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path: root/src/gpu/instanced/InstanceProcessor.cpp
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* Replace SkFAIL with SK_ABORT.Gravatar Ben Wagner2017-08-16
* Revert "Revert "support for 'half' types in sksl, plus general numeric type i...Gravatar Ethan Nicholas2017-08-02
* renamed SkSL types in preparation for killing precision modifiersGravatar Ethan Nicholas2017-07-28
* Make GrPipeline hold a GrRenderTargetProxy (instead of a GrRenderTarget)Gravatar Robert Phillips2017-07-26
* Clean up GrResourceProvider usageGravatar Robert Phillips2017-06-15
* fixed InstanceProcessor SkSL codeGravatar Ethan Nicholas2017-05-08
* Split tracking of TexelBuffers from normal samplersGravatar Greg Daniel2017-05-05
* Use GrAAType in instanced rendering.Gravatar Brian Salomon2017-03-01
* re-land of skslc type constructor cleanupsGravatar Ethan Nicholas2017-02-09
* Removing tracking of whether GP/FP coverage calculations are used by XP.Gravatar Brian Salomon2017-01-04
* Rename batch->op and sk_sp in instanced renderingGravatar Brian Salomon2016-12-16
* Rename vars and functions from 'glslcaps'->'shadercaps'Gravatar Brian Salomon2016-11-29
* Merge GrGLSLCaps into GrShaderCapsGravatar Brian Salomon2016-11-29
* baked in a few more precision modifiersGravatar Ethan Nicholas2016-11-28
* removed appendPrecisionModifierGravatar Ethan Nicholas2016-11-22
* Merge GrGLSLShaderVar and GrShaderVarGravatar Brian Salomon2016-11-21
* Remove SkAutoTDelete.Gravatar Ben Wagner2016-11-03
* Remove GrStencilSettings from GrPipelineGravatar csmartdalton2016-11-01
* re-re-land of skslc now automatically turns on derivatives supportGravatar ethannicholas2016-10-20
* Revert "re-land of skslc now automatically turns on derivatives support"Gravatar Mike Klein2016-10-18
* re-land of skslc now automatically turns on derivatives supportGravatar Ethan Nicholas2016-10-18
* Revert "skslc now automatically turns on derivatives support"Gravatar Ethan Nicholas2016-10-18
* skslc now automatically turns on derivatives supportGravatar Ethan Nicholas2016-10-18
* Turned on SkSL->GLSL compilerGravatar ethannicholas2016-10-12
* Revert of Turned on SkSL->GLSL compiler (patchset #49 id:1240001 of https://c...Gravatar jvanverth2016-10-11
* Turned on SkSL->GLSL compilerGravatar ethannicholas2016-10-11
* Revert of Turned on SkSL->GLSL compiler (patchset #48 id:1220001 of https://c...Gravatar mtklein2016-10-10
* Turned on SkSL->GLSL compilerGravatar ethannicholas2016-10-10
* Revert of Turned on SkSL->GLSL compiler (patchset #47 id:1200001 of https://c...Gravatar jvanverth2016-10-10
* Turned on SkSL->GLSL compilerGravatar ethannicholas2016-10-10
* Revert of Turned on SkSL->GLSL compiler (patchset #41 id:880001 of https://co...Gravatar fmalita2016-09-30
* Turned on SkSL->GLSL compilerGravatar ethannicholas2016-09-30
* Revert of Turned on SkSL->GLSL compiler (patchset #37 id:800001 of https://co...Gravatar ethannicholas2016-09-26
* Turned on SkSL->GLSL compilerGravatar ethannicholas2016-09-26
* Stop flattening GrCoordTransforms in parent GrFragmentProcessors.Gravatar bsalomon2016-09-20
* Revert of Stop flattening GrCoordTransforms in parent GrFragmentProcessors. (...Gravatar bsalomon2016-09-19
* Stop flattening GrCoordTransforms in parent GrFragmentProcessors.Gravatar bsalomon2016-09-19
* Simplify adding attributes to GrGeometryProcessorGravatar bsalomon2016-08-17
* Add test configs for instanced renderingGravatar csmartdalton2016-07-29
* Fix various issues with instanced rendering precisionGravatar csmartdalton2016-07-13
* Replace switch statements in instanced vertex shadersGravatar csmartdalton2016-07-13
* Begin instanced rendering for simple shapesGravatar csmartdalton2016-07-07
* Revert of Begin instanced rendering for simple shapes (patchset #20 id:380001...Gravatar ksakamoto2016-07-05
* Begin instanced rendering for simple shapesGravatar csmartdalton2016-06-30