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* Reduce the amount of padding needed for SDFs, take 2Gravatar Jim Van Verth2018-01-30
* Revert "Reduce the amount of padding needed for SDFs."Gravatar Jim Van Verth2018-01-30
* Reduce the amount of padding needed for SDFs.Gravatar Jim Van Verth2018-01-30
* Revert "Drop support for unused MSAA extensions"Gravatar Robert Phillips2018-01-30
* Drop support for unused MSAA extensionsGravatar Chris Dalton2018-01-29
* bug fixes from PVS Studio (static analysis)Gravatar Mike Klein2018-01-26
* GrTessellator: add a #define for max aa verb count.Gravatar Stephen White2018-01-23
* Revert "Revert "Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals,...Gravatar Brian Salomon2018-01-23
* Revert "Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arc...Gravatar Brian Salomon2018-01-23
* Add a workaround for inaccurate interpolants on Adreno 3xx.Gravatar Brian Salomon2018-01-22
* Move GrOpFlushState out of GrDrawingManager and onto the stackGravatar Robert Phillips2018-01-18
* Don't apply coverage aa on image edges when target has msaa.Gravatar Brian Salomon2018-01-16
* Funnel most proxy creation through GrProxyProviderGravatar Robert Phillips2018-01-16
* Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arcs."Gravatar Greg Daniel2018-01-12
* Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arcs.Gravatar Brian Salomon2018-01-12
* Make GrTextureOp capable of edge antialiasing.Gravatar Brian Salomon2018-01-11
* make growToInclude privateGravatar Mike Reed2018-01-08
* move largest apis into privateGravatar Mike Reed2018-01-08
* Add GrProxyProviderGravatar Robert Phillips2018-01-08
* Make SkMatrixPriv stride mapping functions take separate src and dst stridesGravatar Brian Salomon2018-01-08
* Remove public version of SkMatrix::mapPointsWithStride.Gravatar Brian Salomon2018-01-05
* Privatize separate src/dst version of SkMatrix::mapPointsWithStride.Gravatar Brian Salomon2018-01-05
* Enable conditional-uninitialized flagGravatar Kevin Lubick2018-01-05
* Remove unused color from all distance field GPs and GrAtlasTextOpGravatar Brian Osman2018-01-03
* Update per-geo color after simplifying FPs in GrAtlasTextOpGravatar Brian Osman2018-01-02
* Revert "Revert "move homogenous with stride to matrixpriv""Gravatar Brian Salomon2017-12-19
* Revert "Transform vertices for distance field glyphs on CPU."Gravatar Greg Daniel2017-12-18
* Revert "move homogenous with stride to matrixpriv"Gravatar Greg Daniel2017-12-18
* move homogenous with stride to matrixprivGravatar Cary Clark2017-12-15
* Transform vertices for distance field glyphs on CPU.Gravatar Brian Salomon2017-12-15
* Implement a fast path for solid color lattice rectangleGravatar Stan Iliev2017-12-11
* Don't force GrGLSLVarying's scope to be compile-time constantGravatar Chris Dalton2017-12-08
* Fix gpu line dashing when line is zero length but has capGravatar Greg Daniel2017-12-07
* Make GrGLSLPrimitiveProcessor::emitTransforms take local coords as GrShaderVar.Gravatar Brian Salomon2017-12-07
* Reland "Set multitexturing threshold for NVIDIA"Gravatar Brian Salomon2017-12-01
* Revert "Revert "Use a dst size threshold for multitexturing images.""Gravatar Brian Salomon2017-12-01
* Revert "Use a dst size threshold for multitexturing images."Gravatar Brian Salomon2017-11-30
* Revert "Set multitexturing threshold for NVIDIA"Gravatar Brian Salomon2017-11-30
* Set multitexturing threshold for NVIDIAGravatar Brian Salomon2017-11-30
* Use a dst size threshold for multitexturing images.Gravatar Brian Salomon2017-11-30
* Revert "Revert "Make PathGeoBuilder use consistent iterators.""Gravatar Brian Salomon2017-11-29
* Revert "Make PathGeoBuilder use consistent iterators."Gravatar Brian Salomon2017-11-29
* Make PathGeoBuilder use consistent iterators.Gravatar Brian Salomon2017-11-29
* Cleanup yes/no enums in GaneshGravatar Chris Dalton2017-11-27
* Batch ops together in SkAtasTextTargetGravatar Brian Salomon2017-11-27
* Include opList ids in GrOnFlushCallbackObject::postFlushGravatar Chris Dalton2017-11-27
* Revert "Revert "Add Atlas Text interface for rendering SDF glyphs.""Gravatar Brian Salomon2017-11-19
* Revert "Add Atlas Text interface for rendering SDF glyphs."Gravatar Greg Daniel2017-11-18
* Add Atlas Text interface for rendering SDF glyphs.Gravatar Brian Salomon2017-11-17
* Fix GrTextureOp to check the correct cap for multitexturingGravatar Brian Salomon2017-11-15