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path: root/src/image/SkImage_Gpu.h
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* Cleanup of code that converts from GPU-backed resources to SkImageInfoGravatar brianosman2016-07-22
* Remove SkGrPixelRefGravatar robertphillips2016-07-21
* Adding an SkColorSpace to SkImage_GpuGravatar brianosman2016-07-20
* Add new SkSourceGammaTreatment enum, used in situations like mipmap construct...Gravatar brianosman2016-06-06
* Add onImageInfo call to SkImage_Base.Gravatar herb2016-04-19
* switch surface to sk_spGravatar reed2016-03-23
* Revert "Revert of add Make variations to return SkImage by sk_sp (patchset #5...Gravatar reed2016-03-11
* Revert of add Make variations to return SkImage by sk_sp (patchset #5 id:8000...Gravatar robertphillips2016-03-10
* add Make variations to return SkImage by sk_spGravatar reed2016-03-10
* Remove internal calls to SkImage::getTextureGravatar bsalomon2016-02-29
* Move Budgeted enum out of SkSurface, use in GrTextureProviderGravatar bsalomon2016-02-25
* Revert of Move Budgeted enum out of SkSurface, use in GrTextureProvider (patc...Gravatar bsalomon2016-02-25
* Move Budgeted enum out of SkSurface, use in GrTextureProviderGravatar bsalomon2016-02-25
* remove SkImage::applyFilter() -- unused, can always re-add laterGravatar reed2016-01-08
* detect when we can filter bitmaps/images directly, w/o a tmp layerGravatar reed2015-12-05
* scaling API on SkPixmapGravatar reed2015-11-23
* add applyFilter() to SkImageGravatar reed2015-10-12
* Remove image usage type enum. Use GrTextureParams instead.Gravatar bsalomon2015-10-12
* Revert[4] of add ImageShader, sharing code with its Bitmap cousinGravatar reed2015-09-30
* Have /src files use header directly.Gravatar herb2015-09-29
* Move SkAtomics.h to private.Gravatar herb2015-09-28
* Revert of Revert[2] of add ImageShader, sharing code with its Bitmap cousin (...Gravatar reed2015-09-28
* Revert[2] of add ImageShader, sharing code with its Bitmap cousinGravatar reed2015-09-25
* remove unused (by the outside) SkImage::newSurface, and simplify newImage -> ...Gravatar reed2015-09-24
* Revert of add ImageShader, sharing code with its Bitmap cousin (patchset #10 ...Gravatar tomhudson2015-09-18
* add ImageShader, sharing code with its Bitmap cousinGravatar reed2015-09-18
* Use SkImageCacherator in SkImagesGravatar reed2015-09-10
* cache private readback for gpu-imagesGravatar reed2015-08-04
* unify pixelref and image ID space, so we can share IDs when we share pixelsGravatar reed2015-07-30
* remove SkInstCntGravatar mtklein2015-06-26
* Towards removing getTexture() on SkImageGravatar bsalomon2015-06-10
* new image from backend descGravatar reed2015-05-07
* Make drawImage a virtual on SkDeviceGravatar reed2015-05-06
* Revert of Revert of Revert of Make drawImage a virtual on SkDevice (patchset ...Gravatar reed2015-05-06
* Revert of Revert of Make drawImage a virtual on SkDevice (patchset #1 id:1 of...Gravatar reed2015-05-06
* Revert of Make drawImage a virtual on SkDevice (patchset #4 id:60001 of https...Gravatar reed2015-05-05
* Make drawImage a virtual on SkDeviceGravatar reed2015-05-05
* Revert of Make drawImage a virtual on SkDevice (patchset #3 id:40001 of https...Gravatar reed2015-05-05
* Make drawImage a virtual on SkDevice (patchset #3 id:40001 of https://coderev...Gravatar reed2015-05-04
* Revert of make drawImage a virtual on SkDevice (patchset #3 id:40001 of https...Gravatar reed2015-05-04
* make drawImage a virtual on SkDeviceGravatar reed2015-05-04
* C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}Gravatar mtklein2015-03-25
* Split out methods in GrGpuResource::CacheAccess that can be called outside of...Gravatar bsalomon2015-02-13
* Take budgeted param when snapping new image.Gravatar bsalomon2015-01-23