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path: root/src/gpu/vk/GrVkImage.cpp
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* Convert NULL and 0 to nullptr.Gravatar Ben Wagner2017-08-28
| | | | | | | | | | | | | | This was created by looking at warnings produced by clang's -Wzero-as-null-pointer-constant. This updates most issues in Skia code. However, there are places where GL and Vulkan want pointer values which are explicitly 0, external headers which use NULL directly, and possibly more uses in un-compiled sources (for other platforms). Change-Id: Id22fbac04d5c53497a53d734f0896b4f06fe8345 Reviewed-on: https://skia-review.googlesource.com/39521 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Ben Wagner <bungeman@google.com>
* Move ReleaseProc info to GrTexture and for implementations to define it.Gravatar Greg Daniel2017-04-21
| | | | | | | | Bug: skia: Change-Id: I0dbe421ebd17ef7d21fd2f4f027d2a3bdcf04b7b Reviewed-on: https://skia-review.googlesource.com/14031 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
* Add backend safe classes for passing in external texture and render targets ↵Gravatar Greg Daniel2017-04-18
| | | | | | | | | | | | | | | | | into gpu This CL adds the GrBackend* classes as well as just updates the API for SkSurface and SkImage. The implementation on SkSurface/Image and the plumbing down into Ganesh will be in an additional CL. Besides the change to use the type safe classes, we also pull the SurfaceFlags, origin, samples, out of the descriptor and pass those in directly. Bug: skia: Change-Id: I9702981fe26c3d5d7d2cbcf6977ba569d356d854 Reviewed-on: https://skia-review.googlesource.com/13122 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* In Vulkan make sure to add barriers between write operationsGravatar Greg Daniel2017-03-21
| | | | | | | | | BUG=skia:6396 Change-Id: I60faf6ad9095f18c64e33a0359e30239efbac79f Reviewed-on: https://skia-review.googlesource.com/9963 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
* Always add a barrier when old layout was general in vulkan.Gravatar egdaniel2016-08-31
| | | | | | | | | | | | | | | | | When we have a general layout, we need to always add a barrier even if leaving the layout in general since we don't know what the use case for general was with the old layout. This doesn't seem to fix any of our synchronization issues which makes sense since we don't really use a general layout much. The only place it is used is for mipmap generation, but then we add explicit barriers in that function itself and the first use of the image after mipmap generation will change the layout to something other than general, usually SHADER_READ. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2298483002 Review-Url: https://codereview.chromium.org/2298483002
* Allow vulkan to upload data to testing textures with optimal layoutsGravatar egdaniel2016-08-12
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2242553002 Review-Url: https://codereview.chromium.org/2242553002
* Enable many more tests for VulkanGravatar egdaniel2016-06-28
| | | | | | | BUG=skia:5461 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2103133002 Review-Url: https://codereview.chromium.org/2103133002
* Create free list heap for suballocationGravatar jvanverth2016-06-13
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2029763002 Review-Url: https://codereview.chromium.org/2029763002
* Add offset to memory allocationsGravatar jvanverth2016-06-01
| | | | | | | | | | | This is setting up for suballocations within one large allocation BUG=skia:5031 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2018933004 TBR=bsalomon@google.com Review-Url: https://codereview.chromium.org/2018933004
* Set the "mutable format" bit on sRGB images at creation time.Gravatar brianosman2016-05-17
| | | | | | | | | | | | | This allows us to later create an image view with a linear format, for legacy-mode non-sRGB access. No actual API change (just a comment change in public header). TBR=bsalomon@google.com BUG=skia:5308 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1981333004 Review-Url: https://codereview.chromium.org/1981333004
* Refactor Vulkan image, texture, RTs so that create and getter handles match.Gravatar egdaniel2016-05-13
| | | | | | | | | | This allows allows us to track and notify clients when either side changes and image layout. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1974983002 Review-Url: https://codereview.chromium.org/1974983002
* Clean up GrVkImage::setLayout()Gravatar jvanverth2016-05-06
| | | | | | | | Fixes issues with mipmap generation, and calculates src information inside the routine rather than having the client do it. GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1950713006 Review-Url: https://codereview.chromium.org/1950713006
* Set barriers and image layout changes between mipmap blits.Gravatar jvanverth2016-05-03
| | | | | | | Also fix some issues with mipLayer counts. GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1945823002 Review-Url: https://codereview.chromium.org/1945823002
* Apply setImageLayout() to all of a VkImage's subresources.Gravatar jvanverth2016-05-03
| | | | | | | | | | | This also adds fLevelCount to GrVkImage::Resource, which allows clients to wrap mipmapped textures. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1943933002 TBR=bsalomon@google.com Review-Url: https://codereview.chromium.org/1943933002
* Update min Vulkan version to 1.0.8.0, and fix various bugsGravatar egdaniel2016-04-21
| | | | | | | | | | | | | | | | | | | | With updating the SDK, the debug layers also showed multiple bugs. I have fixed those as well in this CL. These include: 1. Incorrectly tracking the allocated descriptor sets from the descriptor pools 2. Using MemoryBarriers inside render passes. 3. Correctly setting the Stencil Image layout anytime we are using a render pass with a stencil attachment 4. Setting the correct aspect mask for Depth/Stencil in a barrier. TBR=bsalomon@google.com BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1906623002 Review URL: https://codereview.chromium.org/1906623002
* Update vulkan format features in caps.Gravatar egdaniel2016-04-01
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1847963003 Review URL: https://codereview.chromium.org/1847963003
* Style bikeshed - remove extraneous whitespaceGravatar halcanary2016-03-29
| | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1842753002 Review URL: https://codereview.chromium.org/1842753002
* Fix borrowed GrVkImage::Resource.Gravatar jvanverth2016-03-22
| | | | | | | | | | | | With the current system, if we wrap a given GrVkTextureInfo*, add a command using it to the command buffer, then delete the texture, the command buffer will unref the GrVkImage::Resource when it's done, which will delete the VkImage and VkDeviceMemory. This subclasses GrVkImage::Resource for those cases, and will not delete the data on an unref. GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1824123002 Review URL: https://codereview.chromium.org/1824123002
* Fix some issues for Linux Vulkan buildGravatar jvanverth2016-03-09
| | | | | | | | lifecycle in GrVkGpu was tagged as uninitialized before use, and err in GrVkImage as unused. GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1782453004 Review URL: https://codereview.chromium.org/1782453004
* Add vulkan files into skia repo. This is an incomplete backend with only ↵Gravatar Greg Daniel2016-02-22
| | | | | | | | | | | | | | partial functionality at this time. R=robertphillips@google.com TBR=bsalomon@google.com BUG=skia:4955 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1718693002 Committed: https://skia.googlesource.com/skia/+/48cf268defad66f58f1aa03b4835e5583be96b2f Review URL: https://codereview.chromium.org/1718693002
* Revert of Add vulkan files into skia repo. (patchset #2 id:20001 of ↵Gravatar egdaniel2016-02-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/1718693002/ ) Reason for revert: breaking builds Original issue's description: > Add vulkan files into skia repo. This is an incomplete backend with only partial functionality at this time. > > R=robertphillips@google.com > TBR=bsalomon@google.com > > BUG=skia:4955 > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1718693002 > > Committed: https://skia.googlesource.com/skia/+/48cf268defad66f58f1aa03b4835e5583be96b2f TBR=robertphillips@google.com,bsalomon@google.com,jvanverth@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia:4955 Review URL: https://codereview.chromium.org/1723503002
* Add vulkan files into skia repo. This is an incomplete backend with only ↵Gravatar Greg Daniel2016-02-22
partial functionality at this time. R=robertphillips@google.com TBR=bsalomon@google.com BUG=skia:4955 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1718693002 Review URL: https://codereview.chromium.org/1718693002