager and onto the stackGravatar Robert Phillips2018-01-18
* turn assert into check for textGravatar Mike Reed2018-01-18
* sk_in array is now sized correctly in SPIR-V outputGravatar Ethan Nicholas2018-01-17