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* Reimplement TwoPointConicalGradient_gpuGravatar Yuqian Li2017-12-13
* Push much of the SkColorSpace_Base interface up to SkColorSpaceGravatar Brian Osman2017-12-12
* Use first/second instead of min/max in 2pt conical gradientGravatar Yuqian Li2017-12-11
* Revert "add experimental bilerp_clamp_8888 stage"Gravatar Mike Klein2017-12-11
* add experimental bilerp_clamp_8888 stageGravatar Mike Klein2017-12-11
* Add cap on intel to avoid calling abs and floor on the same line in aGravatar Greg Daniel2017-12-02
* remove unused readBitmapAsImage from readbufferGravatar Mike Reed2017-11-28
* converted ConstColorProcessor to SkSLGravatar Ethan Nicholas2017-11-20
* Simplify analytical GPU gradient implsGravatar Florin Malita2017-11-09
* Remove SK_SUPPORT_LEGACY_UNIFORM_GRADIENTSGravatar Florin Malita2017-11-06
* Detect explicit uniform gradient positionsGravatar Florin Malita2017-11-04
* Remove SK_SUPPORT_LEGACY_GRADIENT_COLOR_CONVERSIONGravatar Florin Malita2017-11-03
* Enforce gradient color stop monotonicity in ctorGravatar Florin Malita2017-11-03
* Remove gradient onGetGLSLProcessorKey() overridesGravatar Florin Malita2017-11-03
* Streamline legacy gradient color conversionGravatar Florin Malita2017-11-01
* Gradient cleanup passGravatar Florin Malita2017-11-01
* Don't store legacy colors in gradient shadersGravatar Florin Malita2017-10-31
* Add support for transfer functions to GrColorSpaceXformGravatar Brian Osman2017-10-31
* Remove gradient SkFixed position recordsGravatar Florin Malita2017-10-30
* Re-land: Stop using fixed point recs for gradient positioning infoGravatar Florin Malita2017-10-28
* Revert "Stop using fixed point recs for gradient positioning info"Gravatar Florin Malita2017-10-26
* Stop using fixed point recs for gradient positioning infoGravatar Florin Malita2017-10-26
* Tweak gradient shader code to avoid hangs on Tegra3Gravatar Brian Osman2017-10-26
* Delete GradientShaderCacheGravatar Florin Malita2017-10-26
* Stop using GradientShaderCache for gradient texturesGravatar Florin Malita2017-10-25
* Pass GrRenderTargetContext's GrColorSpaceInfo to SkShader and SkColorFilter.Gravatar Brian Salomon2017-10-25
* Remove unused (?) gradient context classGravatar Brian Osman2017-10-25
* Remove GrColorSpaceXform from GrGradientEffectGravatar Brian Osman2017-10-25
* Remove GradientShaderCache dither and paint alpha supportGravatar Florin Malita2017-10-25
* Avoid double-dithering of legacy/gpu gradientsGravatar Florin Malita2017-10-24
* Remove color space xform support from SkSLGravatar Brian Osman2017-10-23
* Remove dead SK_SUPPORT_LEGACY_PICTURESHADER_ROUNDING codeGravatar Florin Malita2017-10-23
* Add clamped/unclamped xform to GrColorSpaceXformGravatar Brian Osman2017-10-20
* make skmatrix getmapproc privateGravatar Cary Clark2017-10-20
* Simplify GrGradientEffect color handlingGravatar Brian Osman2017-10-19
* Avoid 2PtConical gradient flippingGravatar Florin Malita2017-10-19
* Remove color space xform from GrTextureDomain & GrSimpleTextureEffectGravatar Brian Osman2017-10-18
* Feed seed_shader() iota through a context pointer.Gravatar Mike Klein2017-10-18
* Convert more code to use color space xform FPGravatar Brian Osman2017-10-18
* Remove trailing whitespace.Gravatar Ben Wagner2017-10-09
* initClassID no longer auto-allocates idsGravatar Ethan Nicholas2017-10-09
* Fold clamp_{x,y} into the gathers.Gravatar Mike Klein2017-09-22
* switched SkSL's temporary 'highfloat' type back to 'float'Gravatar Ethan Nicholas2017-09-22
* re-land of new SkSL precisionsGravatar Ethan Nicholas2017-09-18
* Delete the legacy linear gradient implGravatar Florin Malita2017-09-18
* Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...Gravatar Ethan Nicholas2017-09-18
* Revert "Revert "Switched highp float to highfloat and mediump float to half.""Gravatar Ethan Nicholas2017-09-15
* make most of SkColorPriv.h privateGravatar Cary Clark2017-09-15
* Remove symmetric three stop special caseGravatar Brian Osman2017-09-12
* Add general three-stop analytic gradient shaderGravatar Brian Osman2017-09-11