| Commit message (Collapse) | Author | Age |
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The current include-what-you-use with current clang is much less
noisy and more useful than it has been in the past. This change
introduces a few IWYU directives (which are helpful documentation for
humans as well) and fixes a few sets of includes.
Review URL: https://codereview.chromium.org/1207893002
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now with serialization registration
This reverts commit 5bd055c0386499f2dc8c66173a7534b75af602bf.
BUG=skia:
TBR=
Review URL: https://codereview.chromium.org/970753002
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(patchset #2 id:20001 of https://codereview.chromium.org/860583002/)
SkAvoidXfermode has been moved into Android, so it is safe to remove.
Review URL: https://codereview.chromium.org/890893003
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https://codereview.chromium.org/860583002/)
Reason for revert:
Breaking Android framework build, which still uses AvoidXfermode. (failure shown here: https://android-build.storage.googleapis.com/builds/git_master-skia-linux-razor-userdebug/1689202/565b76b4bd8cc2ffd5aeb37e524f6a35e9b8791995d6e8c719a3a6d83aece936/logs/build_error.log?Signature=lHYyiconR%2BoTzY9ILAKlaUm6nFnpJQPTI4XUei1ZccBRyz6PxspCNvYCDO5za92yZSoy9refHT7uh2Hxlxew1ZBePxKCp2nnwJB7a%2B403kiHMHHawjecsbPnTE9QNNO8XMoqAjujcAplorhwsIBZYOCxb%2Bo5010BCfzTd%2F8GFa8%3D&Expires=1421764644&GoogleAccessId=701025073339-mqn0q2nvir9iurm6q5d00tdv7blbgvjr%40developer.gserviceaccount.com)
Here is the Java class that uses it: https://cs.corp.google.com/#android/frameworks/base/graphics/java/android/graphics/AvoidXfermode.java&sq=package:android
It has been deprecated. The glue code (which actually references the Skia file) is here: https://cs.corp.google.com/#android/frameworks/base/core/jni/android/graphics/Xfermode.cpp&q=Xfermode.cpp&sq=package:android
Mike suggested we move the implementation into Android, which is fine with me.
Original issue's description:
> remove unused SkAvoidXfermode
>
> BUG=skia:
> TBR=
> NOTRY=True
>
> Committed: https://skia.googlesource.com/skia/+/2d02df7a9a50217dac8c1d11681832a927ed79ce
TBR=bsalomon@google.com,reed@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/822953003
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BUG=skia:
TBR=
NOTRY=True
Review URL: https://codereview.chromium.org/860583002
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Like all our other SK_DECLARE_STATIC_*, it's usually not a thread-safe
thing to put inside a function. Adding namespace {} prevents that
syntactically.
Needs https://codereview.chromium.org/841263004/ to land first.
BUG=chromium:447890
No public API changes.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/806473006
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BUG=skia:
TBR=
Review URL: https://codereview.chromium.org/813513003
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Included in this cl is support for 3D textures.
BUG=skia:
Review URL: https://codereview.chromium.org/580863004
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factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc).
Refactoring pattern:
1. guard the existing constructor(readbuffer) with the legacy build-flag
2. If you are a instancable subclass, implement CreateProc(readbuffer) to create a new instances from the buffer params (or return NULL).
If you're a shader subclass
1. You must read/write the local matrix if your class accepts that in its factory/constructor, else ignore it.
R=robertphillips@google.com, mtklein@google.com, senorblanco@google.com, senorblanco@chromium.org, sugoi@chromium.org
Author: reed@google.com
Review URL: https://codereview.chromium.org/395603002
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TBR=
Author: reed@google.com
Review URL: https://codereview.chromium.org/462013002
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Use SK_DECLARE_UNFLATTENABLE_OBJECT if the subclass should not be directly instantiated.
TBR=
Author: reed@google.com
Review URL: https://codereview.chromium.org/399383007
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TBR=
Author: reed@google.com
Review URL: https://codereview.chromium.org/387313004
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If I can "inline" MallocPixelRef unflatten, then I think we can delete this code. The only caller today should be unflattening in the legacy path for bitmaps.
R=robertphillips@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/320873003
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Now that we have SkResizeImageFilter, and the bicubic
resizing is part of skia proper, there's no need for a
specialized image filter.
BUG=skia:
R=bsalomon@google.com
Author: senorblanco@chromium.org
Review URL: https://codereview.chromium.org/357793002
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From here on out, use SkDecodingImageGenerator+SkDiscardablePixelRef.
R=scroggo@google.com
Review URL: https://codereview.chromium.org/100183002
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1 Remove atExit feature: clients can do it just as well as SkOnce can.
2 Remove support for functors: no one but the unit test did that.
3 Remove support for unused non-static SkOnceFlag (no SK_ONCE_INIT).
4 Add SkOnce variants for no-arg functions so we're not forced to pass dummy values all the time.
5 Merge SkSpinlock and SkOnceFlag, making all members private.
6 More notes about memory barriers, adding an acquire load after acquiring the spinlock.
BUG=skia:
R=bungeman@google.com, mtklein@google.com, reed@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/302083003
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git-svn-id: http://skia.googlecode.com/svn/trunk@14705 2bbb7eff-a529-9590-31e7-b0007b416f81
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This reverts commit b1d702a43b07934f5b001b1b09db2c57ede909a1.
TBR=scroggo@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/279903002
git-svn-id: http://skia.googlecode.com/svn/trunk@14702 2bbb7eff-a529-9590-31e7-b0007b416f81
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This CL adds an SkPictureShader class to support SkPicture-based
patterns.
The implementation renders the picture into an SkBitmap tile and then
delegates to SkBitmapProcShader for the actual operation.
R=bsalomon@google.com, reed@google.com, robertphillips@google.com
Committed: http://code.google.com/p/skia/source/detail?r=14085
Author: fmalita@chromium.org
Review URL: https://codereview.chromium.org/221923007
git-svn-id: http://skia.googlecode.com/svn/trunk@14092 2bbb7eff-a529-9590-31e7-b0007b416f81
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Its functionality has been subsumed by SkMatrixImageFilter, and it's no longer
used in Blink.
BUG=skia:
R=bsalomon@google.com
Author: senorblanco@chromium.org
Review URL: https://codereview.chromium.org/222923005
git-svn-id: http://skia.googlecode.com/svn/trunk@14073 2bbb7eff-a529-9590-31e7-b0007b416f81
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This will be used in Blink to accommodate matrices that contain
rotation or shearing. This is a generalization of SkResizeImageFilter,
so I've replaced all uses of SkResizeImageFilter in Skia. (It might be
easier to review by diffing it with SkResizeImageFilter, too.)
R=reed@google.com
Review URL: https://codereview.chromium.org/211103006
git-svn-id: http://skia.googlecode.com/svn/trunk@13941 2bbb7eff-a529-9590-31e7-b0007b416f81
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Fixed a few issues while attempting to use the new
serialization path for SkPicture inside a fuzzer:
- SkReadBuffer and SkValidatingReadBuffer both had a fReader
member instead of sharing the same member, which leads to
problems if a base class function is used
- In SkPicture, a header is now written as a single chunk of
data, so it also has to be read as a single chunk of data
- In the SkPicturePlayback destructor, a bad deserialization
would lead to a crash if we don't safely unref fOpData
- Also in SkPicturePlayback, if we only use a ReadBuffer for
the whole deserialization, additional tags must be added to
parseBufferTag()
- SkValidatingReadBuffer::readBitmap() was broken, but this
path wasn't usen't since the only use case for
SkValidatingReadBuffer is currently image filters and
bitmaps are unflattened as part of the deserialization of
SkBitmapSource
- SkPictureImageFilter was not deserializable. Added it to
SkGlobalInitialization*
- Added a test that exercises the SkPicture serialization /
deserialization code
BUG=skia:
R=senorblanco@google.com, senorblanco@chromium.org, reed@google.com, robertphillips@google.com
Author: sugoi@chromium.org
Review URL: https://codereview.chromium.org/195223003
git-svn-id: http://skia.googlecode.com/svn/trunk@13764 2bbb7eff-a529-9590-31e7-b0007b416f81
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in SVG filter effects, which specifies the required size for intermediate processing buffers. In order to make this work, we need to render the primitive at the given resolution (doable at the callsite in Blink), and then to resize the result to the actual on-screen size. The latter is where this filter comes in.
It simply applies a scaling factor (and the current CTM) to its input, and draws its input bitmap at that size.
R=reed@google.com
Committed: https://code.google.com/p/skia/source/detail?r=13077
Reverted: https://code.google.com/p/skia/source/detail?r=13078
BUG=
Review URL: https://codereview.chromium.org/136863006
git-svn-id: http://skia.googlecode.com/svn/trunk@13082 2bbb7eff-a529-9590-31e7-b0007b416f81
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I made it as simple as possible. The impact seems minimal and it should do what's necessary to make this code secure.
BUG=
Committed: http://code.google.com/p/skia/source/detail?r=11247
R=reed@google.com, scroggo@google.com, djsollen@google.com, sugoi@google.com, bsalomon@google.com, mtklein@google.com, senorblanco@google.com, senorblanco@chromium.org
Author: sugoi@chromium.org
Review URL: https://codereview.chromium.org/23021015
git-svn-id: http://skia.googlecode.com/svn/trunk@11922 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=
R=reed@google.com
Author: mtklein@google.com
Review URL: https://codereview.chromium.org/27392002
git-svn-id: http://skia.googlecode.com/svn/trunk@11791 2bbb7eff-a529-9590-31e7-b0007b416f81
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factories)
BUG=
R=scroggo@google.com
Review URL: https://codereview.chromium.org/26606004
git-svn-id: http://skia.googlecode.com/svn/trunk@11762 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=
R=mtklein@google.com
Review URL: https://codereview.chromium.org/27208002
git-svn-id: http://skia.googlecode.com/svn/trunk@11759 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=
R=mtklein@google.com
Review URL: https://codereview.chromium.org/26928002
git-svn-id: http://skia.googlecode.com/svn/trunk@11754 2bbb7eff-a529-9590-31e7-b0007b416f81
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Possibly the shortest-lived Skia feature, SkLumaXfermode is now replaced
by a color filter implementation (SkLumaColorFilter). All known existing
clients (Blink) have been converted.
R=reed@google.com
Author: fmalita@chromium.org
Review URL: https://codereview.chromium.org/26916002
git-svn-id: http://skia.googlecode.com/svn/trunk@11750 2bbb7eff-a529-9590-31e7-b0007b416f81
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Adding a color filter luma implementation. The plan is to convert
existing clients and then deprecate SkLumaXfermode.
R=bsalomon@google.com, reed@google.com, robertphillips@google.com
Author: fmalita@chromium.org
Review URL: https://codereview.chromium.org/25453004
git-svn-id: http://skia.googlecode.com/svn/trunk@11636 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=
R=bsalomon@google.com
Review URL: https://codereview.chromium.org/24764003
git-svn-id: http://skia.googlecode.com/svn/trunk@11477 2bbb7eff-a529-9590-31e7-b0007b416f81
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This is a patch by Andrei Parvu <parvu@adobe.com> (Adobe CLA signer).
Original CL/review: https://codereview.chromium.org/24078006/
GM:lumamode will need rebaselining after landing this.
---
In order to use CSS luminance masking, we need to be able to create an
instance of SkLumaXfermode which can receive a kSrcOver mode, and applies
that mode after converting the source using the luminance-to-alpha
coefficients.
BUG=289420
R=reed@google.com
Review URL: https://codereview.chromium.org/23710053
git-svn-id: http://skia.googlecode.com/svn/trunk@11312 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=
R=reed@google.com, scroggo@google.com, djsollen@google.com, mtklein@google.com
Author: sugoi@chromium.org
Review URL: https://chromiumcodereview.appspot.com/23444005
git-svn-id: http://skia.googlecode.com/svn/trunk@11110 2bbb7eff-a529-9590-31e7-b0007b416f81
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This adds kSrcInLum_Mode and kDstInLum_Mode, to support CSS and SVG luminance masks (http://www.w3.org/TR/css-masking/#MaskValues , http://www.w3.org/TR/SVG/masking.html#Masking ).
The transfer coefficient is computed according to http://www.w3.org/TR/2011/REC-SVG11-20110816/filters.html#feColorMatrixElement "luminance-to-alpha":
luma = 0.2125 * r + 0.7154 * g + 0.0721 * b
R=bsalomon@google.com, reed@google.com, robertphillips@google.com, vandebo@chromium.org
Author: fmalita@chromium.org
Review URL: https://chromiumcodereview.appspot.com/22918012
git-svn-id: http://skia.googlecode.com/svn/trunk@10887 2bbb7eff-a529-9590-31e7-b0007b416f81
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GM imagefiltersbase will need rebaselining after this change
R=senorblanco@chromium.org
Committed: https://code.google.com/p/skia/source/detail?r=10583
Review URL: https://codereview.chromium.org/22258005
git-svn-id: http://skia.googlecode.com/svn/trunk@10626 2bbb7eff-a529-9590-31e7-b0007b416f81
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In http://crrev.com/21154002, SkComposeImageFilter will be used
outside of tests. Consequently, this moves SkComposeImageFilter from
SkTestImageFilters.{h, cpp} into its own {.h, .cpp} files.
BUG=181613
R=senorblanco@chromium.org
Author: ajuma@chromium.org
Review URL: https://chromiumcodereview.appspot.com/22438003
git-svn-id: http://skia.googlecode.com/svn/trunk@10591 2bbb7eff-a529-9590-31e7-b0007b416f81
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subsumed by SkXfermodeImageFilter.
R=robertphillips@google.com
Review URL: https://codereview.chromium.org/21404002
git-svn-id: http://skia.googlecode.com/svn/trunk@10482 2bbb7eff-a529-9590-31e7-b0007b416f81
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SkXfermode::asNewEffectOrCoeffs(), to add an optional background texture.
For the raster path, we do a straightforward 2-pass method: draw background, then composite the foreground over it.
For the GPU path, if the xfermode can be expressed as an effect, we build an effect with the background texture incorporated, then do a single-pass draw fetching both foreground and background textures, and compositing to the result. If the xfermode is expressed as src/dst coefficients, we do a 2-pass draw as in the raster path and use fixed-function blending.
R=bsalomon@google.com, reed@google.com
Review URL: https://codereview.chromium.org/16125008
git-svn-id: http://skia.googlecode.com/svn/trunk@9373 2bbb7eff-a529-9590-31e7-b0007b416f81
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exposed via asNewEffectOrCoeff().
Doing it this way required modifying the arithmode GM to use saveLayer()/restore() rather than creating an offscreen SkBitmap, since otherwise the compositing is always done in raster mode. Fixing that in turn exposed that SkArithmeticMode did not work in Picture mode, since it wasn't flattenable. Made it so.
Note: this will require rebaselining the arithmode GM (again).
R=bsalomon@google.com, reed@google.com
Originally committed: https://code.google.com/p/skia/source/detail?r=9324
Reverted: https://code.google.com/p/skia/source/detail?r=9325
Review URL: https://codereview.chromium.org/16064002
git-svn-id: http://skia.googlecode.com/svn/trunk@9330 2bbb7eff-a529-9590-31e7-b0007b416f81
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GrEffect exposed via asNewEffectOrCoeff()."
This reverts commit b8ffe17b5c684f9cfff02285f27e6aa1f75c9b53.
TBR=robertphillips
Review URL: https://codereview.chromium.org/16115007
git-svn-id: http://skia.googlecode.com/svn/trunk@9325 2bbb7eff-a529-9590-31e7-b0007b416f81
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exposed via asNewEffectOrCoeff().
Doing it this way required modifying the arithmode GM to use saveLayer()/restore() rather than creating an offscreen SkBitmap, since otherwise the compositing is always done in raster mode. Fixing that in turn exposed that SkArithmeticMode did not work in Picture mode, since it wasn't flattenable. Made it so.
Note: this will require rebaselining the arithmode GM (again).
R=bsalomon@google.com, reed@google.com
Review URL: https://codereview.chromium.org/16064002
git-svn-id: http://skia.googlecode.com/svn/trunk@9324 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=
Review URL: https://codereview.chromium.org/15737004
git-svn-id: http://skia.googlecode.com/svn/trunk@9234 2bbb7eff-a529-9590-31e7-b0007b416f81
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This cl contains the code for CPU generation of noise.
TEST:Added 'perlinnoise' gm
Review URL: https://codereview.chromium.org/13094003
git-svn-id: http://skia.googlecode.com/svn/trunk@8541 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@8378 2bbb7eff-a529-9590-31e7-b0007b416f81
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This cl contains the code for both CPU and GPU generation of noise. Both
codepaths yield equivalent results.
TEST:Added 'perlinnoise' gm
Review URL: https://codereview.chromium.org/13047005
git-svn-id: http://skia.googlecode.com/svn/trunk@8371 2bbb7eff-a529-9590-31e7-b0007b416f81
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Landing patchset 7 from https://codereview.appspot.com/7374052 for dml@google.com
Review URL: https://codereview.chromium.org/12533009
git-svn-id: http://skia.googlecode.com/svn/trunk@8034 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@8001 2bbb7eff-a529-9590-31e7-b0007b416f81
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Imported from https://codereview.appspot.com/7374052/ on behalf of dml@google.com
Review URL: https://codereview.chromium.org/12466008
git-svn-id: http://skia.googlecode.com/svn/trunk@8000 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/7228071
git-svn-id: http://skia.googlecode.com/svn/trunk@7514 2bbb7eff-a529-9590-31e7-b0007b416f81
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Implement a bicubic resampling image filter, with raster and GPU backends.
In order to get this to work on the GPU side, I had to modify the width and height of the drawn texture in drawSprite() and drawDevice() to use the filtered texture's dimensions, instead of the source texture. (This wasn't a problem before since all other image filters produce results the same dimensions as their input texture.)
For now, this implementation only does axis-aligned scaling (same as the Lanczos-3 implementation in Chrome). It's also done for correctness and clarity, not speed, so there are lots of opportunities for speedups.
Committed: https://code.google.com/p/skia/source/detail?r=7275
Review URL: https://codereview.appspot.com/7033049
git-svn-id: http://skia.googlecode.com/svn/trunk@7287 2bbb7eff-a529-9590-31e7-b0007b416f81
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