| Commit message (Collapse) | Author | Age |
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out/Release/nanobench --match Lattice --config gpu --ms 3000
3.42ms -> 17.2us
For reference, a loop over drawBitmapRects (which is what
Android currently does) is about 13us.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2205273003
Review-Url: https://codereview.chromium.org/2205273003
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The specified image/bitmap is divided into rects, which
can be draw stretched, shrunk, or at a fixed size. Will be
used by Android to draw 9patch (which are acutally N-patch)
images.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1992283002
Review-Url: https://codereview.chromium.org/1992283002
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Most call-sites that used it just took its bounds, so it was trivial to convert them
to get the bounds of the RasterClip. Two clients wanted the actual region:
1. layeriter for android
2. pdf
Android already only has BW clips, so should be safe.
PDF now overrides its clip methods to ensure that all clips are BW.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1925693002
Review URL: https://codereview.chromium.org/1925693002
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Motivation: this simplifies implementation at the device level.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1812063002
Review URL: https://codereview.chromium.org/1812063002
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