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* Add GrPrimitiveType::kLinesAdjacencyGravatar Chris Dalton2017-06-13
* Introduce dynamic pipeline stateGravatar Chris Dalton2017-06-07
* Revert "Revert "Workaround Adreno driver issue with stencil clears.""Gravatar Mike Klein2017-06-06
* Revert "Workaround Adreno driver issue with stencil clears."Gravatar Mike Klein2017-06-06
* Workaround Adreno driver issue with stencil clears.Gravatar Brian Salomon2017-06-06
* sk_sp-ify GrResourceProvider some moreGravatar Robert Phillips2017-06-05
* Expand texturability testing to cover mip-mapped textures, and fix iOSGravatar Brian Osman2017-06-02
* Revert "Expand texturability testing to cover mip-mapped textures, and fix iOS"Gravatar Brian Osman2017-06-01
* Expand texturability testing to cover mip-mapped textures, and fix iOSGravatar Brian Osman2017-06-01
* Add support for instanced drawsGravatar Chris Dalton2017-05-31
* Fix glDrawRangeElementsGravatar Chris Dalton2017-05-30
* Convert DstTexture to DstProxy (take 2)Gravatar Robert Phillips2017-05-29
* Revise system for checking for uninstantiated proxiesGravatar Robert Phillips2017-05-29
* Revert "Revert "Add a flag to GrSurfaceFlags that requires the texture to be ...Gravatar Brian Salomon2017-05-23
* Really disable srgb on nexus player vulkanGravatar Greg Daniel2017-05-23
* Revert "Add a flag to GrSurfaceFlags that requires the texture to be cleared ...Gravatar Brian Salomon2017-05-23
* Disable srgb on vulkan nexus playerGravatar Greg Daniel2017-05-23
* Add a flag to GrSurfaceFlags that requires the texture to be cleared upon cre...Gravatar Brian Salomon2017-05-23
* Remove compressed (ETC1) texture support from Ganesh (take 2)Gravatar Robert Phillips2017-05-23
* Revert "Remove compressed (ETC1) texture support from Ganesh"Gravatar Brian Osman2017-05-22
* Remove kZeroCopy_GrSurfaceFlagGravatar Brian Salomon2017-05-22
* Remove compressed (ETC1) texture support from GaneshGravatar Robert Phillips2017-05-22
* Add fixes & test for isConfigTexturable and isConfigRenderableGravatar Robert Phillips2017-05-22
* Revert "Revert "Remove GrSurfaceDesc member from GrSurface.""Gravatar Brian Salomon2017-05-21
* Revert "Remove GrSurfaceDesc member from GrSurface."Gravatar Greg Daniel2017-05-18
* Remove GrSurfaceDesc member from GrSurface.Gravatar Brian Salomon2017-05-18
* Revert "Revert "Remove GrSurface::desc() method.""Gravatar Brian Salomon2017-05-18
* Revert "Remove GrSurface::desc() method."Gravatar Greg Daniel2017-05-18
* Remove GrSurface::desc() method.Gravatar Brian Salomon2017-05-17
* Replace most uses of GrSurface::desc() with conifg(), width(), etc.Gravatar Brian Salomon2017-05-17
* Remove GrSurfaceDesc member from GrSurfaceProxy.Gravatar Brian Salomon2017-05-17
* Fix for amd copy as draws on vulkanGravatar Greg Daniel2017-05-17
* Revert "Convert DstTexture to DstProxy"Gravatar Robert Phillips2017-05-17
* Convert DstTexture to DstProxyGravatar Robert Phillips2017-05-17
* Enable vulkan copies as draws for everything but qualcommGravatar Greg Daniel2017-05-16
* Require copy as draws for vulkan cross context image supportGravatar Greg Daniel2017-05-16
* Enable CrossContextTextureSupport on vulkanGravatar Greg Daniel2017-05-15
* Remove kCheckAllocation_GrSurfaceFlags.Gravatar Brian Salomon2017-05-15
* Convert GrMesh back to a classGravatar Chris Dalton2017-05-15
* Rename finishOpList to finishFlush and call it less frequentlyGravatar Robert Phillips2017-05-15
* Remove SkCrossContextImageData and all support codeGravatar Brian Osman2017-05-11
* Add some swizzle checks to vulkan backendGravatar Greg Daniel2017-05-11
* Create geometry shader modules in vulkan when using geom shadersGravatar Greg Daniel2017-05-09
* Added SkImage::MakeCrossContextFromEncodedGravatar Brian Osman2017-05-09
* Add support for using texel buffers in Vulkan backend.Gravatar Greg Daniel2017-05-09
* Implement disconnect function for GrVkGpuGravatar Greg Daniel2017-05-09
* Revert "Added SkImage::MakeCrossContextFromEncoded"Gravatar Brian Salomon2017-05-08
* Added SkImage::MakeCrossContextFromEncodedGravatar Brian Osman2017-05-08
* vk: don't re-check the primitive type for each batch of a meshGravatar Chris Dalton2017-05-08
* Expand GrTextureProxy to handle highestFilterModeGravatar Robert Phillips2017-05-08