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GrVkUniformHandler.h
Commit message (
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Author
Age
*
Remove support for image load/store
Brian Salomon
2017-11-15
*
Replace SkFAIL with SK_ABORT.
Ben Wagner
2017-08-16
*
Add support for using texel buffers in Vulkan backend.
Greg Daniel
2017-05-09
*
Split tracking of TexelBuffers from normal samplers
Greg Daniel
2017-05-05
*
Add support for Geom shaders in Vulkan backend.
Greg Daniel
2017-05-04
*
Setup support for UNIFORM_TEXEL_BUFFER descriptor sets in Vulkan
Greg Daniel
2017-05-02
*
Reland image storage with fixes.
Brian Salomon
2016-11-29
*
Revert "Initial OpenGL Image support."
Brian Salomon
2016-11-23
*
Initial OpenGL Image support.
Brian Salomon
2016-11-22
*
Merge GrGLSLShaderVar and GrShaderVar
Brian Salomon
2016-11-21
*
Remove GrGLSLSampler type and subclasses
Brian Salomon
2016-11-21
*
Reuse sampler descriptor set allocations in Vulkan
egdaniel
2016-07-26
*
Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-20
*
Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:12...
egdaniel
2016-04-19
*
Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-19
*
Switch uniforms to be descriptor set 0 in Vulkan
egdaniel
2016-04-06
*
Set up cache in vulkan to reuse GrVkPrograms (aka VkPipelines)
egdaniel
2016-03-23
*
GrVkGpu initialization cleanup.
jvanverth
2016-03-23
*
Add vulkan files into skia repo. This is an incomplete backend with only part...
Greg Daniel
2016-02-22
*
Revert of Add vulkan files into skia repo. (patchset #2 id:20001 of https://c...
egdaniel
2016-02-22
*
Add vulkan files into skia repo. This is an incomplete backend with only part...
Greg Daniel
2016-02-22