| Commit message (Collapse) | Author | Age |
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Bug: 820703
Change-Id: I6f1a895ceb213d38361bc03a472cf2a48e4720a5
Reviewed-on: https://skia-review.googlesource.com/115001
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Even with verified/finite inputs, fx can sometimes collapse to infinity.
When that happens, attempting to apply repeat/mirror tiling produces NaN
results and things go south.
Catch these degenerate cases and tile to 0 (for lack of a better idea).
Note: leaving fx == +/- inf in clamp mode should be safe.
BUG=oss-fuzz:6622
Change-Id: I65711020057856b47045f67a52d906336ad1f173
Reviewed-on: https://skia-review.googlesource.com/114090
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
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We passed this iota array as an argument before because it was
generating awkward code for our object file parser to handle
(relocations, other weird things, can't quite remember).
Now that we're compiling pipeline code normally, we can make seed_shader
a normal stage again, with no special iota ctx pointer needed.
Change-Id: I3929d61bfb6f914248f360c2c2326ce3d1f23163
Reviewed-on: https://skia-review.googlesource.com/113667
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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Change-Id: If8fdd7a1c027bc2b2791cfe1af13f99c2561d93d
Reviewed-on: https://skia-review.googlesource.com/113268
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Bug: skia:7700
Change-Id: I2ca06b7ba36f2e17d6addd31b1f67a07d478e207
Reviewed-on: https://skia-review.googlesource.com/113264
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Previous change extended the stored array of colors/positions, and lost the
information that the intent was decal. This variant just uses custom stages
already developed for imageshader, keeping the intent of decal.
Bug: skia:7638
Change-Id: Ie3f30b42f4c1793487f08039cd3cea8e31aafc40
Reviewed-on: https://skia-review.googlesource.com/108280
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
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Plenty more to follow-up:
- gradients
- gpu impl
Bug: skia:7638
Change-Id: I8e54fd0e24921f040f178c793b36c7fb855b136e
Reviewed-on: https://skia-review.googlesource.com/107420
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
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With sharpened mips, the scale at which we begin to sample level 1 is
(obviously) less than 1. This change avoids creation of mips for images
that are only slightly downscaled (and for which we wouldn't have sampled
those MIPs anyway).
Change-Id: If8ffc79c2ce2ff1f3aae7f5732d8a50aca0e26be
Reviewed-on: https://skia-review.googlesource.com/107801
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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Includes a GM that previously drew bilerp, now draws bicubic.
Change-Id: I5e39e8adb49057b57729d9eb9748911ee8584401
Reviewed-on: https://skia-review.googlesource.com/107280
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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After this rolls out, we can remove
-DSK_LEGACY_HIGH_QUALITY_SCALING_CLAMP from Google and Chromium,
finally.
Change-Id: Ie277843d5ab6e6e762b1b2eea1c23a40cca55a38
Reviewed-on: https://skia-review.googlesource.com/106622
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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This keeps punning things to premul (in anticipation of pulling
back on any unpremul support outside read/write/scalePixels),
and yet still clamps correctly for scalePixels() + unpremul + HQ
and/or gamut transform.
Change-Id: I75977cfdb94ffbe62c538ddee39f1abd2cc01935
Reviewed-on: https://skia-review.googlesource.com/106265
Reviewed-by: Brian Osman <brianosman@google.com>
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This reverts commit c4616804bb407506c6ac1046c7e25e2016911449.
Reason for revert: screwed up the guard I think
Original change's description:
> alternate approach to unpremul scalePixels()
>
> We want to keep the clamps in SkImageShader, and keep unpremul
> scalePixels() happy too.
>
> So we extend SkImageShader's internal API to allow specifying an output
> alpha type, which controls whether we premul or unpremul and how we
> clamp. scalePixels() uses this to draw instead of a drawBitmap() call.
>
> Sort of backwards of usual, we opt our local builds into
> SK_LEGACY_HIGH_QUALITY_SCALING_CLAMP (and Google3 is already defining
> this). Then to rebase Chromium we will _define_ this in Chromium's user
> config, fold it through as if always defined in Skia, then finally
> remove the definition from Chromium's user config.
>
> Change-Id: I38035f0886f79700e7301c3c6042ce362c771d96
> Reviewed-on: https://skia-review.googlesource.com/90480
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Mike Klein <mtklein@chromium.org>
TBR=mtklein@chromium.org,mtklein@google.com,brianosman@google.com,reed@google.com
Change-Id: Ib53a7f29c25310b667f9a61f67f8638403ec9da3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/106220
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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We want to keep the clamps in SkImageShader, and keep unpremul
scalePixels() happy too.
So we extend SkImageShader's internal API to allow specifying an output
alpha type, which controls whether we premul or unpremul and how we
clamp. scalePixels() uses this to draw instead of a drawBitmap() call.
Sort of backwards of usual, we opt our local builds into
SK_LEGACY_HIGH_QUALITY_SCALING_CLAMP (and Google3 is already defining
this). Then to rebase Chromium we will _define_ this in Chromium's user
config, fold it through as if always defined in Skia, then finally
remove the definition from Chromium's user config.
Change-Id: I38035f0886f79700e7301c3c6042ce362c771d96
Reviewed-on: https://skia-review.googlesource.com/90480
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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This basically wraps the bitmap in an SkImage and uses the GrMakeCachedImageProxy
call to create the proxy.
Bug: skia:
Change-Id: I648a9cac3a316231bfb1bcedaae2009b7de0356c
Reviewed-on: https://skia-review.googlesource.com/105360
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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We have SkShaderBase::computeTotalInverse() which does exactly that.
Change-Id: I77695f9261d700c3ac25fe94250b798e6edfc25d
Reviewed-on: https://skia-review.googlesource.com/105000
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
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Instead of applying local matrices to the cached shader, pass them
explicitly/composed to createContext/appendStages/asFragmentProcessor.
Change-Id: I39aaf07ac883094c447c4e03e2ef9dcf8de13555
Reviewed-on: https://skia-review.googlesource.com/104580
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
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Ultimately we will want to perform inline and ASAP uploads for the
texture strip atlas. Unfortunately, that functionality relies on the
existance of the flushState (which we don't have for the opList-based
DDL implementation). For now we will punt and try storing the individual
texture strips in their own image-based texture proxy for DDLs.
Change-Id: Ic2ee0deb230172bda4a5d4b69cc802dbe84ad7ac
Reviewed-on: https://skia-review.googlesource.com/102464
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Will have to see if we change any layouttest results
Bug: skia:7569
Change-Id: Id9676ec76a931c9d4d40c79fb0a469c2a215ad5a
Reviewed-on: https://skia-review.googlesource.com/102206
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
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adds MulChildAlphaByInput
renames MulOutputByInputAlpha --> MulChildByInputAlpha
Bug: skia:7500
Change-Id: Ic0615d4d23a887fbee510901ed77a36f98a1b11d
Reviewed-on: https://skia-review.googlesource.com/102440
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Same sort of deal as before, now with all three new formats.
While I was at it, I made sure RGBA 8888 and BGRA 8888 both work too.
We don't want the 101010's in lowp, but 888x should be fine.
After looking at the DM images on monitors at work, I decided to
re-enable dither even on 10-bit images.
Looking at the GMs in 888x or 101010x is interesting... I think we must
not be clearing the memory allocated for layers? Seems like we want to
allocate layers as 8888?
Change-Id: I3a85b4f00877792a6425a7e7eb31eacb04ae9218
Reviewed-on: https://skia-review.googlesource.com/101640
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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This reverts commit 8005bff7e631a269f0dfaae93ff9963dc0e5ff39.
Reason for revert: hwui, flutter, and headless blink in G3 all still using these.
Original change's description:
> hide picture virtuals (no public callers)
>
> This prepares the way for a clean impl of a "placeholder" picture that never unrolls
>
> Bug: skia:
> Change-Id: I3b5785c5c94432b54e9a7dc280b2a6e716592473
> Reviewed-on: https://skia-review.googlesource.com/100260
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
TBR=mtklein@chromium.org,mtklein@google.com,reed@google.com
Change-Id: I385789dd420588ea9a9390c8a44c6ecb96c7f358
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/100880
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
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This prepares the way for a clean impl of a "placeholder" picture that never unrolls
Bug: skia:
Change-Id: I3b5785c5c94432b54e9a7dc280b2a6e716592473
Reviewed-on: https://skia-review.googlesource.com/100260
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
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Bug: skia:
Change-Id: I549717f04e2e4cafc41ccbe13009805f47943d5d
Reviewed-on: https://skia-review.googlesource.com/99703
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
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Change-Id: I432b3a351eecca0d36635e37f91d32c0e281b7d9
Reviewed-on: https://skia-review.googlesource.com/98384
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
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Bug: skia:
Change-Id: I57bffc14c4888627a22158e35f3ac3b762138f02
Reviewed-on: https://skia-review.googlesource.com/98520
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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This reverts commit 3d628fe00a7d6cf4a375d758e7436f104d11417d.
Reason for revert: not needed for roll
Original change's description:
> Revert "simplify GrFPArgs, isolating localmatrix"
>
> This reverts commit b76c71702517643b5f6081991b376bbf73b34bde.
>
> Reason for revert: try to unblock android roller
>
> Original change's description:
> > simplify GrFPArgs, isolating localmatrix
> >
> > Bug: skia:
> > Change-Id: Icee24e0a355a7d1bae29b7721b4d95db8023ca77
> > Reviewed-on: https://skia-review.googlesource.com/97063
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Mike Reed <reed@google.com>
>
> TBR=bsalomon@google.com,reed@google.com
>
> Change-Id: Ic7a2288844cde57922b2cc74b855eb517ade48be
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/97580
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=bsalomon@google.com,reed@google.com
Change-Id: I6f7b86b5a3243d4610371654624e5606e889adef
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/97584
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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This reverts commit b76c71702517643b5f6081991b376bbf73b34bde.
Reason for revert: try to unblock android roller
Original change's description:
> simplify GrFPArgs, isolating localmatrix
>
> Bug: skia:
> Change-Id: Icee24e0a355a7d1bae29b7721b4d95db8023ca77
> Reviewed-on: https://skia-review.googlesource.com/97063
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=bsalomon@google.com,reed@google.com
Change-Id: Ic7a2288844cde57922b2cc74b855eb517ade48be
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/97580
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Bug: skia:
Change-Id: Icee24e0a355a7d1bae29b7721b4d95db8023ca77
Reviewed-on: https://skia-review.googlesource.com/97063
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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This prepares us to share this with other effects (most notably maskfilters)
Bug: skia:
Change-Id: I12530fdf10c4e5f2a9ab6d394bf9e87c54ea60c4
Reviewed-on: https://skia-review.googlesource.com/97062
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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Bug: skia:
Change-Id: If50a76c7f570d6e88f6583d381d0354568398039
Reviewed-on: https://skia-review.googlesource.com/97060
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
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Bug: skia:
Change-Id: I7e58c4faee018138ae6f93e92850a4e0a0126854
Reviewed-on: https://skia-review.googlesource.com/94041
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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Bug: skia:7459
Change-Id: Iccc2588f80e22b13ed5d23656b8c75d7b7058a36
Reviewed-on: https://skia-review.googlesource.com/92700
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Yuqian Li <liyuqian@google.com>
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Bug: skia:7436
Change-Id: I1dd09eb2b2d07f13b1ace01259791d8e0ce26ae8
Reviewed-on: https://skia-review.googlesource.com/92702
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
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This pulls all the proxy tracking & creation functionality out of the GrResourceCache and GrResourceProvider and consolidates it in the GrProxyProvider.
Change-Id: I7256f7c544319a70c1bd93dd5a9ccbe5fa0a544f
Reviewed-on: https://skia-review.googlesource.com/91501
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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The updated algorithm matches our new GPU algorithm
(https://skia.org/dev/design/conical) and it brings
about 7%-26% speedup. In the next CL, I'll simplify
the GPU code by reusing the CPU code in this CL.
7.20% faster in gradient_conical_clamp_hicolor
8.94% faster in gradient_conicalZero_clamp_hicolor
10.00% faster in gradient_conicalOut_clamp_hicolor
11.72% faster in gradient_conicalOutZero_clamp_hicolor
13.62% faster in gradient_conical_clamp_3color
16.52% faster in gradient_conicalZero_clamp_3color
17.48% faster in gradient_conical_clamp
17.70% faster in gradient_conical_clamp_shallow
20.60% faster in gradient_conicalOut_clamp_3color
20.98% faster in gradient_conicalOutZero_clamp_3color
21.79% faster in gradient_conicalZero_clamp
22.48% faster in gradient_conicalOut_clamp
26.13% faster in gradient_conicalOutZero_clamp
Bug: skia:
Change-Id: Ia159495e1c77658cb28e48c9edf84938464e501c
Reviewed-on: https://skia-review.googlesource.com/90262
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
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This reverts commit 6f1151140f331c78d99ede3cac10462dc8b32cde.
Chrome has been updated, so this should be able to land.
Bug: skia:
Change-Id: I5a66782a39fecfac00edeb66fbd03dae4df1712c
Reviewed-on: https://skia-review.googlesource.com/90205
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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- buffers are always 'cross-process'
- readbuffer is always validating
Bug:796107
Change-Id: I59614e9c29490c0b029c60d2aafe2806671bc9e1
Reviewed-on: https://skia-review.googlesource.com/90560
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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See https://skia-review.googlesource.com/c/skia/+/89340 for the doc
Bug: skia:
Change-Id: I7a57eea317bbc424278c9eaa524a6b7e3b36178e
Reviewed-on: https://skia-review.googlesource.com/90203
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
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Bug: chromium:798173
Change-Id: I2ac0ee94ecc6230fd450c17b6a0de9065f5b3f16
Reviewed-on: https://skia-review.googlesource.com/90202
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
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This reverts commit f3504d430cec35330017aa2af3a51083801c7dd9.
Reason for revert: breaks unittest in Printing unittest in chrome
Original change's description:
> remove legacy support for old old picture versions
>
> Bug: skia:
> Change-Id: Ieb97eabdb18e8c7bfa86e6a1fc6e0389cd096daa
> Reviewed-on: https://skia-review.googlesource.com/89860
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com
Change-Id: I9f90da5dcfb9543f2f575fa7dc3b9c82996b041d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/90020
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Bug: skia:
Change-Id: Ieb97eabdb18e8c7bfa86e6a1fc6e0389cd096daa
Reviewed-on: https://skia-review.googlesource.com/89860
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
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I am unable to make a MSAN build to work locally. But I think that this
should fix the problem by looking at the gradient of the fuzzer:
Z.createRadialGradient(1.94159387872, 138.616510533, 2.22085316544e+18,
10.3399911492, 176.149195942, 153.078363987);
Bug: chromium:797184
Change-Id: I16c571a378742c4ef50afe9c5baba791da7fc208
Reviewed-on: https://skia-review.googlesource.com/89541
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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Bug: skia:7436
Change-Id: I0fdbd458d4e2da53e587be27ac90fbb2d32584e5
Reviewed-on: https://skia-review.googlesource.com/89520
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
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It looks like we can specialize hot image shaders into their
own single stages for a good speedup on both x86 and ARM.
I've started here with bilerp_clamp_8888, and will
follow up with bgra and 565, and lowp versions of those,
and probably also the same for nearest neighbors.
All pixels are identical in GMs.
This time, rewrite the loop over sample points to be a little
friendlier to 32-bit x86 code generation. The previous version
created an object file indirection feature build_stages.py can't handle.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Android-Clang-NexusPlayer-CPU-Moorefield-x86-Release-All-Android,Test-Android-Clang-NexusPlayer-GPU-PowerVR-x86-Release-All-Android
Change-Id: I150b6af4a5b89e009dc04ca69e1857892e173deb
Reviewed-on: https://skia-review.googlesource.com/89180
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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Bug: skia:7436
Change-Id: I5131c7f1208f04e6145c0bc11454ef0c39ce8e2f
Reviewed-on: https://skia-review.googlesource.com/88426
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Yuqian Li <liyuqian@google.com>
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This is a reland of bc9f3499c345ce59f8cd3889c580fa75db54034b
Original change's description:
> remove bicubic clamp in SkImageShader
>
> We ought to be able to handle out-of-gamut colors now, whatever
> their provenance. Should be we can just not clamp here.
>
> Bug: skia:5733
>
> Change-Id: Icd9851543638fd81755afee2eac2347702b88e9f
> Reviewed-on: https://skia-review.googlesource.com/87000
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:5733
Change-Id: I66dafdb12abdb02e8677a6f6b18602a2fa3f5f8b
Reviewed-on: https://skia-review.googlesource.com/88760
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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This reverts commit bc9f3499c345ce59f8cd3889c580fa75db54034b.
Reason for revert: gotta be the reason for layout test issues.
Original change's description:
> remove bicubic clamp in SkImageShader
>
> We ought to be able to handle out-of-gamut colors now, whatever
> their provenance. Should be we can just not clamp here.
>
> Bug: skia:5733
>
> Change-Id: Icd9851543638fd81755afee2eac2347702b88e9f
> Reviewed-on: https://skia-review.googlesource.com/87000
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=mtklein@chromium.org,brianosman@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:5733
Change-Id: I3bccf494479b845210ee2a6824dcc32b89a93312
Reviewed-on: https://skia-review.googlesource.com/88423
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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Although Linux and Android will return NAN, iOS and some some Win10
devices would return undefined values.
This relands 82161 (with the fix mentioned above). The speedup is
a little less due to the additional temp < 0 check.
4.08% faster in gradient_conicalOutZero_clamp
6.83% faster in gradient_conical_clamp_shallow_dither
9.43% faster in gradient_conicalOutZero_clamp_3color
12.66% faster in gradient_conicalOut_clamp_hicolor
16.67% faster in gradient_conicalOut_clamp_3color
17.83% faster in gradient_conicalOut_clamp
and the speedup is further reduced because we break up the if with
two conditions into two ifs with single condition:
7.32% faster in gradient_conical_clamp_shallow_dither
8.00% faster in gradient_conicalOut_clamp_hicolor
8.57% faster in gradient_conicalOut_clamp
8.73% faster in gradient_conicalOut_clamp_3color
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Android-Clang-Nexus7-GPU-Tegra3-arm-Release-All-Android,Test-Android-Clang-Nexus7-GPU-Tegra3-arm-Debug-All-Android,Test-Mac-Clang-MacMini7.1-GPU-IntelIris5100-x86_64-Debug-All-CommandBuffer
Change-Id: I41fb8d97e31c577b52a200f0b883591c9bdc4d1c
Reviewed-on: https://skia-review.googlesource.com/84963
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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We ought to be able to handle out-of-gamut colors now, whatever
their provenance. Should be we can just not clamp here.
Bug: skia:5733
Change-Id: Icd9851543638fd81755afee2eac2347702b88e9f
Reviewed-on: https://skia-review.googlesource.com/87000
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
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This reverts commit 8a64e52a98d178be13fd137b3b3a3c6aff457d85.
Reason for revert:
Test-Android-Clang-NexusPlayer-CPU-Moorefield-x86-Release-All-Android
Test-Android-Clang-NexusPlayer-GPU-PowerVR-x86-Release-All-Android
Original change's description:
> attempt 2: add experimental bilerp_clamp_8888 stage
>
> It looks like we can specialize hot image shaders into their
> own single stages for a good speedup on both x86 and ARM.
>
> I've started here with bilerp_clamp_8888, and will
> follow up with bgra and 565, and lowp versions of those,
> and probably also the same for nearest neighbors.
>
> All pixels are identical in GMs.
>
> Change-Id: Ib5ed6e528efd9e3eed96ba67d02fbec2e8133a81
> Reviewed-on: https://skia-review.googlesource.com/86860
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Mike Klein <mtklein@chromium.org>
TBR=mtklein@chromium.org,liyuqian@google.com
Change-Id: I34409a7b4aee4fd54baee44f7fc53bd0982500fe
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/86601
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
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