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* make most of SkColorPriv.h privateGravatar Cary Clark2017-09-15
* Sk4i version of blur.Gravatar Herb Derby2017-09-14
* Add missing methods to neon/sse SkNx implementationsGravatar Chris Dalton2017-08-28
* make SkOpts functions inline, not staticGravatar Mike Klein2017-08-23
* remove code associated with legacy affine imageshadersGravatar Mike Reed2017-08-23
* explicitly vectorize sk_memset{16,32,64}Gravatar Mike Klein2017-08-15
* Retry cleaning up SkLinearBitmapPipeline.Gravatar Mike Klein2017-07-20
* Assume HQ is handled by pipeline, delete legacy code-pathGravatar Mike Reed2017-07-20
* Simplify Sk4i's Min/MaxGravatar Yuqian Li2017-07-14
* Implement Sk4i's abs, min, maxGravatar Yuqian Li2017-07-12
* remove unreachable perspective code for imageshaderGravatar Mike Reed2017-07-12
* header cleanupGravatar Hal Canary2017-07-05
* remove unreachable samples for non-N32 imageshadersGravatar Mike Reed2017-06-29
* Revert "remove a bit more dead code"Gravatar Mike Reed2017-06-26
* remove a bit more dead codeGravatar Mike Klein2017-06-24
* remove unused SkFilterProcsGravatar Mike Reed2017-06-21
* Refactor SkBlurImageFilter_opts.h for readability.Gravatar Mike Klein2017-06-13
* remove unneeded proc fieldsGravatar Mike Reed2017-06-12
* replace 4f procs with pipeline (only called in 2 places by ganesh)Gravatar Mike Reed2017-06-09
* remove unused xfermode methodsGravatar Mike Reed2017-06-06
* simplify sse41::srcover_srgb_srgbGravatar Mike Klein2017-05-30
* remove sse2::srcover_srgb_srgbGravatar Mike Klein2017-05-30
* Faster and more accurate blit_row_s32a_opaque for ARMGravatar Matteo Franchin2017-05-26
* move sk_memset?? to SkOptsGravatar Mike Klein2017-05-23
* remove old 565 destination optsGravatar Mike Klein2017-05-06
* CRC32 no longer restricted to ARM64Gravatar Amaury Le Leyzour2017-05-04
* Fix new IT blocks ARMv8Gravatar Amaury Le Leyzour2017-04-26
* long live SkJumperGravatar Mike Klein2017-04-21
* kill off shader_adapterGravatar Mike Klein2017-04-21
* jumper, rework callback a bit, use it for color_lookup_tableGravatar Mike Klein2017-04-21
* add a callback stage to SkRasterPipelineGravatar Mike Klein2017-04-17
* jumper, bilinear and bicubic sampling stagesGravatar Mike Klein2017-04-12
* make all gather_*() use SkJumper_GatherCtxGravatar Mike Klein2017-04-12
* remove SkNx AVX codeGravatar Mike Klein2017-04-11
* fix -Fast botGravatar Mike Klein2017-04-10
* Add multi-stop SkJumper stage.Gravatar Herb Derby2017-04-10
* tweaks to make gather_* easier in SkJumperGravatar Mike Klein2017-04-06
* remove trace and registers stagesGravatar Mike Klein2017-04-05
* Add support for F32 sources to SkColorSpaceXformGravatar Matt Sarett2017-03-21
* Remove SK_SUPPORT_LEGACY_BROKEN_LERP supportGravatar Florin Malita2017-03-13
* Revert "Fix new IT blocks ARMv8"Gravatar Mike Klein2017-03-07
* Fix new IT blocks ARMv8Gravatar Amaury Le Leyzour2017-03-06
* Enable legacy premuls in SkColorSpaceXformGravatar Matt Sarett2017-02-22
* Simplify more: remove SkRasterPipeline::compile().Gravatar Mike Klein2017-02-16
* Implement SkHighContrastFilterGravatar Dominic Mazzoni2017-02-16
* Make raster pipeline support all pixel conversionsGravatar Matt Sarett2017-02-14
* Remove SkTextureCompressor.Gravatar Herb Derby2017-02-10
* Make header files self-sufficientGravatar Hal Canary2017-02-10
* Pixel conversion refactors: use raster pipeline for 565 and grayGravatar Matt Sarett2017-02-09
* SkRasterPipeline shader adapterGravatar Florin Malita2017-01-31