| Commit message (Collapse) | Author | Age |
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The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
This CL's base was the CL for GPU handling: https://codereview.chromium.org/2043393002/
What this CL includes:
- A refactor of the SkLightingShader context's code that deals with reading normals off of a normal map. This is now abstracted out into a NormalSource::Provider class that the context uses.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2050773002
Committed: https://skia.googlesource.com/skia/+/790a70118327a129cb6b48fabe80f4e184c1e67c
Review-Url: https://codereview.chromium.org/2050773002
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(patchset #13 id:240001 of https://codereview.chromium.org/2050773002/ )
Reason for revert:
GMs are crashing on Windows Test trybots
Original issue's description:
> SkLightingShader normal vector CPU computation refactor.
>
> The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
>
> This CL's base was the CL for GPU handling: https://codereview.chromium.org/2043393002/
>
> What this CL includes:
>
> - A refactor of the SkLightingShader context's code that deals with reading normals off of a normal map. This is now abstracted out into a NormalSource::Provider class that the context uses.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2050773002
>
> Committed: https://skia.googlesource.com/skia/+/790a70118327a129cb6b48fabe80f4e184c1e67c
TBR=egdaniel@google.com,reed@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2101653002
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The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
This CL's base was the CL for GPU handling: https://codereview.chromium.org/2043393002/
What this CL includes:
- A refactor of the SkLightingShader context's code that deals with reading normals off of a normal map. This is now abstracted out into a NormalSource::Provider class that the context uses.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2050773002
Review-Url: https://codereview.chromium.org/2050773002
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was just created early on as a test filter
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2094083002
TBR=
Review-Url: https://codereview.chromium.org/2094083002
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The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
What this CL includes:
- Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.
- Encapsulates this new fragment processor on a new class NormalMapSource.
- Created a NormalSource abstraction that will interface with SkLightingShader.
- Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002
Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
Committed: https://skia.googlesource.com/skia/+/a7d1e2a57aef2aa4913d4380646d60bbab761318
Review-Url: https://codereview.chromium.org/2043393002
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(patchset #9 id:160001 of https://codereview.chromium.org/2043393002/ )
Reason for revert:
break deps roll
Original issue's description:
> Refactoring of GPU NormalMap handling out into its own class.
>
> The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
>
> What this CL includes:
>
> - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.
>
> - Encapsulates this new fragment processor on a new class NormalMapSource.
>
> - Created a NormalSource abstraction that will interface with SkLightingShader.
>
> - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002
>
> Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
> Committed: https://skia.googlesource.com/skia/+/a7d1e2a57aef2aa4913d4380646d60bbab761318
TBR=reed@google.com,dvonbeck@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2068983005
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The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
What this CL includes:
- Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.
- Encapsulates this new fragment processor on a new class NormalMapSource.
- Created a NormalSource abstraction that will interface with SkLightingShader.
- Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002
Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
Review-Url: https://codereview.chromium.org/2043393002
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(patchset #7 id:120001 of https://codereview.chromium.org/2043393002/ )
Reason for revert:
Breaking build and deps roll. Need to move include of SkBitmapProcShader in SkLightingShader.cpp from gpu include list to general list.
Original issue's description:
> Refactoring of GPU NormalMap handling out into its own class.
>
> The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
>
> What this CL includes:
>
> - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.
>
> - Encapsulates this new fragment processor on a new class NormalMapSource.
>
> - Created a NormalSource abstraction that will interface with SkLightingShader.
>
> - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002
>
> Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
TBR=reed@google.com,dvonbeck@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2062133004
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The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
What this CL includes:
- Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.
- Encapsulates this new fragment processor on a new class NormalMapSource.
- Created a NormalSource abstraction that will interface with SkLightingShader.
- Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002
Review-Url: https://codereview.chromium.org/2043393002
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This fixes one of the zillions of serialize-8888 backlisted tests.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1868453003
Review URL: https://codereview.chromium.org/1868453003
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1853103005
Review URL: https://codereview.chromium.org/1853103005
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1667663004
Review URL: https://codereview.chromium.org/1667663004
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GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1648933002
Review URL: https://codereview.chromium.org/1648933002
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GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1649503002
Review URL: https://codereview.chromium.org/1649503002
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This relies on the Chromium CL https://codereview.chromium.org/1610573004/ (Replace use of SkLerpXfermode with SkArithmeticMode)
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1611633002
Review URL: https://codereview.chromium.org/1611633002
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Chrome will be changed to just inherit our files, with no need to have their own copy. see https://codereview.chromium.org/1581533007/
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1580873002
Review URL: https://codereview.chromium.org/1580873002
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This is no longer used (as of http://crrev.com/368929).
BUG=skia:4780
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1575233004
Review URL: https://codereview.chromium.org/1575233004
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BUG=skia:4791
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1577073002
Review URL: https://codereview.chromium.org/1577073002
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This implements SkPaintImageFilter, and is intended to replace
SkRectShaderImageFilter. By allowing a paint and not just a
shader as input, this allows consumers to control dithering.
BUG=skia:4780
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1556553002
Review URL: https://codereview.chromium.org/1556553002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1556693003
Review URL: https://codereview.chromium.org/1562193002
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https://gold.skia.org/diff?test=image-shader&left=8807a80c69a5d565821432fe6a7b74ec&top=80222191bf0768b0fc62c8e05b58fb5f
https://gold.skia.org/diff?test=imagealphathreshold&left=fc3fbbfbd1b1e7ec1c33c00c6c22b9a8&top=493096aac6f44b91cd6522c6049d5a56
BUG=skia:4613
Review URL: https://codereview.chromium.org/1499443002
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To avoid breaking existing SKPs, add a deserialization stub which
unflattens SkBitmapSource records to SkImageSources.
R=reed@google.com,mtklein@google.com,robertphillips@google.com
Review URL: https://codereview.chromium.org/1363913002
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Blink is migrating away from SkBitmaps, so we need an SkImage-based
SkImageFilter source. This is pretty much a 1-1 equivalent of
SkBitmapSource.
To avoid duplication, relocate the SkImage deserialization logic
from SkPictureData to SkReadBuffer.
R=reed@google.com,robertphillips@google.com,senorblanco@chromium.org
Review URL: https://codereview.chromium.org/1343703005
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This also:
makes the SkLightingShader handle normal maps where the rects aren't aligned between the diffuse and normal maps.
adds a light aggregating class (Lights) to SkLightingShader (along with a Builder nested class).
Split out of https://codereview.chromium.org/1261433009/ (Add SkCanvas::drawLitAtlas call)
Committed: https://skia.googlesource.com/skia/+/45b59ed6e4e231814dbdb9f707b3d2a7ee50de84
Review URL: https://codereview.chromium.org/1291783003
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This reverts commit 45b59ed6e4e231814dbdb9f707b3d2a7ee50de84.
TBR=herb@google.com
Review URL: https://codereview.chromium.org/1304673002
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This also:
makes the SkLightingShader handle normal maps where the rects aren't aligned between the diffuse and normal maps.
adds a light aggregating class (Lights) to SkLightingShader (along with a Builder nested class).
Split out of https://codereview.chromium.org/1261433009/ (Add SkCanvas::drawLitAtlas call)
Review URL: https://codereview.chromium.org/1291783003
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Fix:
PM component swizzling on Macs
Serialization
Review URL: https://codereview.chromium.org/1270533003
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The current include-what-you-use with current clang is much less
noisy and more useful than it has been in the past. This change
introduces a few IWYU directives (which are helpful documentation for
humans as well) and fixes a few sets of includes.
Review URL: https://codereview.chromium.org/1207893002
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now with serialization registration
This reverts commit 5bd055c0386499f2dc8c66173a7534b75af602bf.
BUG=skia:
TBR=
Review URL: https://codereview.chromium.org/970753002
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(patchset #2 id:20001 of https://codereview.chromium.org/860583002/)
SkAvoidXfermode has been moved into Android, so it is safe to remove.
Review URL: https://codereview.chromium.org/890893003
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https://codereview.chromium.org/860583002/)
Reason for revert:
Breaking Android framework build, which still uses AvoidXfermode. (failure shown here: https://android-build.storage.googleapis.com/builds/git_master-skia-linux-razor-userdebug/1689202/565b76b4bd8cc2ffd5aeb37e524f6a35e9b8791995d6e8c719a3a6d83aece936/logs/build_error.log?Signature=lHYyiconR%2BoTzY9ILAKlaUm6nFnpJQPTI4XUei1ZccBRyz6PxspCNvYCDO5za92yZSoy9refHT7uh2Hxlxew1ZBePxKCp2nnwJB7a%2B403kiHMHHawjecsbPnTE9QNNO8XMoqAjujcAplorhwsIBZYOCxb%2Bo5010BCfzTd%2F8GFa8%3D&Expires=1421764644&GoogleAccessId=701025073339-mqn0q2nvir9iurm6q5d00tdv7blbgvjr%40developer.gserviceaccount.com)
Here is the Java class that uses it: https://cs.corp.google.com/#android/frameworks/base/graphics/java/android/graphics/AvoidXfermode.java&sq=package:android
It has been deprecated. The glue code (which actually references the Skia file) is here: https://cs.corp.google.com/#android/frameworks/base/core/jni/android/graphics/Xfermode.cpp&q=Xfermode.cpp&sq=package:android
Mike suggested we move the implementation into Android, which is fine with me.
Original issue's description:
> remove unused SkAvoidXfermode
>
> BUG=skia:
> TBR=
> NOTRY=True
>
> Committed: https://skia.googlesource.com/skia/+/2d02df7a9a50217dac8c1d11681832a927ed79ce
TBR=bsalomon@google.com,reed@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/822953003
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BUG=skia:
TBR=
NOTRY=True
Review URL: https://codereview.chromium.org/860583002
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Like all our other SK_DECLARE_STATIC_*, it's usually not a thread-safe
thing to put inside a function. Adding namespace {} prevents that
syntactically.
Needs https://codereview.chromium.org/841263004/ to land first.
BUG=chromium:447890
No public API changes.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/806473006
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BUG=skia:
TBR=
Review URL: https://codereview.chromium.org/813513003
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Included in this cl is support for 3D textures.
BUG=skia:
Review URL: https://codereview.chromium.org/580863004
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factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc).
Refactoring pattern:
1. guard the existing constructor(readbuffer) with the legacy build-flag
2. If you are a instancable subclass, implement CreateProc(readbuffer) to create a new instances from the buffer params (or return NULL).
If you're a shader subclass
1. You must read/write the local matrix if your class accepts that in its factory/constructor, else ignore it.
R=robertphillips@google.com, mtklein@google.com, senorblanco@google.com, senorblanco@chromium.org, sugoi@chromium.org
Author: reed@google.com
Review URL: https://codereview.chromium.org/395603002
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TBR=
Author: reed@google.com
Review URL: https://codereview.chromium.org/462013002
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Use SK_DECLARE_UNFLATTENABLE_OBJECT if the subclass should not be directly instantiated.
TBR=
Author: reed@google.com
Review URL: https://codereview.chromium.org/399383007
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TBR=
Author: reed@google.com
Review URL: https://codereview.chromium.org/387313004
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If I can "inline" MallocPixelRef unflatten, then I think we can delete this code. The only caller today should be unflattening in the legacy path for bitmaps.
R=robertphillips@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/320873003
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Now that we have SkResizeImageFilter, and the bicubic
resizing is part of skia proper, there's no need for a
specialized image filter.
BUG=skia:
R=bsalomon@google.com
Author: senorblanco@chromium.org
Review URL: https://codereview.chromium.org/357793002
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From here on out, use SkDecodingImageGenerator+SkDiscardablePixelRef.
R=scroggo@google.com
Review URL: https://codereview.chromium.org/100183002
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1 Remove atExit feature: clients can do it just as well as SkOnce can.
2 Remove support for functors: no one but the unit test did that.
3 Remove support for unused non-static SkOnceFlag (no SK_ONCE_INIT).
4 Add SkOnce variants for no-arg functions so we're not forced to pass dummy values all the time.
5 Merge SkSpinlock and SkOnceFlag, making all members private.
6 More notes about memory barriers, adding an acquire load after acquiring the spinlock.
BUG=skia:
R=bungeman@google.com, mtklein@google.com, reed@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/302083003
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git-svn-id: http://skia.googlecode.com/svn/trunk@14705 2bbb7eff-a529-9590-31e7-b0007b416f81
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This reverts commit b1d702a43b07934f5b001b1b09db2c57ede909a1.
TBR=scroggo@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/279903002
git-svn-id: http://skia.googlecode.com/svn/trunk@14702 2bbb7eff-a529-9590-31e7-b0007b416f81
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This CL adds an SkPictureShader class to support SkPicture-based
patterns.
The implementation renders the picture into an SkBitmap tile and then
delegates to SkBitmapProcShader for the actual operation.
R=bsalomon@google.com, reed@google.com, robertphillips@google.com
Committed: http://code.google.com/p/skia/source/detail?r=14085
Author: fmalita@chromium.org
Review URL: https://codereview.chromium.org/221923007
git-svn-id: http://skia.googlecode.com/svn/trunk@14092 2bbb7eff-a529-9590-31e7-b0007b416f81
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Its functionality has been subsumed by SkMatrixImageFilter, and it's no longer
used in Blink.
BUG=skia:
R=bsalomon@google.com
Author: senorblanco@chromium.org
Review URL: https://codereview.chromium.org/222923005
git-svn-id: http://skia.googlecode.com/svn/trunk@14073 2bbb7eff-a529-9590-31e7-b0007b416f81
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This will be used in Blink to accommodate matrices that contain
rotation or shearing. This is a generalization of SkResizeImageFilter,
so I've replaced all uses of SkResizeImageFilter in Skia. (It might be
easier to review by diffing it with SkResizeImageFilter, too.)
R=reed@google.com
Review URL: https://codereview.chromium.org/211103006
git-svn-id: http://skia.googlecode.com/svn/trunk@13941 2bbb7eff-a529-9590-31e7-b0007b416f81
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Fixed a few issues while attempting to use the new
serialization path for SkPicture inside a fuzzer:
- SkReadBuffer and SkValidatingReadBuffer both had a fReader
member instead of sharing the same member, which leads to
problems if a base class function is used
- In SkPicture, a header is now written as a single chunk of
data, so it also has to be read as a single chunk of data
- In the SkPicturePlayback destructor, a bad deserialization
would lead to a crash if we don't safely unref fOpData
- Also in SkPicturePlayback, if we only use a ReadBuffer for
the whole deserialization, additional tags must be added to
parseBufferTag()
- SkValidatingReadBuffer::readBitmap() was broken, but this
path wasn't usen't since the only use case for
SkValidatingReadBuffer is currently image filters and
bitmaps are unflattened as part of the deserialization of
SkBitmapSource
- SkPictureImageFilter was not deserializable. Added it to
SkGlobalInitialization*
- Added a test that exercises the SkPicture serialization /
deserialization code
BUG=skia:
R=senorblanco@google.com, senorblanco@chromium.org, reed@google.com, robertphillips@google.com
Author: sugoi@chromium.org
Review URL: https://codereview.chromium.org/195223003
git-svn-id: http://skia.googlecode.com/svn/trunk@13764 2bbb7eff-a529-9590-31e7-b0007b416f81
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in SVG filter effects, which specifies the required size for intermediate processing buffers. In order to make this work, we need to render the primitive at the given resolution (doable at the callsite in Blink), and then to resize the result to the actual on-screen size. The latter is where this filter comes in.
It simply applies a scaling factor (and the current CTM) to its input, and draws its input bitmap at that size.
R=reed@google.com
Committed: https://code.google.com/p/skia/source/detail?r=13077
Reverted: https://code.google.com/p/skia/source/detail?r=13078
BUG=
Review URL: https://codereview.chromium.org/136863006
git-svn-id: http://skia.googlecode.com/svn/trunk@13082 2bbb7eff-a529-9590-31e7-b0007b416f81
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