Commit message (Collapse) | Author | Age | |
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* | SkPDF: Re-use Jpeg Image Shaders | Hal Canary | 2017-07-18 |
| | | | | | | | | | | | | | | | Also, de-dup shader better. - SkBitmapKeyFromImage function factors out image de-dup code. - SkPDFUtils::ToBitmap funtion factors out to-bitmap code - make_image_shader function now takes Image rather than Bitmap. All tests render the same. Some are significantly smaller PDFs. Change-Id: Id8dd36b31c8e573f44a5e9f6058d5a1d622b6385 Reviewed-on: https://skia-review.googlesource.com/24081 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Hal Canary <halcanary@google.com> | ||
* | SkPDF: simplify drawImage/Bitmap/Sprite code. | Hal Canary | 2017-07-12 |
- SkImageSubset becomes SkKeyedImage - SkPDFCanvas::onDraw{Bitmap, Image} go away - Remove SkPDFCanvas: base classes now do the right thing. - SkPDFDevice::draw{Bitmap,Image}{Rect,}() simplified - 244 fewer SLOC. All but a few PDFs are identical, those rasterize almost the same. Change-Id: I3ceb3b8935c689719cedf1ad544b0407b5c1733e Reviewed-on: https://skia-review.googlesource.com/22218 Commit-Queue: Hal Canary <halcanary@google.com> Reviewed-by: Ben Wagner <bungeman@google.com> |