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path: root/src/opts/SkOpts_avx.cpp
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* float xfermodes (burn, dodge, softlight) in Sk8f, possibly using AVX.Gravatar mtklein2015-11-11
Xfermode_ColorDodge_aa 10.3ms -> 7.85ms 0.76x Xfermode_SoftLight_aa 13.8ms -> 10.2ms 0.74x Xfermode_ColorBurn_aa 10.7ms -> 7.82ms 0.73x Xfermode_SoftLight 33.6ms -> 23.2ms 0.69x Xfermode_ColorDodge 25ms -> 16.5ms 0.66x Xfermode_ColorBurn 26.1ms -> 16.6ms 0.63x Ought to be no pixel diffs: https://gold.skia.org/search2?issue=1432903002&unt=true&query=source_type%3Dgm&master=false Incidental stuff: I made the SkNx(T) constructors implicit to make writing math expressions simpler. This allows us to write expressions like Sk4f v; ... v = v*4; rather than Sk4f v; ... v = v * Sk4f(4); As written it only works when the constant is on the right-hand side, so expressions like `(Sk4f(1) - da)` have to stay for now. I plan on following up with a CL that lets those become `(1 - da)` too. BUG=skia:4117 CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Review URL: https://codereview.chromium.org/1432903002