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path: root/src/sksl/SkSLCompiler.cpp
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* sksl optimizer fixesGravatar Ethan Nicholas2017-05-05
* additional skslc vector optimizationsGravatar Ethan Nicholas2017-04-28
* fixed 0 - x in skslcGravatar Ethan Nicholas2017-04-21
* Improved skslc optimizer, particularly around vectors.Gravatar Ethan Nicholas2017-04-20
* skslc can now be compiled with no Skia dependencies, in preparation for its e...Gravatar Ethan Nicholas2017-03-31
* Revert "skslc can now be compiled with no Skia dependencies, in preparation f...Gravatar Ethan Nicholas2017-03-31
* skslc can now be compiled with no Skia dependencies, in preparation for its e...Gravatar Ethan Nicholas2017-03-31
* fixed skslc SPIR-V memory errorGravatar Ethan Nicholas2017-03-30
* Revert "skslc can now be compiled with no Skia dependencies, in preparation for"Gravatar Ethan Nicholas2017-03-30
* skslc can now be compiled with no Skia dependencies, in preparation forGravatar Ethan Nicholas2017-03-30
* wired up SPIR-V validatorGravatar Ethan Nicholas2017-03-16
* Re-land of skslc switch supportGravatar Ethan Nicholas2017-02-27
* Revert "skslc switch support"Gravatar Ethan Nicholas2017-02-23
* skslc switch supportGravatar Ethan Nicholas2017-02-23
* sksl support for geometry shadersGravatar Ethan Nicholas2017-02-17
* Revert "Added dead variable / code elimination to skslc."Gravatar Ethan Nicholas2017-02-06
* Added dead variable / code elimination to skslc.Gravatar Ethan Nicholas2017-02-03
* Added constant propagation and better variable liveness tracking to skslc.Gravatar Ethan Nicholas2017-01-19
* Revert "Added constant propagation and better variable liveness tracking to"Gravatar Ethan Nicholas2017-01-19
* Added constant propagation and better variable liveness tracking toGravatar Ethan Nicholas2017-01-19
* re-land of added sk_FragCoord support to skslcGravatar Ethan Nicholas2016-12-13
* Revert "added sk_FragCoord support to skslc"Gravatar Greg Daniel2016-12-12
* added sk_FragCoord support to skslcGravatar Ethan Nicholas2016-12-12
* Merge GrGLSLCaps into GrShaderCapsGravatar Brian Salomon2016-11-29
* added support for layout(offset=...) to skslcGravatar Ethan Nicholas2016-11-28
* Add support for input attachments in SkSL spirvGravatar Greg Daniel2016-11-22
* sksl programs can now directly query GLSL capsGravatar Ethan Nicholas2016-11-22
* re-land of switched skslc from std::string to SkStringGravatar Ethan Nicholas2016-11-21
* Revert "switched skslc from std::string to SkString"Gravatar Greg Daniel2016-11-20
* switched skslc from std::string to SkStringGravatar Ethan Nicholas2016-11-18
* Revert "Revert "Add support for image load to SkSL""Gravatar Brian Salomon2016-11-16
* Revert "Add support for image load to SkSL"Gravatar Stan Iliev2016-11-16
* Add support for image load to SkSLGravatar Brian Salomon2016-11-16
* Revert "Revert "Add integer texture support.""Gravatar Brian Salomon2016-11-11
* re-re-land of skslc now uses standard Skia capsGravatar Ethan Nicholas2016-11-11
* Revert "re-land of skslc now uses standard Skia caps"Gravatar Leon Scroggins2016-11-11
* re-land of skslc now uses standard Skia capsGravatar Ethan Nicholas2016-11-11
* Revert "skslc now uses standard Skia caps"Gravatar Leon Scroggins2016-11-11
* skslc now uses standard Skia capsGravatar Ethan Nicholas2016-11-11
* Revert "Add integer texture support."Gravatar Leon Scroggins2016-11-10
* Add integer texture support.Gravatar Brian Salomon2016-11-10
* Turn on -Wrange-loop-analysis.Gravatar Mike Klein2016-10-26
* re-re-land of skslc now automatically turns on derivatives supportGravatar ethannicholas2016-10-20
* Revert "re-land of skslc now automatically turns on derivatives support"Gravatar Mike Klein2016-10-18
* re-land of skslc now automatically turns on derivatives supportGravatar Ethan Nicholas2016-10-18
* Revert "skslc now automatically turns on derivatives support"Gravatar Ethan Nicholas2016-10-18
* skslc now automatically turns on derivatives supportGravatar Ethan Nicholas2016-10-18
* added basic dataflow analysis to skslcGravatar ethannicholas2016-10-13
* Turned on SkSL->GLSL compilerGravatar ethannicholas2016-10-12
* Revert of Turned on SkSL->GLSL compiler (patchset #49 id:1240001 of https://c...Gravatar jvanverth2016-10-11