| Commit message (Collapse) | Author | Age |
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pre-CL before trying to add a hint-rect field to allow shaders to "optimize"
their stages for a given restriction in device space
- e.g. if the shader's intrinsic domain is contained, it won't need to tile/clamp
Bug: skia:
Change-Id: Ia2da557691da25f31e4b9e3f53c3bc6709b89083
Reviewed-on: https://skia-review.googlesource.com/40224
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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requires https://skia-review.googlesource.com/c/33180
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Bug: skia:
Change-Id: I226e120cc5aebe393bda8bc069e7927fdc981a0e
Reviewed-on: https://skia-review.googlesource.com/36800
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
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Bug: skia:
Change-Id: Ib269b5b9d79b055fe614aaacfd7e0d05d48f6085
Reviewed-on: https://skia-review.googlesource.com/33180
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
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Change-Id: I985e54a071338e99292a5aa2f42c92bc115b4008
Reviewed-on: https://skia-review.googlesource.com/32760
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
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Bug: skia:
Change-Id: I36112fe54c6f2d0965d0b88f0291d7ffe0902715
Reviewed-on: https://skia-review.googlesource.com/30480
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
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I meant to add these when removing the guard, but since we landed without
a guard, might as well do it now.
A couple of things exposed by these asserts:
1) we need to also catch perspective in local matrices
2) we need to disallow burst mode with perspective
Also tweak the predicate to hasPerspective() instead of explicit mask
check.
Change-Id: I099e5125fca52dccffca77c60fc800bbdf539b53
Reviewed-on: https://skia-review.googlesource.com/22483
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
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Consolidate all shader impls under src/shaders/.
(reland of https://skia-review.googlesource.com/c/17927/)
Change-Id: I7918bdc1aafe842ed194412ba95b9ae53a2ec1d7
Reviewed-on: https://skia-review.googlesource.com/18146
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
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This reverts commit fabe0b26d05624ce7374f6ca89bd66df6142534e.
Reason for revert: Last android roll failed with "external/skia/src/effects/SkGaussianEdgeShader.h:11:10: fatal error: 'SkShaderBase.h' file not found"
Original change's description:
> Relocate shaders to own dir
>
> Consolidate all shader impls under src/shaders/.
>
> Change-Id: I450e37541214704c1ad9e379d9d753b7cc62fac3
> Reviewed-on: https://skia-review.googlesource.com/17927
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Herb Derby <herb@google.com>
>
TBR=mtklein@google.com,herb@google.com,fmalita@chromium.org,reed@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Change-Id: Idbb2b75053969df1dad9d8ce0217cd39189b9ddb
Reviewed-on: https://skia-review.googlesource.com/18020
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
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Consolidate all shader impls under src/shaders/.
Change-Id: I450e37541214704c1ad9e379d9d753b7cc62fac3
Reviewed-on: https://skia-review.googlesource.com/17927
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
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