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Author
Age
...
*
Force tiles in SampleApp to integer boundaries.
bungeman
2016-03-03
*
Revert of Implement support for using GL ES 3.0 with command buffer (patchset...
kkinnunen
2016-03-03
*
SampleApp now displays gamma-correct content in "S32" and "F16" modes. The de...
brianosman
2016-03-01
*
remove unused view helpers
reed
2016-02-27
*
remove unused view files
reed
2016-02-27
*
remove unneeded view subclasses
reed
2016-02-27
*
Implement support for using GL ES 3.0 with command buffer
kkinnunen
2016-02-25
*
Move SkUtils.h to src/core.
bungeman
2016-02-23
*
blitters for sRGB and float16
reed
2016-02-15
*
SampleApp: Remove SkWindow::setColorType
kkinnunen
2016-01-18
*
SampleApp: Cleanup SkOSWindow_SDL
kkinnunen
2016-01-14
*
remove cruft from SkTypes.h, including SkBool
reed
2015-12-27
*
Create a standalone example for using Skia with SDL
joshualitt
2015-11-13
*
bring up SDL on windows
joshualitt
2015-11-11
*
Wire up SDL on mac
joshualitt
2015-11-09
*
Wire up SDL on Android
joshualitt
2015-11-05
*
Revert of Wire up SDL on Android (patchset #4 id:60001 of https://codereview....
joshualitt
2015-11-05
*
Wire up SDL on Android
joshualitt
2015-11-05
*
Add ifdef guard around gpu-specific code in native windows window.
plesner
2015-11-05
*
Create SDL backed SkOSWindow
joshualitt
2015-11-04
*
Make SkOSWindow windows implementation use CS_OWNDC in its window class
bsalomon
2015-10-28
*
Force VisualBench to reset GLContext on GrContext reset
joshualitt
2015-10-21
*
Fix SkWindow.cpp includes for non-gpu mode
Brian Salomon
2015-10-09
*
Move functions from SkGr to SkGrPriv.h
bsalomon
2015-10-09
*
Have /src files use header directly.
herb
2015-09-29
*
Move SkAtomics.h to private.
herb
2015-09-28
*
skia: Add ANGLE with GL backend to nanobench/DM
hendrikw
2015-09-11
*
skia: use msaaConfigAttribList for SkOSWindow_win
hendrikw
2015-09-08
*
add interactive xfer sample
reed
2015-09-02
*
skia: add ability to load command_buffer_gles2
hendrikw
2015-08-27
*
Style Change: NULL->nullptr
halcanary
2015-08-27
*
Style Change: SkNEW->new; SkDELETE->delete
halcanary
2015-08-26
*
Use static_assert instead of SK_COMPILE_ASSERT.
bungeman
2015-08-20
*
Remove SK_BUILD_FOR_WINCE.
bungeman
2015-07-29
*
Remove SkThread.h, include SkMutex.h or SkAtomics.h as appropriate.
mtklein
2015-07-07
*
Revert of Remove SkThread.h, include SkMutex.h or SkAtomics.h as appropriate....
jvanverth
2015-07-02
*
Remove SkThread.h, include SkMutex.h or SkAtomics.h as appropriate.
mtklein
2015-07-01
*
Make SkNSView's window accept mouseMoved events
bsalomon
2015-06-23
*
Allows windowed apps to be built on the Mac just by writing a SkOSWindow subc...
bsalomon
2015-06-18
*
Remove SkOSWindow_Mac.cpp
bsalomon
2015-06-16
*
Move closeWindow()/setFullscreen()/setVSynv() from SkWindow to SkOSWindow
bsalomon
2015-06-16
*
Allow skia_win.cpp to be compiled in CONSOLE or GUI mode.
bsalomon
2015-06-16
*
There are still things to sort out but this seems to run correctly.
bsalomon
2015-06-16
*
win32: post invalidation rectangle to OS directly in SkOSWindow::onHandleInval()
bsalomon
2015-06-15
*
Visual bench on native android
joshualitt
2015-06-12
*
Expand VisualBench to a real benching tool
joshualitt
2015-06-01
*
CL to add setFullscreen and setVsync to SkWindow
joshualitt
2015-05-27
*
This replaces the texture creation/caching functions on GrContext with a GrTe...
bsalomon
2015-04-30
*
Use D3D11 backend for ANGLE when available.
bsalomon
2015-02-23
*
First cut at cleaning up Sergio's example code and moving some common code to...
caryclark
2015-01-30
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