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path: root/src/gpu/vk/GrVkPipelineState.h
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* Unify DescriptorPools for vulkan uniform descriptor setsGravatar egdaniel2016-05-02
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1927943002 Review-Url: https://codereview.chromium.org/1927943002
* Update min Vulkan version to 1.0.8.0, and fix various bugsGravatar egdaniel2016-04-21
| | | | | | | | | | | | | | | | | | | | With updating the SDK, the debug layers also showed multiple bugs. I have fixed those as well in this CL. These include: 1. Incorrectly tracking the allocated descriptor sets from the descriptor pools 2. Using MemoryBarriers inside render passes. 3. Correctly setting the Stencil Image layout anytime we are using a render pass with a stencil attachment 4. Setting the correct aspect mask for Depth/Stencil in a barrier. TBR=bsalomon@google.com BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1906623002 Review URL: https://codereview.chromium.org/1906623002
* Limit the size of descriptor pools in vulkanGravatar egdaniel2016-04-07
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1867973002 Review URL: https://codereview.chromium.org/1867973002
* Add WSI functions to GrVkInterfaceGravatar jvanverth2016-03-28
| | | | | | | BUG=skia:5043 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1834903003 Review URL: https://codereview.chromium.org/1834903003
* Set up cache in vulkan to reuse GrVkPrograms (aka VkPipelines)Gravatar egdaniel2016-03-23
BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1816153002 Review URL: https://codereview.chromium.org/1816153002