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* Move context types into STAGE() macros.Gravatar Mike Klein2017-09-28
* Always zero vectors in start_pipeline().Gravatar Mike Klein2017-09-28
* Also mask t itself in mask_2pt_conical_degenerates.Gravatar Mike Klein2017-09-28
* remove __attribute__((disable_tail_calls))Gravatar Mike Klein2017-09-27
* rename kStride NGravatar Mike Klein2017-09-27
* Fold clamp_{x,y} into the gathers.Gravatar Mike Klein2017-09-22
* count total non-lowp runsGravatar Mike Klein2017-09-21
* Retry, Bump stored lowp uniform color to 16-bit storage.Gravatar Mike Klein2017-09-16
* Implement some easy _lowp stages.Gravatar Mike Klein2017-09-16
* Revert "Bump stored lowp uniform color to 16-bit storage."Gravatar Mike Klein2017-09-16
* Disable SkJumper assembly in cross builds for now.Gravatar Nico Weber2017-09-16
* Bump stored lowp uniform color to 16-bit storage.Gravatar Mike Klein2017-09-16
* centralize SI, Ctx, and load_and_inc()Gravatar Mike Klein2017-09-15
* make most of SkColorPriv.h privateGravatar Cary Clark2017-09-15
* clean up SK_JUMPER_LEGACY_8BITGravatar Mike Klein2017-09-15
* fix android rollGravatar Mike Klein2017-09-14
* grand unifried lowp stagesGravatar Mike Klein2017-09-14
* update SkJumper stages to clang 5Gravatar Mike Klein2017-09-08
* clean up SK_JUMPER_LEGACY_X86_8BITGravatar Mike Klein2017-09-06
* merge 0,1,2,3,... and 0.5fGravatar Mike Klein2017-09-05
* add 8bit stages for load/store 565Gravatar Mike Reed2017-08-31
* 32-bit x86 8-bit stagesGravatar Mike Klein2017-08-30
* remove 8-bit Params structGravatar Mike Klein2017-08-30
* improve ARMv7 8-bit codegenGravatar Mike Klein2017-08-30
* fast NEON divide-by-255Gravatar Mike Klein2017-08-29
* no more need for a constants pointerGravatar Mike Klein2017-08-29
* better NEON 8-bit stagesGravatar Mike Klein2017-08-29
* use NEON 8-bit stages on ARMv7 tooGravatar Mike Klein2017-08-29
* Revert "Revert "8-bit jumper on armv8""Gravatar Mike Klein2017-08-29
* Revert "8-bit jumper on armv8"Gravatar Derek Sollenberger2017-08-29
* 8-bit jumper on armv8Gravatar Mike Klein2017-08-28
* -Fast bot fixes for AVX+ codeGravatar Mike Klein2017-08-28
* remove aarch64 offline compilationGravatar Mike Klein2017-08-28
* split up JUMPER defineGravatar Mike Klein2017-08-28
* rework plus blend modeGravatar Mike Klein2017-08-24
* Remove SK_SUPPORT_LEGACY_RP_BLENDS-guarded codeGravatar Florin Malita2017-08-24
* merge object files before parsing into assemblyGravatar Mike Klein2017-08-24
* Document missing 8bit blend stagesGravatar Florin Malita2017-08-23
* ColorBurn/ColorDodge stage tweaksGravatar Florin Malita2017-08-23
* remove disabled mask load and store codeGravatar Mike Klein2017-08-22
* rename confusing lowp guardGravatar Mike Klein2017-08-15
* Lowp overlay, hardlight stagesGravatar Florin Malita2017-08-14
* we never define BLEND_MODEGravatar Mike Klein2017-08-14
* Simplify difference and exclusion.Gravatar Mike Klein2017-08-14
* lowp: lighten, difference, exclusionGravatar Florin Malita2017-08-14
* Guard lowp changesGravatar Florin Malita2017-08-11
* Lowp darken stageGravatar Florin Malita2017-08-11
* remove mask load() and store()Gravatar Mike Klein2017-08-11
* double pump 8-bit stagesGravatar Mike Klein2017-08-11
* Replace interp() with clut_{3,4}D stages.Gravatar Mike Klein2017-08-10