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Commit message (
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Author
Age
*
Revert "Revert "Revert "Add multitexture support to text and path shaders"""
Mike Klein
2017-09-08
*
Revert "Revert "Add multitexture support to text and path shaders""
Jim Van Verth
2017-09-08
*
Revert "Add multitexture support to text and path shaders"
Jim Van Verth
2017-09-08
*
Revert "Revert "Make TextureOp use multitexturing to batch draws of different...
Brian Salomon
2017-09-08
*
Add multitexture support to text and path shaders
Jim Van Verth
2017-09-08
*
Improve GrPathRendererChain heuristics
Chris Dalton
2017-09-07
*
Revert "Make TextureOp use multitexturing to batch draws of different SkImages."
Robert Phillips
2017-09-07
*
Make TextureOp use multitexturing to batch draws of different SkImages.
Brian Salomon
2017-09-07
*
Revert "Improve GrPathRendererChain heuristics"
Chris Dalton
2017-09-07
*
Improve GrPathRendererChain heuristics
Chris Dalton
2017-09-07
*
Rework GrSamplerParams to be more compact and use its own wrap mode enum.
Brian Salomon
2017-09-07
*
Use high precision for TextureOp texture coord varying
Brian Salomon
2017-08-31
*
Remove origin field from GrSurface (take 2)
Robert Phillips
2017-08-29
*
Store discard request on the opList and remove GrDiscardOp (take 3)
Robert Phillips
2017-08-29
*
Revert "Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDev...
Brian Salomon
2017-08-28
*
change SkRect::growToInclude to take a point instead of x,y
Mike Reed
2017-08-28
*
Switch atlas clients over to using absolute texture coordinates (take 2)
Robert Phillips
2017-08-25
*
Make Copy Ops to go through GpuCommandBuffer instead of straigt to GPU.
Greg Daniel
2017-08-24
*
Revert "Switch atlas clients over to using absolute texture coordinates"
Robert Phillips
2017-08-24
*
Switch atlas clients over to using absolute texture coordinates
Robert Phillips
2017-08-24
*
Switch GrSmallPath renderer over to always using integer texture coordinates
Robert Phillips
2017-08-23
*
Fix artifacts on tiny stroked paths scaled up a lot.
Stephen White
2017-08-23
*
Revert "Fix artifacts on tiny stroked paths scaled up a lot."
Robert Phillips
2017-08-23
*
Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::dra...
Brian Salomon
2017-08-22
*
Fix artifacts on tiny stroked paths scaled up a lot.
Stephen White
2017-08-22
*
Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[R...
Brian Salomon
2017-08-18
*
Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() w...
Brian Salomon
2017-08-18
*
Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when poss...
Brian Salomon
2017-08-18
*
Move DrawToTargetWithShapeMask to GrSoftwarePathRenderer
Brian Osman
2017-08-17
*
Revert "Switched highp float to highfloat and mediump float to half."
Brian Salomon
2017-08-17
*
Switched highp float to highfloat and mediump float to half.
Ethan Nicholas
2017-08-16
*
Replace SkFAIL with SK_ABORT.
Ben Wagner
2017-08-16
*
Minor geometry processor clarification.
Brian Salomon
2017-08-16
*
Hide GrPaint copy constructor and add GrPaint::Clone and remove MoveOrNew and...
Brian Salomon
2017-08-10
*
Move GrAppliedClip into GrPipeline
Brian Salomon
2017-08-10
*
Remove accessRenderTarget calls in service of binding stencil buffer
Robert Phillips
2017-08-10
*
Move GrProcessorSet into GrPipeline
Brian Salomon
2017-08-09
*
Revert "Store discard request on the opList and remove GrDiscardOp"
Robert Phillips
2017-08-09
*
Store discard request on the opList and remove GrDiscardOp
Robert Phillips
2017-08-09
*
Store GrRenderTarget in GrGpuCommandBuffer
Robert Phillips
2017-08-09
*
Add GrDebugMarkerOp
Robert Phillips
2017-08-08
*
Fix corner case in NonAAStrokeRectOp (stroke width > the rect's width or height)
Robert Phillips
2017-08-04
*
Add a private API for writing the clip to the stencil
Stan Iliev
2017-08-02
*
Allow RegionOp to be used for stenciling
Brian Salomon
2017-08-01
*
Revert "Remove origin field from GrSurface"
Robert Phillips
2017-08-01
*
Initialize GrPipeline at construction.
Brian Salomon
2017-07-31
*
Remove origin field from GrSurface
Robert Phillips
2017-07-31
*
renamed SkSL types in preparation for killing precision modifiers
Ethan Nicholas
2017-07-28
*
Make op-level texture uploading be GrProxy-based
Robert Phillips
2017-07-28
*
Make GrGpuCommandBuffer's methods take a GrRenderTargetProxy (rather than a G...
Robert Phillips
2017-07-28
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