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path: root/src/gpu/ops/GrDiscardOp.h
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* Remove ref counting from GrOp.Gravatar Brian Salomon2017-01-03
| | | | | | | | | Instead use std::unique_ptr to manage GrOp lifetime. Change-Id: Ic1dc1e0ffd7254c3994221f498677af5bbf66a71 Reviewed-on: https://skia-review.googlesource.com/6479 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* Remove render target unique ID virtual from GrOp.Gravatar Brian Salomon2016-12-22
| | | | | | | | | | | GrRenderTargetOpList now stores the IDs along side each op. This should put us closer to using proxy IDs and not forcing early render target instantiation as many comments point towards. Change-Id: I1ee82b01a0818a80d2bcac39fdf3a4ee7dccecc9 Reviewed-on: https://skia-review.googlesource.com/6403 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* Rename GrOp::draw to GrOp::executeGravatar Brian Salomon2016-12-21
| | | | | | | Change-Id: I36b8532c57d0b6004a5fd283e30a506df89a4fa6 Reviewed-on: https://skia-review.googlesource.com/6387 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* move src/gpu/batches -> src/gpu/opsGravatar Brian Salomon2016-12-16
Change-Id: I6410eae41f051ce38bef6f38d670924c3483c325 Reviewed-on: https://skia-review.googlesource.com/6163 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Osman <brianosman@google.com>