index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
/
gpu
/
vk
/
GrVkGpu.h
Commit message (
Expand
)
Author
Age
...
*
Clean up onTransferPixels
Jim Van Verth
2017-06-21
*
Revert "Revert "Add API for flushing surfaces with gpu semaphores""
Greg Daniel
2017-06-16
*
Revert "Add API for flushing surfaces with gpu semaphores"
Greg Daniel
2017-06-15
*
Add API for flushing surfaces with gpu semaphores
Greg Daniel
2017-06-15
*
Revert "Revert "Workaround Adreno driver issue with stencil clears.""
Mike Klein
2017-06-06
*
Revert "Workaround Adreno driver issue with stencil clears."
Mike Klein
2017-06-06
*
Workaround Adreno driver issue with stencil clears.
Brian Salomon
2017-06-06
*
sk_sp-ify GrResourceProvider some more
Robert Phillips
2017-06-05
*
Remove compressed (ETC1) texture support from Ganesh (take 2)
Robert Phillips
2017-05-23
*
Revert "Remove compressed (ETC1) texture support from Ganesh"
Brian Osman
2017-05-22
*
Remove compressed (ETC1) texture support from Ganesh
Robert Phillips
2017-05-22
*
Rename finishOpList to finishFlush and call it less frequently
Robert Phillips
2017-05-15
*
Added SkImage::MakeCrossContextFromEncoded
Brian Osman
2017-05-09
*
Implement disconnect function for GrVkGpu
Greg Daniel
2017-05-09
*
Revert "Added SkImage::MakeCrossContextFromEncoded"
Brian Salomon
2017-05-08
*
Added SkImage::MakeCrossContextFromEncoded
Brian Osman
2017-05-08
*
Add GrVkTexelBuffer class
Greg Daniel
2017-05-08
*
Convert GrMesh to a struct
Chris Dalton
2017-05-03
*
Revert "Revert "Plumb the use of GrBackendRenderTarget throughout Skia""
Greg Daniel
2017-05-01
*
Combine GPU flush with semaphore API
Brian Osman
2017-04-28
*
Revert "Plumb the use of GrBackendRenderTarget throughout Skia"
Greg Daniel
2017-04-27
*
Plumb the use of GrBackendRenderTarget throughout Skia
Greg Daniel
2017-04-27
*
Revert "Revert "Plumb GrBackendTexture throughout skia.""
Greg Daniel
2017-04-20
*
Revert "Plumb GrBackendTexture throughout skia."
Stan Iliev
2017-04-19
*
Plumb GrBackendTexture throughout skia.
Greg Daniel
2017-04-18
*
Fix some bugs with read/writePixels
Brian Osman
2017-04-18
*
Allow the dst of vulkan resolves to be a non RT
Greg Daniel
2017-04-18
*
Add AMD work around in Vulkan to create a new secondary command buffer
Greg Daniel
2017-03-22
*
Remove ownership aruments from render target wrap functions
Brian Osman
2017-03-10
*
Move GrDrawOp pipeline/clip processing to GrRenderTargetContext
Brian Salomon
2017-03-07
*
Add support for Semaphores (gpu waiting on gpu) in Ganesh
Greg Daniel
2017-03-02
*
Add GrExternalTextureData and SkCrossContextImageData
Brian Osman
2017-02-28
*
Revert "Add GrExternalTextureData and SkCrossContextImageData"
Brian Osman
2017-02-24
*
Add GrExternalTextureData and SkCrossContextImageData
Brian Osman
2017-02-24
*
In Vulkan make sure resolve is sent to GPU when preparing msaa RenderTarget f...
Greg Daniel
2017-02-23
*
re-land of added sk_FragCoord support to skslc
Ethan Nicholas
2016-12-13
*
Revert "added sk_FragCoord support to skslc"
Greg Daniel
2016-12-12
*
added sk_FragCoord support to skslc
Ethan Nicholas
2016-12-12
*
Remove unused copySurfaceAsDraw code from GrVkGpu
Brian Osman
2016-11-30
*
Make GrGpuCommandBuffer infer its render target from first draw
Brian Salomon
2016-11-30
*
src/gpu: s/SkAutoTUnref/sk_sp/g
Hal Canary
2016-11-07
*
Remove SkAutoTDelete.
Ben Wagner
2016-11-03
*
Move memoization of multisample specs id to GrRenderTarget
csmartdalton
2016-11-01
*
Remove SkAutoTUnref and SkAutoTDelete from public includes.
bungeman
2016-10-27
*
Add GrOpList and rename GrDrawTarget to GrRenderTargetOpList
Robert Phillips
2016-10-26
*
Add fence support for TransferBuffers
jvanverth
2016-09-30
*
Add GrVkCopyPipeline to handle vulkan copies as draws
egdaniel
2016-09-27
*
Add some copy support for vulkan msaa
egdaniel
2016-08-31
*
Add addtional resolve calls to vulkan backend
egdaniel
2016-08-24
*
Implement Vulkan Resolve.
egdaniel
2016-08-04
[prev]
[next]