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path: root/src/gpu/text/GrBatchFontCache.h
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* Remove DrawFace enum from GrPipelineBuilderGravatar robertphillips2016-07-21
| | | | | | | | | This gets GrPipelineBuilder.h out of the headers GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2165283002 Committed: https://skia.googlesource.com/skia/+/da152ebb032c61bb2561bbb3e9a78037ad174d34 Review-Url: https://codereview.chromium.org/2165283002
* Revert of Remove DrawFace enum from GrPipelineBuilder (patchset #2 id:20001 ↵Gravatar robertphillips2016-07-21
| | | | | | | | | | | | | | | | | | | | | | | | of https://codereview.chromium.org/2165283002/ ) Reason for revert: No Vulkan bot in CQ :( Original issue's description: > Remove DrawFace enum from GrPipelineBuilder > > This gets GrPipelineBuilder.h out of the headers > > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2165283002 > > Committed: https://skia.googlesource.com/skia/+/da152ebb032c61bb2561bbb3e9a78037ad174d34 TBR=bsalomon@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Review-Url: https://codereview.chromium.org/2167193002
* Remove DrawFace enum from GrPipelineBuilderGravatar robertphillips2016-07-21
| | | | | | | | This gets GrPipelineBuilder.h out of the headers GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2165283002 Review-Url: https://codereview.chromium.org/2165283002
* Use sRGB pixel config for ARGB masks (color emoji)Gravatar brianosman2016-07-08
| | | | | | | | | | Fixes over-bright color emoji and GM:colortype in sRGB mode BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2129913004 Committed: https://skia.googlesource.com/skia/+/920af9fac3d9e275a93910d9c626ee7bc23ed17a Review-Url: https://codereview.chromium.org/2129913004
* Revert of Use sRGB pixel config for ARGB masks (color emoji) (patchset #1 ↵Gravatar brianosman2016-07-07
| | | | | | | | | | | | | | | | | | | | | | | | | | id:1 of https://codereview.chromium.org/2129913004/ ) Reason for revert: Color text rendering failing on ANGLE Original issue's description: > Use sRGB pixel config for ARGB masks (color emoji) > > Fixes over-bright color emoji and GM:colortype in sRGB mode > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2129913004 > > Committed: https://skia.googlesource.com/skia/+/920af9fac3d9e275a93910d9c626ee7bc23ed17a TBR=bungeman@google.com,jvanverth@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review-Url: https://codereview.chromium.org/2128583007
* Use sRGB pixel config for ARGB masks (color emoji)Gravatar brianosman2016-07-07
| | | | | | | | | Fixes over-bright color emoji and GM:colortype in sRGB mode BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2129913004 Review-Url: https://codereview.chromium.org/2129913004
* Remove GrFontScaler class.Gravatar bsalomon2016-05-17
| | | | | | | | | | This class is now effectively a set of helpers for interacting with a SkGlyphCache by GrBatchTextStrike. The class is deleted and the code is made into static functions in GrBatchFontCache.cpp BUG=chromium:608566 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1985163002 Review-Url: https://codereview.chromium.org/1985163002
* Remove GrFontDescKey.Gravatar bsalomon2016-05-17
| | | | | | | | | | | This was a reference counted wrapper of SkDescriptor. It doesn't seem like the copies are performance critical. This gets us closer to removing GrFontScaler. Also removes some unused member functions on GrBatchTextStrike and GrFontScaler. BUG=chromium:608566 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1988833003 Review-Url: https://codereview.chromium.org/1988833003
* Simplify GrDrawBatch uploads and token uage.Gravatar bsalomon2016-04-01
| | | | | | | | | | | GrVertexBatch subclasses no longer need "initDraw". Simplifies GrTestBatch BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1835283002 Review URL: https://codereview.chromium.org/1835283002
* Use unorm shorts for texture coordinates when rendering text.Gravatar jvanverth2016-02-22
| | | | | | | | | | | | | | | There are a couple of reasons for this: - Vulkan does not guarantee conversions from integral vertex attributes to floating point shader variables - This may be faster and more precise on some platforms, as it avoids the aforementioned conversion and changes a multiply by a very small value to a multiply by a medium-sized value. GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1713693002 TBR=bsalomon@google.com Committed: https://skia.googlesource.com/skia/+/e507ff0460f4f878214b9454fb5b9ab8d64d8063 Review URL: https://codereview.chromium.org/1713693002
* Revert of Use unorm shorts for texture coordinates when rendering text. ↵Gravatar jvanverth2016-02-19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | (patchset #3 id:40001 of https://codereview.chromium.org/1713693002/ ) Reason for revert: Causing issues with text on Mali 400s. Examples: largeglyphblur, imageblurtiled. It appears that there are precision problems. Original issue's description: > Use unorm shorts for texture coordinates when rendering text. > > There are a couple of reasons for this: > - Vulkan does not guarantee conversions from integral vertex attributes > to floating point shader variables > - This may be faster and more precise on some platforms, as it avoids > the aforementioned conversion and changes a multiply by a very small > value to a multiply by a medium-sized value. > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1713693002 > TBR=bsalomon@google.com > > Committed: https://skia.googlesource.com/skia/+/e507ff0460f4f878214b9454fb5b9ab8d64d8063 TBR=joshualitt@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Review URL: https://codereview.chromium.org/1709133003
* Use unorm shorts for texture coordinates when rendering text.Gravatar jvanverth2016-02-19
| | | | | | | | | | | | | There are a couple of reasons for this: - Vulkan does not guarantee conversions from integral vertex attributes to floating point shader variables - This may be faster and more precise on some platforms, as it avoids the aforementioned conversion and changes a multiply by a very small value to a multiply by a medium-sized value. GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1713693002 TBR=bsalomon@google.com Review URL: https://codereview.chromium.org/1713693002
* Move all text stuff to its own folderGravatar joshualitt2015-12-11
BUG=skia: Review URL: https://codereview.chromium.org/1521453002