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SkShadowTessellator.h
Commit message (
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Author
Age
*
Compute correct bounds for DrawShadowRec.
Jim Van Verth
2017-07-31
*
remove unused SkPoint3 from SkColor.h
Mike Reed
2017-07-22
*
Remove height functor for shadows and replace with plane equation params
Jim Van Verth
2017-05-08
*
Combine the ambient and spot alphas into the base color
Jim Van Verth
2017-05-04
*
Add height function to shadow tessellators.
Jim Van Verth
2017-03-27
*
Remove exec bit from source files.
Ben Wagner
2017-02-08
*
Use SkVertices for tessellated spot and ambient shadow rendering.
Brian Salomon
2017-02-07
*
Have ShadowTessellators transform path; add SkShadowTessellator base class
Jim Van Verth
2017-02-06
*
Make shadow tessellators fail gracefully and add unit test for this.
Brian Salomon
2017-02-03
*
Add caching of ambient and spot shadow meshes.
Brian Salomon
2017-02-01
*
Fix assert in SkShadowVertices constructor
Brian Salomon
2017-01-31
*
Make SkShadowUtils tessellations ref counted in preparation for caching them.
Brian Salomon
2017-01-31
*
Change shadow tessellators to use SkColor and move to util.
Jim Van Verth
2017-01-30