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GrVkGpu.h
Commit message (
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Author
Age
...
*
Add GrVkTexelBuffer class
Greg Daniel
2017-05-08
*
Convert GrMesh to a struct
Chris Dalton
2017-05-03
*
Revert "Revert "Plumb the use of GrBackendRenderTarget throughout Skia""
Greg Daniel
2017-05-01
*
Combine GPU flush with semaphore API
Brian Osman
2017-04-28
*
Revert "Plumb the use of GrBackendRenderTarget throughout Skia"
Greg Daniel
2017-04-27
*
Plumb the use of GrBackendRenderTarget throughout Skia
Greg Daniel
2017-04-27
*
Revert "Revert "Plumb GrBackendTexture throughout skia.""
Greg Daniel
2017-04-20
*
Revert "Plumb GrBackendTexture throughout skia."
Stan Iliev
2017-04-19
*
Plumb GrBackendTexture throughout skia.
Greg Daniel
2017-04-18
*
Fix some bugs with read/writePixels
Brian Osman
2017-04-18
*
Allow the dst of vulkan resolves to be a non RT
Greg Daniel
2017-04-18
*
Add AMD work around in Vulkan to create a new secondary command buffer
Greg Daniel
2017-03-22
*
Remove ownership aruments from render target wrap functions
Brian Osman
2017-03-10
*
Move GrDrawOp pipeline/clip processing to GrRenderTargetContext
Brian Salomon
2017-03-07
*
Add support for Semaphores (gpu waiting on gpu) in Ganesh
Greg Daniel
2017-03-02
*
Add GrExternalTextureData and SkCrossContextImageData
Brian Osman
2017-02-28
*
Revert "Add GrExternalTextureData and SkCrossContextImageData"
Brian Osman
2017-02-24
*
Add GrExternalTextureData and SkCrossContextImageData
Brian Osman
2017-02-24
*
In Vulkan make sure resolve is sent to GPU when preparing msaa RenderTarget f...
Greg Daniel
2017-02-23
*
re-land of added sk_FragCoord support to skslc
Ethan Nicholas
2016-12-13
*
Revert "added sk_FragCoord support to skslc"
Greg Daniel
2016-12-12
*
added sk_FragCoord support to skslc
Ethan Nicholas
2016-12-12
*
Remove unused copySurfaceAsDraw code from GrVkGpu
Brian Osman
2016-11-30
*
Make GrGpuCommandBuffer infer its render target from first draw
Brian Salomon
2016-11-30
*
src/gpu: s/SkAutoTUnref/sk_sp/g
Hal Canary
2016-11-07
*
Remove SkAutoTDelete.
Ben Wagner
2016-11-03
*
Move memoization of multisample specs id to GrRenderTarget
csmartdalton
2016-11-01
*
Remove SkAutoTUnref and SkAutoTDelete from public includes.
bungeman
2016-10-27
*
Add GrOpList and rename GrDrawTarget to GrRenderTargetOpList
Robert Phillips
2016-10-26
*
Add fence support for TransferBuffers
jvanverth
2016-09-30
*
Add GrVkCopyPipeline to handle vulkan copies as draws
egdaniel
2016-09-27
*
Add some copy support for vulkan msaa
egdaniel
2016-08-31
*
Add addtional resolve calls to vulkan backend
egdaniel
2016-08-24
*
Implement Vulkan Resolve.
egdaniel
2016-08-04
*
Add test configs for instanced rendering
csmartdalton
2016-07-29
*
Add gyp define to enable vulkan debug layers
egdaniel
2016-07-27
*
Update RT views and framebuffer in vulkan after mipmaping
egdaniel
2016-07-13
*
Add offsets to GrVkBuffer.
jvanverth
2016-07-07
*
Fix caching of sample locations
csmartdalton
2016-07-06
*
Add resource tracking output and command buffer recycling
jvanverth
2016-07-06
*
Revert of Fix caching of sample locations (patchset #3 id:40001 of https://co...
rmistry
2016-07-04
*
Fix caching of sample locations
csmartdalton
2016-07-04
*
initial checkin of SkSL compiler
ethannicholas
2016-07-01
*
Add static buffer support
jvanverth
2016-06-30
*
Have gpu createTestingOlyBackendTexture know if it is a render target or not
egdaniel
2016-06-24
*
Start using GrGpuCommandBuffer in GrDrawTarget.
egdaniel
2016-06-23
*
Create free list heap for suballocation
jvanverth
2016-06-13
*
Add GpuCommandBuffer support.
egdaniel
2016-06-08
*
Subclass GrVkCommandBuffer into Primary and Secondary CommandBuffers.
egdaniel
2016-06-08
*
Make sure that Vulkan debug callback ptr is non-null.
jvanverth
2016-05-02
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