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Commit message (Expand)AuthorAge
* Remove SkLinearGradient::kForce4fContext_PrivateFlagGravatar Florin Malita2017-06-07
* Use burst mode for linear gradients w/ > 2 stopsGravatar Florin Malita2017-06-07
* Opt-in burst mechanism for pipeline shadersGravatar Florin Malita2017-06-06
* Add color space support to 4f gradientsGravatar Florin Malita2017-06-06
* experiment: force composeshade to always be rasterpipelineGravatar Mike Reed2017-06-04
* remove unused auto classGravatar Mike Reed2017-06-02
* default impl of appendStages now calls shaderContextGravatar Mike Reed2017-06-02
* fix premultiplied color generation in linear gradients when using fApplyAlpha...Gravatar Lee Salzman2017-06-01
* have shaders that need seed_shader call it themselvesGravatar Mike Klein2017-06-01
* update SkRasterPipeline::run() to also take yGravatar Mike Klein2017-06-01
* fix and test colorfiltershaderGravatar Mike Reed2017-06-01
* Store SkPerlinNoiseShaderImpl's PaintingData inlineGravatar Florin Malita2017-05-31
* slant colorfilter away from filterSpan4fGravatar Mike Reed2017-05-31
* add stages to colorfiltershaderGravatar Mike Reed2017-05-31
* assume sRGB transfer function on untagged imagesGravatar Mike Klein2017-05-31
* Speculative fix for SkPerlinNoiseShaderImpl::asFragmentProcessor leakGravatar Florin Malita2017-05-30
* [Reland] Relocate shaders to own dirGravatar Florin Malita2017-05-30
* Revert "Relocate shaders to own dir"Gravatar Stan Iliev2017-05-25
* Relocate shaders to own dirGravatar Florin Malita2017-05-25