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path: root/src/pathops/SkPathOpsCurve.cpp
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* fix msan bug in pathopsGravatar caryclark2016-09-23
| | | | | | | | | | | | Msan and Valgrind found an uninitialized memory mistake in pathops. This also fixes similar bugs where not all parts of the geometry were covered in the loop iteration. R=borenet@google.com NOTREECHECKS=true GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2366893003 Review-Url: https://codereview.chromium.org/2366893003
* quad and conic do not intersectGravatar caryclark2016-09-15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | If a quad a conic intersect only where the end of one is contained by the convex hull of the other, and the curve contained by the hull is nearly a straight line, treating it as a line may move the end point to the other side of the curve. Detect this by checking to see if the end point is in the hull, and if so, continue to subdivide the curve rather than treating it as a line. This fixes several existing tests that were disabled earlier this year. A typo in SkDCurve::nearPoint() prevented detecting when the end of a line was nearly touching a curve. Also fixed concidence a bit to get the second half of tiger further along. All existing tests, including extended testing in Release and the first half of tiger, work. TBR=reed@google.com BUG=skia:5131 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2338323002 Review-Url: https://codereview.chromium.org/2338323002
* Rewriting path writerGravatar caryclark2016-09-14
| | | | | | | | | | | | | | | | | | | | | | | | | The path writer takes constructs the output path out of curves that satisfy the pathop operation. Curves contain lists of t/point pairs that may not be comparable to each other. To match up curve ends in the output path, look for adjacent curves to have a shared membership rather than comparing point values. Use path utilities to connect partial curve lists into closed contours. Share the angle code that determines if a curve has become a degenerate line with the path writer. Clean up some code on the way, and delete some unused functions. TBR=reed@google.com BUG=5188 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2321973005 Review-Url: https://codereview.chromium.org/2321973005
* pathops coincidence and security rewriteGravatar caryclark2016-07-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
* Path ops formerly found the topmost unprocessed edge and determined its ↵Gravatar caryclark2015-05-11
| | | | | | | | | | | | | | | angle sort order to initialize the winding. This never worked correctly with cubics and was flaky with paths consisting mostly of vertical edges. This replacement shoots axis-aligned rays through all intersecting edges to find the outermost one either horizontally or vertically. The resulting code is smaller and twice as fast. To support this, most of the horizontal / vertical intersection code was rewritten and standardized, and old code supporting the top-directed winding was deleted. Contours were pointed to by an SkTDArray. Instead, put them in a linked list, and designate the list head with its own class to ensure that methods that take lists of contours start at the top. This change removed a large percentage of memory allocations used by path ops. TBR=reed@google.com BUG=skia:3588 Review URL: https://codereview.chromium.org/1111333002
* minor fixes to cubics code and overall alignment of how bounds and tops are ↵Gravatar caryclark2015-04-29
computed for all curve types All but 17 extended tests work. A helper function is privately added to SkPath.h to permit a test to modify a given point in a path. BUG=skia:3588 Review URL: https://codereview.chromium.org/1107353004