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Commit message (
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Author
Age
*
Enforce gradient color stop monotonicity in ctor
Florin Malita
2017-11-03
*
Remove gradient onGetGLSLProcessorKey() overrides
Florin Malita
2017-11-03
*
Streamline legacy gradient color conversion
Florin Malita
2017-11-01
*
Gradient cleanup pass
Florin Malita
2017-11-01
*
Don't store legacy colors in gradient shaders
Florin Malita
2017-10-31
*
Add support for transfer functions to GrColorSpaceXform
Brian Osman
2017-10-31
*
Remove gradient SkFixed position records
Florin Malita
2017-10-30
*
Re-land: Stop using fixed point recs for gradient positioning info
Florin Malita
2017-10-28
*
Revert "Stop using fixed point recs for gradient positioning info"
Florin Malita
2017-10-26
*
Stop using fixed point recs for gradient positioning info
Florin Malita
2017-10-26
*
Tweak gradient shader code to avoid hangs on Tegra3
Brian Osman
2017-10-26
*
Delete GradientShaderCache
Florin Malita
2017-10-26
*
Stop using GradientShaderCache for gradient textures
Florin Malita
2017-10-25
*
Pass GrRenderTargetContext's GrColorSpaceInfo to SkShader and SkColorFilter.
Brian Salomon
2017-10-25
*
Remove unused (?) gradient context class
Brian Osman
2017-10-25
*
Remove GrColorSpaceXform from GrGradientEffect
Brian Osman
2017-10-25
*
Remove GradientShaderCache dither and paint alpha support
Florin Malita
2017-10-25
*
Avoid double-dithering of legacy/gpu gradients
Florin Malita
2017-10-24
*
Add clamped/unclamped xform to GrColorSpaceXform
Brian Osman
2017-10-20
*
make skmatrix getmapproc private
Cary Clark
2017-10-20
*
Simplify GrGradientEffect color handling
Brian Osman
2017-10-19
*
Avoid 2PtConical gradient flipping
Florin Malita
2017-10-19
*
Feed seed_shader() iota through a context pointer.
Mike Klein
2017-10-18
*
Remove trailing whitespace.
Ben Wagner
2017-10-09
*
initClassID no longer auto-allocates ids
Ethan Nicholas
2017-10-09
*
switched SkSL's temporary 'highfloat' type back to 'float'
Ethan Nicholas
2017-09-22
*
re-land of new SkSL precisions
Ethan Nicholas
2017-09-18
*
Delete the legacy linear gradient impl
Florin Malita
2017-09-18
*
Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...
Ethan Nicholas
2017-09-18
*
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
Ethan Nicholas
2017-09-15
*
make most of SkColorPriv.h private
Cary Clark
2017-09-15
*
Remove symmetric three stop special case
Brian Osman
2017-09-12
*
Add general three-stop analytic gradient shader
Brian Osman
2017-09-11
*
Rework GrSamplerParams to be more compact and use its own wrap mode enum.
Brian Salomon
2017-09-07
*
fold params into StageRec
Mike Reed
2017-08-29
*
Use the 4f impl for legacy/8888 linear gradients
Florin Malita
2017-08-29
*
Revert "Switched highp float to highfloat and mediump float to half."
Brian Salomon
2017-08-17
*
Switched highp float to highfloat and mediump float to half.
Ethan Nicholas
2017-08-16
*
Replace SkFAIL with SK_ABORT.
Ben Wagner
2017-08-16
*
Make GrFragmentProcessor be non-refcounted and use std::unique_ptr.
Brian Salomon
2017-08-11
*
use rasterpipeline for images if matrix is >= scale+translate
Mike Reed
2017-08-08
*
Remove unneeded GrGradientEffect Tegra3 workaround
Florin Malita
2017-08-08
*
Relocate gradient negative fract() workaround to GLSLCodeGenerator
Florin Malita
2017-08-08
*
Streamline GrGradientEffect mirror tiling
Florin Malita
2017-08-08
*
Consolidate GrGradientEffect analytical impls
Florin Malita
2017-08-08
*
Tiling support for GrGradientEffect kTwo_ColorType/kThree_ColorType
Florin Malita
2017-08-08
*
Avoid int overflow in LinearGradientContext::shade4_dx_clamp
Florin Malita
2017-08-07
*
clean up useage of SkFloatBits
Mike Reed
2017-08-07
*
Revert "Tiling support for GrGradientEffect kTwo_ColorType/kThree_ColorType"
Florin Malita
2017-08-05
*
Tiling support for GrGradientEffect kTwo_ColorType/kThree_ColorType
Florin Malita
2017-08-04
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