| Commit message (Collapse) | Author | Age |
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BUG=skia:
Change-Id: I4bc11042dd1dbf1eabd40af206027bc65acc3186
Reviewed-on: https://skia-review.googlesource.com/8444
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
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This may reduce the number of "why not GrTextureProxy" issues
Change-Id: I9e0e5042f5801ba9a933b697a380cb0cb54b4522
Reviewed-on: https://skia-review.googlesource.com/8510
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Enforce that picture backed images created by the public API
must have a non-null SkColorSpace.
SkPictureShader uses a private call to get around this restriction.
BUG=skia:
Change-Id: I2fc11a8ffe583035d09e83abf40b827fbf575321
Reviewed-on: https://skia-review.googlesource.com/8415
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
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BUG=skia:
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Change-Id: Idc76999d0f5591a567b3976cb9db829c350e4be2
Reviewed-on: https://skia-review.googlesource.com/8304
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Matt Sarett <msarett@google.com>
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This reverts commit 07f665efb918f68e406b76a78d0b76d5c714f16c.
Reason for revert: Android code moved from priv api to real api
Original change's description:
> Revert "Always make SkImageShaders in heap."
>
> This reverts commit ff590a12441002d281254ec6a86070ac0a19263f.
>
> Reason for revert: This breaks the android roll because they are using
> a private call. Updating android tests to use new api.
>
> Original change's description:
> > Always make SkImageShaders in heap.
> >
> > I made a couple of measurments, and it looks like any differences is
> > well below the noise threshold.
> >
> > Just for the record run1: .9991 of baseline and run2 .9988 of baseline.
> > I was using top25 .skps as workload.
> >
> > TBR=mtklein@google.com
> >
> > Change-Id: If4fa06e5d5df72fb67dbb4bbb99c926f05765897
> > Reviewed-on: https://skia-review.googlesource.com/8341
> > Reviewed-by: Herb Derby <herb@google.com>
> > Commit-Queue: Herb Derby <herb@google.com>
> >
>
> TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com,reviews@skia.org
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
>
> Change-Id: Ibdaafc796702e250933b62e5f4abb5e2ce8d40c0
> Reviewed-on: https://skia-review.googlesource.com/8393
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Herb Derby <herb@google.com>
>
TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I320b5ebf707d74ffafd8b70d69646b74a30f0ae8
Reviewed-on: https://skia-review.googlesource.com/8407
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
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This reverts commit ff590a12441002d281254ec6a86070ac0a19263f.
Reason for revert: This breaks the android roll because they are using
a private call. Updating android tests to use new api.
Original change's description:
> Always make SkImageShaders in heap.
>
> I made a couple of measurments, and it looks like any differences is
> well below the noise threshold.
>
> Just for the record run1: .9991 of baseline and run2 .9988 of baseline.
> I was using top25 .skps as workload.
>
> TBR=mtklein@google.com
>
> Change-Id: If4fa06e5d5df72fb67dbb4bbb99c926f05765897
> Reviewed-on: https://skia-review.googlesource.com/8341
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Herb Derby <herb@google.com>
>
TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ibdaafc796702e250933b62e5f4abb5e2ce8d40c0
Reviewed-on: https://skia-review.googlesource.com/8393
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
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I made a couple of measurments, and it looks like any differences is
well below the noise threshold.
Just for the record run1: .9991 of baseline and run2 .9988 of baseline.
I was using top25 .skps as workload.
TBR=mtklein@google.com
Change-Id: If4fa06e5d5df72fb67dbb4bbb99c926f05765897
Reviewed-on: https://skia-review.googlesource.com/8341
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
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This reverts commit 368af4605db18f7197ed3289d2ebdc93bbb5879b.
Reason for revert: checking to see if this is breaking the Chrome DEPS roll
Original change's description:
> More non-invertible shader local matrix guards
>
> Change-Id: Ida9a300420ff1d883e617cdaadb80e88c99ad226
> Reviewed-on: https://skia-review.googlesource.com/8333
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
>
TBR=brianosman@google.com,fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Id0a771342b9be27c85d91f511d814297b8c3e0b8
Reviewed-on: https://skia-review.googlesource.com/8345
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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Change-Id: Ida9a300420ff1d883e617cdaadb80e88c99ad226
Reviewed-on: https://skia-review.googlesource.com/8333
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
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This reverts commit e88cf6b7aa5deaeaa9dab18ada7d9d11e1e4be12.
Reason for revert: See if breaking DEPS roll
Original change's description:
> Remove asTextureRef from SkSpecialImage & update effects accordingly
>
> This CL also renames SkSpecialImage::asTextureProxy to asTextureProxyRef
>
> Change-Id: I5ed8e475bb9688453b825ae4500ed0e8d324b5ac
> Reviewed-on: https://skia-review.googlesource.com/7995
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I227cbd5fcaf7e2f86e858331d9ec7ff7a5f203ca
Reviewed-on: https://skia-review.googlesource.com/8184
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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This CL also renames SkSpecialImage::asTextureProxy to asTextureProxyRef
Change-Id: I5ed8e475bb9688453b825ae4500ed0e8d324b5ac
Reviewed-on: https://skia-review.googlesource.com/7995
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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- Added default implementation of onMakeContext to support use in android.
Searches for uses:
"public SkShader" package:^chromium$ -file:^src/third_party/skia
package:^aosp.* "public SkShader" -file:external/skia -file:.*third_party/skia
package:^android$ "public SkShader" -file:external/skia -file:.*third_party/skia
... shows that no subclass overrides onCreateContext.
TBR=reed@google.com
TBR=mtklein@google.com
Change-Id: I8bd5f57a79534574e344b165d31dccee41c31767
Reviewed-on: https://skia-review.googlesource.com/8140
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
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SkAutoBlitterChoose code."
This reverts commit 2b57b7f7a7fc97db57f190b5a8ebcf68e177ee2d.
Reason for revert: Android compile failing
Original change's description:
> Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code.
>
>
> TBR=reed@google.com
> Change-Id: Iefb044bf7657fbf982f23aa91a3f4d013ce2c626
> Reviewed-on: https://skia-review.googlesource.com/7786
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Herb Derby <herb@google.com>
>
TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Id09c35377dddae0811d998b7d0c34c422325a5bc
Reviewed-on: https://skia-review.googlesource.com/8129
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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Ensures that an image is GPU backed on the passed-in GrContxt. The new
version requires a destination color space (intended usage of the image),
so we can make a proper decision about decoded format.
This reverts commit d263413a2a92cafe3fd3b051c67d00206c9a0e4d.
BUG=skia:
Change-Id: Ibccddbafc301779559592045ed5a5fa9264e7432
Reviewed-on: https://skia-review.googlesource.com/8116
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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TBR=reed@google.com
Change-Id: Iefb044bf7657fbf982f23aa91a3f4d013ce2c626
Reviewed-on: https://skia-review.googlesource.com/7786
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
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AFAICT cc/output/gl_renderer.cc only calls SkImage:getTexture to determine the origin of the backing GrTexture. What do y'all think of this CL as a means of removing that call to getTexture?
One alternative would be to add a new entry point like:
bool SkImage::getBackendTextureDesc(GrBackendTextureDesc* desc) const;
which fills in the entire desc and returns whether the image is texture backed.
Change-Id: Idd302c0a11d69ad08e0100bcf546b3bbaa7cf27e
Reviewed-on: https://skia-review.googlesource.com/7788
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Change-Id: I9dca3d355bfe39211cb5054a5834d9c1750d8152
Reviewed-on: https://skia-review.googlesource.com/7780
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Change-Id: I079093c9706df4911d47fba04b786e59240e8cb4
Reviewed-on: https://skia-review.googlesource.com/7792
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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This CL replaces the entry points:
asDeferredSurface
asDeferredTexture
asDeferredRenderTarget
with:
GrSurfaceProxy* asSurfaceProxy
sk_sp<GrSurfaceProxy> asSurfaceProxyRef
GrTextureProxy* asTextureProxy
sk_sp<GrTextureProxy> asTextureProxyRef
GrRenderTargetProxy* asRenderTargetProxy
sk_sp<GrRenderTargetProxy> asRenderTargetProxyRef
Change-Id: I7c2b1ea3d702023ff23019815ca13c9ff6f3b32d
Reviewed-on: https://skia-review.googlesource.com/7741
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Change-Id: Iff2278de8ddd6c0dff74e5cf1996702bad31217b
Reviewed-on: https://skia-review.googlesource.com/7647
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Plumb a local matrix arg to onAppendStages, similar to onCreateContext's
ContextRec::fLocalMatrix.
Change-Id: I6db3706918733b35eb7a3ae2cc65503223d0cf2d
Reviewed-on: https://skia-review.googlesource.com/7653
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
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This reverts commit 8ccbbb455c6ef194920c47e846b95b50f5017138.
Reason for revert: Chrome perf regression
BUG=chrome:684483
Original change's description:
> Remove SkImage::MakeTextureFromPixmap
>
> Another step towards reducing the number of texture upload paths.
>
> BUG=skia:
>
> Change-Id: Ica185e7334f52dc9ebf87e21fe6f60589ef87bb3
> Reviewed-on: https://skia-review.googlesource.com/7346
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,cblume@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
BUG=skia:
Change-Id: I8bf6970b764018f3ebcac8123e4d6a8ad05317ff
Reviewed-on: https://skia-review.googlesource.com/7484
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
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This opens the door for swapping all the effects over to taking GrTextureProxies.
Change-Id: I3b03ba93a68f9945c9a8fee008fd170ed57616eb
Reviewed-on: https://skia-review.googlesource.com/7344
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Original CL: https://skia-review.googlesource.com/c/7326/
(1) Move trimming logic into Bitmap/Pixmap level for
raster. Everything goes through here, so we'll
only do the work once.
(2) This means it also goes to GPU level.
(3) Always use SkReadPixelsRec rather than inlining
the logic.
(4) Create an SkWritePixelsRec to encapsulate write
trimming.
(5) Disabled kIndex8 as a dst - always.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug
BUG=skia:6021
Change-Id: I25a964e3c610c4e36d195a255e2150657baec649
Reviewed-on: https://skia-review.googlesource.com/7404
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
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This reverts commit 977f64cbfad1ecd7fd4b1231c694c7e828fda1f0.
Reason for revert: Triggering nanobench asserts
Original change's description:
> Refactor trimming logic for read/writePixels()
>
> (1) Move trimming logic into Bitmap/Pixmap level for
> raster. Everything goes through here, so we'll
> only do the work once.
> (2) This means it also goes to GPU level.
> (3) Always use SkReadPixelsRec rather than inlining
> the logic.
> (4) Create an SkWritePixelsRec to encapsulate write
> trimming.
> (5) Disabled kIndex8 as a dst - always.
>
> BUG=skia:6021
>
> Change-Id: I748f50c3b726f7c6de5462e2b1ccb54bc387a510
> Reviewed-on: https://skia-review.googlesource.com/7326
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Matt Sarett <msarett@google.com>
>
TBR=msarett@google.com,brianosman@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:6021
Change-Id: If9aacc6ce8b20e3dfe8a0f22ebca653f28356175
Reviewed-on: https://skia-review.googlesource.com/7379
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
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(1) Move trimming logic into Bitmap/Pixmap level for
raster. Everything goes through here, so we'll
only do the work once.
(2) This means it also goes to GPU level.
(3) Always use SkReadPixelsRec rather than inlining
the logic.
(4) Create an SkWritePixelsRec to encapsulate write
trimming.
(5) Disabled kIndex8 as a dst - always.
BUG=skia:6021
Change-Id: I748f50c3b726f7c6de5462e2b1ccb54bc387a510
Reviewed-on: https://skia-review.googlesource.com/7326
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
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Another step towards reducing the number of texture upload paths.
BUG=skia:
Change-Id: Ica185e7334f52dc9ebf87e21fe6f60589ef87bb3
Reviewed-on: https://skia-review.googlesource.com/7346
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Ganesh doesn't support Index8, because GPUs don't really
support it. So serializing it in the deferred blob just
meant doing an expansion before upload. This forces that
to happen when we build the blob. It also paves the way
for removing the last usage of MakeTextureFromPixmap,
which I'd like to remove.
BUG=skia:
Change-Id: I7c0292098d71e2f8ec1f9910e1234761822ce957
Reviewed-on: https://skia-review.googlesource.com/7340
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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The idea here is that the GrCoordTransform will actually hold a GrTextureProxy (rather than a GrTexture) and then, in GrGLSLPrimitiveProcessor::GetTransformMatrix, use the instantiated width & height (when uploading the transform matrix)
Relanding of: https://skia-review.googlesource.com/c/6977/
Change-Id: Ibc9b9e354f7fc23b1a6e6e4fe7c9fe3cef771c02
Reviewed-on: https://skia-review.googlesource.com/7265
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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tricky, and unused"
This reverts commit 1baaacac74d24604e3dfca9857fbd647df375997.
Reason for revert: Failing the roll: https://storage.googleapis.com/chromium-layout-test-archives/linux_trusty_blink_rel/3868/layout-test-results/results.html
Original change's description:
> explictly fail to draw unpremul, as this is buggy, incomplete, tricky, and unused
>
> BUG=skia:
>
> Change-Id: Ie9da6015cc4955c0f27f6db53fc6ae532e0132f4
> Reviewed-on: https://skia-review.googlesource.com/7304
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Matt Sarett <msarett@google.com>
>
TBR=bsalomon@google.com,msarett@google.com,brianosman@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Change-Id: Ifc808a430b8afe4fef6df3775c2bfdcede1a2dd7
Reviewed-on: https://skia-review.googlesource.com/7329
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
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unused
BUG=skia:
Change-Id: Ie9da6015cc4955c0f27f6db53fc6ae532e0132f4
Reviewed-on: https://skia-review.googlesource.com/7304
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
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This still needs to be propagated out in several ways:
replace more instances of GrSurface::read/write-Pixels
add colorSpace to more instances of the TextureContext
but it establishes a beach-head and is exciting enough as is.
Change-Id: If86035aa0245e70b54541e83722b3c75bc5ade13
Reviewed-on: https://skia-review.googlesource.com/7172
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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SampleApp doesn't have (can't easily get) an image, so I couldn't use
the new helper function there. It's probably still worth having?
BUG=skia:
Change-Id: I60c208ff958076015a9539359921b9aff68f25c8
Reviewed-on: https://skia-review.googlesource.com/7129
Reviewed-by: Matt Sarett <msarett@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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This reverts commit 4493a9dc9df8cf306a974bde7e0e9c5470ebcdc9.
Reason for revert: Continuing failures https://luci-milo.appspot.com/swarming/task/33c693c3539a1410
Change-Id: Id371d6df6a875a5f6872f4ebd91b08a354d949de
Reviewed-on: https://skia-review.googlesource.com/7125
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
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The idea here is that the GrCoordTransform will actually hold a GrTextureProxy (rather than a GrTexture) and then, in GrGLSLPrimitiveProcessor::GetTransformMatrix, use the instantiated width & height (when uploading the transform matrix)
Change-Id: Ibac3a540fcb1967ceef571157d41c1937acfadf8
Reviewed-on: https://skia-review.googlesource.com/6977
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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The original is at:
https://skia-review.googlesource.com/c/6887/
The only change to the original is to temporarily comment out
a check in SkImageInfoPriv.h until a Chrome unit test can
be fixed.
The idea is share these standards for the following:
SkImage::readPixels()
SkCanvas::readPixels()
SkCanvas::writePixels()
SkBitmap::readPixels()
SkPixmap::readPixels()
On the raster side, SkPixmap::readPixels() is the right
place to check, because all raster calls go through
there eventually. Then at lower levels (ex: SkPixelInfo),
we can assert.
There's not really a unifying location for gpu calls,
so I've added this in multiple places. I haven't really
dug into the gpu code to SkASSERT() on invalid cases
that we will have already caught.
Follow-up work:
Similar refactor for SkReadPixelRec::trim().
Code cleanup in SkPixelInfo::CopyPixels()
BUG=skia:6021
Change-Id: I6a16f9479bc09e3c87e10c72b0378579f1a70866
Reviewed-on: https://skia-review.googlesource.com/7104
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
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CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-ASAN;skia.primary:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-MSAN
TBR=reed@google.com
Change-Id: I1000dc9ed8ad65b249798759d9af99f47fc237d2
Reviewed-on: https://skia-review.googlesource.com/6809
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
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This reverts commit cf5d6caff7a58f1c7ecc36d9a91ccdada5fc7b78.
Reason for revert: Chrome DEPS roll failing, based on the unit tests, I suspect this is the cause.
Original change's description:
> Add SkImageInfoValidConversion() and SkImageInfoIsValid
>
> The idea is share these standards for the following:
> SkImage::readPixels()
> SkCanvas::readPixels()
> SkCanvas::writePixels()
> SkBitmap::readPixels()
> SkPixmap::readPixels()
>
> On the raster side, SkPixmap::readPixels() is the right
> place to check, because all raster calls go through
> there eventually. Then at lower levels (ex: SkPixelInfo),
> we can assert.
>
> There's not really a unifying location for gpu calls,
> so I've added this in multiple places. I haven't really
> dug into the gpu code to SkASSERT() on invalid cases
> that we will have already caught.
>
> Follow-up work:
> Similar refactor for SkReadPixelRec::trim().
> Code cleanup in SkPixelInfo::CopyPixels()
>
> BUG=skia:6021
>
> Change-Id: I91ecce10e46c1a6530f0af24a9eb8226dbecaaa2
> Reviewed-on: https://skia-review.googlesource.com/6887
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
>
TBR=mtklein@google.com,msarett@google.com,brianosman@google.com,reed@google.com,reviews@skia.org
# Not skipping CQ checks because original CL landed > 1 day ago.
BUG=skia:6021
Change-Id: I63b88e90bdbb3051a14de00ac73a8351ab776d25
Reviewed-on: https://skia-review.googlesource.com/7095
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
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This reverts commit 2f719a6b9214997e4cc24646d4b280038962b836.
Reason for revert: <INSERT REASONING HERE>
swf/transform/jsrunner/swiffy_canvas.h
caller included SkDevice.h, but really wanted SkBitmap and SkColor
Original change's description:
> move SkDevice.h and SkBitmapDevice.h contents in to src headers
>
> BUG=skia:
>
> Change-Id: I3d8d313f0500c13db21cb973fed4064ec3816912
> Reviewed-on: https://skia-review.googlesource.com/7082
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>
>
TBR=bungeman@google.com,fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Change-Id: I40f7f1e4ad62685facdd39492da7a0b105178221
Reviewed-on: https://skia-review.googlesource.com/7087
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
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BUG=skia:
Change-Id: I3d8d313f0500c13db21cb973fed4064ec3816912
Reviewed-on: https://skia-review.googlesource.com/7082
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
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The idea is share these standards for the following:
SkImage::readPixels()
SkCanvas::readPixels()
SkCanvas::writePixels()
SkBitmap::readPixels()
SkPixmap::readPixels()
On the raster side, SkPixmap::readPixels() is the right
place to check, because all raster calls go through
there eventually. Then at lower levels (ex: SkPixelInfo),
we can assert.
There's not really a unifying location for gpu calls,
so I've added this in multiple places. I haven't really
dug into the gpu code to SkASSERT() on invalid cases
that we will have already caught.
Follow-up work:
Similar refactor for SkReadPixelRec::trim().
Code cleanup in SkPixelInfo::CopyPixels()
BUG=skia:6021
Change-Id: I91ecce10e46c1a6530f0af24a9eb8226dbecaaa2
Reviewed-on: https://skia-review.googlesource.com/6887
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
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Change-Id: Ifae5618f30c2202b9083f479b58556709ff6126a
Reviewed-on: https://skia-review.googlesource.com/6990
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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This makes GrPaints usable only once. In some places we must make copies in order to issue draws with the same paint state.
Change-Id: Ie816e5185ce93a064111cad64c6880e1e21184c2
Reviewed-on: https://skia-review.googlesource.com/6844
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This only changes behavior when the input SkBitmap/SkPixmap is
tagged with a non-null SkColorSpace. Android tags their bitmaps
as sRGB when linear blending is enabled. So this only changes
behavior in Android when linear blending is turned on.
*If linear blending is turned on, this will do a color correct
encode (which is the desired behavior).
*If linear blending is turned off, this will do a legacy encode.
TODO: Add support for F16.
TODO: Add color space support to WEBP.
TODO: Tag encoded images with ICC profiles (when it makes sense).
BUG=skia:
Change-Id: Idd8a2836371d24a453d953e6fe2e76a87751be96
Reviewed-on: https://skia-review.googlesource.com/6498
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Matt Sarett <msarett@google.com>
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BUG=skia:
Change-Id: I52504b21313717bf8321ec3f1df770773703a1a1
Reviewed-on: https://skia-review.googlesource.com/6831
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
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BUG=skia:
Change-Id: Id9b7b2c82c634fec50f9a57f4b59ce0c02e0706a
Reviewed-on: https://skia-review.googlesource.com/6818
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
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BUG=skia:
Change-Id: I1d2a2b1f97557fc3e7ca6c2bdad6329f7760dbd2
Reviewed-on: https://skia-review.googlesource.com/6685
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Reed <reed@google.com>
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There are no callers.
BUG=skia:
Change-Id: Ie743fc61cc0a0ca755d4e3fdab8a5985fa35fbd3
Reviewed-on: https://skia-review.googlesource.com/6598
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
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It's turned out to be surprisingly subtle to make the optimization colorspace
correct (it's not today, but with this CL the affected images become colorspace
correct).
Before implementing a colorspace correct color shader, let's check we really need this.
Update: I should say, it's hard to do this optimization and make the resulting color shader be both colorspace correct and "legacy correct". SkColorShader and SkColor4fShader are both colorspace correct. It's just challenging to create one shader that's correct for both modes from an image.
Change-Id: I6593b6348175a10d7cbaaf3b531d7a7e2bf2f578
Reviewed-on: https://skia-review.googlesource.com/6548
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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BUG=skia:
Change-Id: I59b4cbace841489698fb22828c35b82a738d06b3
Reviewed-on: https://skia-review.googlesource.com/6494
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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