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Commit message (
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Author
Age
...
*
Don't add the resolve attachment to vulkan render passes.
egdaniel
2016-08-26
*
Add support for getting vulkan descriptor sets without a GrVkUniformHandler.
egdaniel
2016-08-25
*
Add addtional resolve calls to vulkan backend
egdaniel
2016-08-24
*
Add mssa configs for vulkan, and simple bug fix
egdaniel
2016-08-17
*
Fix compile warning on MSVC-vulkan (VkDeviceSize -> size_t)
brianosman
2016-08-15
*
Fix 4444 on Vulkan devices who don't support RGBA_4444
egdaniel
2016-08-15
*
Fix copying of data in vulkan testing texture
egdaniel
2016-08-15
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Allow vulkan to upload data to testing textures with optimal layouts
egdaniel
2016-08-12
*
Revert of Fix 4444 on Vulkan devices who don't support RGBA_4444 (patchset #4...
egdaniel
2016-08-11
*
Fix 4444 on Vulkan devices who don't support RGBA_4444
egdaniel
2016-08-11
*
Add flag for window rectangles to GrRenderTarget
csmartdalton
2016-08-10
*
Check allignment of sub heap allocation in vulkan
egdaniel
2016-08-10
*
Use sse4.2 CRC32 instructions to hash when available.
mtklein
2016-08-08
*
Fix vulkan resolve
egdaniel
2016-08-05
*
Implement Vulkan Resolve.
egdaniel
2016-08-04
*
SkRTConf: eliminate
halcanary
2016-08-04
*
Revert of SkRTConf: reduce functionality to what we use, increase simplicity ...
mtklein
2016-08-03
*
SkRTConf: reduce functionality to what we use, increase simplicity
halcanary
2016-08-03
*
Fix vulkan build
egdaniel
2016-07-29
*
Properly recycle uniform buffers in vulkan
egdaniel
2016-07-29
*
Use HashSet instead of Dynamic hash for tracking vulkan resources
egdaniel
2016-07-29
*
Add test configs for instanced rendering
csmartdalton
2016-07-29
*
Merge ProgramDesc's for GL and Vulkan
egdaniel
2016-07-29
*
require semi at the end of SkASSERT and friends
caryclark
2016-07-27
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Add gyp define to enable vulkan debug layers
egdaniel
2016-07-27
*
Use Windowing system-specific WindowContext factories.
bsalomon
2016-07-26
*
Reuse sampler descriptor set allocations in Vulkan
egdaniel
2016-07-26
*
SkSL performance improvements (plus a couple of minor warning fixes)
ethannicholas
2016-07-25
*
Remove asserts on scissor size in Vulkan
egdaniel
2016-07-22
*
Recycle small uniform buffers.
jvanverth
2016-07-22
*
Setup system in Vulkan to reuse VkDescriptorSet allocations.
egdaniel
2016-07-21
*
Remove DrawFace enum from GrPipelineBuilder
robertphillips
2016-07-21
*
Revert of Remove DrawFace enum from GrPipelineBuilder (patchset #2 id:20001 o...
robertphillips
2016-07-21
*
Remove DrawFace enum from GrPipelineBuilder
robertphillips
2016-07-21
*
Add GrVkRecycledResource subclass
egdaniel
2016-07-20
*
Add integer array uniforms to GL and Vulkan
fmenozzi
2016-07-20
*
Convert readSurfacePixels to use a draw context instead of a texture
bsalomon
2016-07-19
*
Dont allocate a new image which already has mip levels, when regenerating vul...
egdaniel
2016-07-15
*
Update RT views and framebuffer in vulkan after mipmaping
egdaniel
2016-07-13
*
Add Texture2D and Sampler GrSLTypes
egdaniel
2016-07-13
*
Revert of SkSL performance improvements (patchset #6 id:140001 of https://cod...
msarett
2016-07-13
*
Add resource provider flag to avoid client-side buffers
csmartdalton
2016-07-13
*
SkSL performance improvements (plus a couple of minor warning fixes)
ethannicholas
2016-07-12
*
Check granularity in render pass bounds
egdaniel
2016-07-07
*
Add offsets to GrVkBuffer.
jvanverth
2016-07-07
*
Only check resource tracking on program shutdown, not context shutdown
jvanverth
2016-07-07
*
Fix vulkan compile
egdaniel
2016-07-07
*
Correctly handle mat2x2 in Vulkan
egdaniel
2016-07-07
*
Pull out freelist allocation from GrVkSubHeap
jvanverth
2016-07-07
*
Deleting void pointers is bad, mmmkay?
jvanverth
2016-07-06
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