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* path ops : enable optimizationsGravatar caryclark@google.com2013-04-23
| | | | | | | | | this addresses a few FIXME issues - speed up implicit quad computation - use ulps instead of epsilon - assert on bad line results more often git-svn-id: http://skia.googlecode.com/svn/trunk@8823 2bbb7eff-a529-9590-31e7-b0007b416f81
* Add base types for path opsGravatar caryclark@google.com2013-04-08
Paths contain lines, quads, and cubics, which are collectively curves. To work with path intersections, intermediary curves are constructed. For now, those intermediates use doubles to guarantee sufficient precision. The DVector, DPoint, DLine, DQuad, and DCubic structs encapsulate these intermediate curves. The DRect and DTriangle structs are created to describe intersectable areas of interest. The Bounds struct inherits from SkRect to create a SkScalar-based rectangle that intersects shared edges. This also includes common math equalities and debugging that the remainder of path ops builds on, as well as a temporary top-level interface in include/pathops/SkPathOps.h. Review URL: https://codereview.chromium.org/12827020 git-svn-id: http://skia.googlecode.com/svn/trunk@8551 2bbb7eff-a529-9590-31e7-b0007b416f81