aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/views
Commit message (Expand)AuthorAge
...
* Force tiles in SampleApp to integer boundaries.Gravatar bungeman2016-03-03
* Revert of Implement support for using GL ES 3.0 with command buffer (patchset...Gravatar kkinnunen2016-03-03
* SampleApp now displays gamma-correct content in "S32" and "F16" modes. The de...Gravatar brianosman2016-03-01
* remove unused view helpersGravatar reed2016-02-27
* remove unused view filesGravatar reed2016-02-27
* remove unneeded view subclassesGravatar reed2016-02-27
* Implement support for using GL ES 3.0 with command bufferGravatar kkinnunen2016-02-25
* Move SkUtils.h to src/core.Gravatar bungeman2016-02-23
* blitters for sRGB and float16Gravatar reed2016-02-15
* SampleApp: Remove SkWindow::setColorTypeGravatar kkinnunen2016-01-18
* SampleApp: Cleanup SkOSWindow_SDLGravatar kkinnunen2016-01-14
* remove cruft from SkTypes.h, including SkBoolGravatar reed2015-12-27
* Create a standalone example for using Skia with SDLGravatar joshualitt2015-11-13
* bring up SDL on windowsGravatar joshualitt2015-11-11
* Wire up SDL on macGravatar joshualitt2015-11-09
* Wire up SDL on AndroidGravatar joshualitt2015-11-05
* Revert of Wire up SDL on Android (patchset #4 id:60001 of https://codereview....Gravatar joshualitt2015-11-05
* Wire up SDL on AndroidGravatar joshualitt2015-11-05
* Add ifdef guard around gpu-specific code in native windows window.Gravatar plesner2015-11-05
* Create SDL backed SkOSWindowGravatar joshualitt2015-11-04
* Make SkOSWindow windows implementation use CS_OWNDC in its window classGravatar bsalomon2015-10-28
* Force VisualBench to reset GLContext on GrContext resetGravatar joshualitt2015-10-21
* Fix SkWindow.cpp includes for non-gpu modeGravatar Brian Salomon2015-10-09
* Move functions from SkGr to SkGrPriv.hGravatar bsalomon2015-10-09
* Have /src files use header directly.Gravatar herb2015-09-29
* Move SkAtomics.h to private.Gravatar herb2015-09-28
* skia: Add ANGLE with GL backend to nanobench/DMGravatar hendrikw2015-09-11
* skia: use msaaConfigAttribList for SkOSWindow_winGravatar hendrikw2015-09-08
* add interactive xfer sampleGravatar reed2015-09-02
* skia: add ability to load command_buffer_gles2Gravatar hendrikw2015-08-27
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* Style Change: SkNEW->new; SkDELETE->deleteGravatar halcanary2015-08-26
* Use static_assert instead of SK_COMPILE_ASSERT.Gravatar bungeman2015-08-20
* Remove SK_BUILD_FOR_WINCE.Gravatar bungeman2015-07-29
* Remove SkThread.h, include SkMutex.h or SkAtomics.h as appropriate.Gravatar mtklein2015-07-07
* Revert of Remove SkThread.h, include SkMutex.h or SkAtomics.h as appropriate....Gravatar jvanverth2015-07-02
* Remove SkThread.h, include SkMutex.h or SkAtomics.h as appropriate.Gravatar mtklein2015-07-01
* Make SkNSView's window accept mouseMoved eventsGravatar bsalomon2015-06-23
* Allows windowed apps to be built on the Mac just by writing a SkOSWindow subc...Gravatar bsalomon2015-06-18
* Remove SkOSWindow_Mac.cppGravatar bsalomon2015-06-16
* Move closeWindow()/setFullscreen()/setVSynv() from SkWindow to SkOSWindowGravatar bsalomon2015-06-16
* Allow skia_win.cpp to be compiled in CONSOLE or GUI mode.Gravatar bsalomon2015-06-16
* There are still things to sort out but this seems to run correctly.Gravatar bsalomon2015-06-16
* win32: post invalidation rectangle to OS directly in SkOSWindow::onHandleInval()Gravatar bsalomon2015-06-15
* Visual bench on native androidGravatar joshualitt2015-06-12
* Expand VisualBench to a real benching toolGravatar joshualitt2015-06-01
* CL to add setFullscreen and setVsync to SkWindowGravatar joshualitt2015-05-27
* This replaces the texture creation/caching functions on GrContext with a GrTe...Gravatar bsalomon2015-04-30
* Use D3D11 backend for ANGLE when available.Gravatar bsalomon2015-02-23
* First cut at cleaning up Sergio's example code and moving some common code to...Gravatar caryclark2015-01-30