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path: root/src/jumper
Commit message (Expand)AuthorAge
* initial SkSLJIT checkinGravatar Ethan Nicholas2018-03-27
* Reland "Reland "make SkJumper stages normal Skia code""Gravatar Mike Klein2018-03-07
* Revert "Reland "make SkJumper stages normal Skia code""Gravatar Mike Klein2018-03-07
* Reland "make SkJumper stages normal Skia code"Gravatar Mike Klein2018-03-07
* Revert "make SkJumper stages normal Skia code"Gravatar Mike Klein2018-03-07
* make SkJumper stages normal Skia codeGravatar Mike Klein2018-03-07
* Cleaning up SkColorSpaceXform a bitGravatar Brian Osman2018-03-06
* lowp impl for decal stagesGravatar Mike Reed2018-02-21
* add decal tilemode to shadersGravatar Mike Reed2018-02-16
* 1010102, 101010x, 888x in swGravatar Mike Klein2018-01-30
* pass size_t to ptr_and_ix()Gravatar Mike Klein2018-01-24
* Remove legacy 2pt conical gradientGravatar Yuqian Li2018-01-16
* Update 2pt conical gradient in raster pipelineGravatar Yuqian Li2018-01-05
* fold SkJumper_vectors.h into SkJumper_stages.cppGravatar Mike Klein2018-01-01
* attempt 3: add experimental bilerp_clamp_8888 stageGravatar Mike Klein2017-12-22
* GOOGLE3 -> SK_BUILD_FOR_GOOGLE3Gravatar Mike Klein2017-12-19
* Revert "attempt 2: add experimental bilerp_clamp_8888 stage"Gravatar Mike Klein2017-12-18
* attempt 2: add experimental bilerp_clamp_8888 stageGravatar Mike Klein2017-12-18
* Rework out-of-gamut handling in SkRasterPipelineGravatar Mike Klein2017-12-18
* add 0->0 path to approx_powf()Gravatar Mike Klein2017-12-15
* make SkColorSpace_New realGravatar Mike Klein2017-12-14
* disable f16<->f32 instructions on Google3Gravatar Mike Klein2017-12-13
* JUMPER_IS_AVX2 -> JUMPER_IS_HSWGravatar Mike Klein2017-12-12
* a little SkJumper tidy upGravatar Mike Klein2017-12-12
* drop to scalar mode in some armv7 debug buildsGravatar Mike Klein2017-12-12
* remove vfpv4 requirement for SkJumper on ARMv7Gravatar Mike Klein2017-12-12
* Use first/second instead of min/max in 2pt conical gradientGravatar Yuqian Li2017-12-11
* Revert "add experimental bilerp_clamp_8888 stage"Gravatar Mike Klein2017-12-11
* add experimental bilerp_clamp_8888 stageGravatar Mike Klein2017-12-11
* turn back on NEON lowp code...Gravatar Mike Klein2017-12-07
* AVX2 specialization for lowp gradient lookupGravatar Florin Malita2017-11-10
* Revert "more powerful map()"Gravatar Greg Daniel2017-11-10
* more powerful map()Gravatar Mike Klein2017-11-10
* AVX2 gather for lowpGravatar Florin Malita2017-11-10
* add some lowp gradient stagesGravatar Mike Klein2017-11-03
* another batch of lowp stagesGravatar Mike Klein2017-11-01
* Some lowp refactoringGravatar Mike Klein2017-10-31
* clean up SK_LEGACY_LOWP_STAGESGravatar Mike Klein2017-10-31
* add srcover_bgra_8888Gravatar Mike Klein2017-10-24
* more easy lowp shader stagesGravatar Mike Klein2017-10-24
* make enabling LOWP stages simplerGravatar Mike Klein2017-10-23
* translate+scale -> scale+translateGravatar Mike Klein2017-10-20
* start on lowp shadersGravatar Mike Klein2017-10-20
* Feed seed_shader() iota through a context pointer.Gravatar Mike Klein2017-10-18
* rename (x,y) to (dx,dy)Gravatar Mike Klein2017-10-18
* set SkJumper_kMaxStride to 16Gravatar Mike Klein2017-10-17
* check unpremul scale directly against infinityGravatar Mike Klein2017-10-12
* clamp to [0,1] in all gradient tilersGravatar Mike Klein2017-10-05
* reformat hard-to-read preprocessor in SkJumper.cppGravatar Mike Klein2017-10-05
* add _skx stagesGravatar Mike Klein2017-10-02