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GrGLSLXferProcessor.cpp
Commit message (
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Author
Age
*
re-land of new SkSL precisions
Ethan Nicholas
2017-09-18
*
Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...
Ethan Nicholas
2017-09-18
*
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
Ethan Nicholas
2017-09-15
*
Revert "Switched highp float to highfloat and mediump float to half."
Brian Salomon
2017-08-17
*
Switched highp float to highfloat and mediump float to half.
Ethan Nicholas
2017-08-16
*
renamed SkSL types in preparation for killing precision modifiers
Ethan Nicholas
2017-07-28
*
Remove GrTGpuResourceRef specializations
Robert Phillips
2017-06-12
*
Remove setting of alpha coverage in text ops when in LCD mode
Greg Daniel
2017-05-22
*
Comment out lcd assert to make GLPrograms test happy
Greg Daniel
2017-05-19
*
Fix gpu lcd blending to semi-correctly handle alpha coverage
Greg Daniel
2017-05-19
*
Store the dst texture used by an XP in GrPipeline rather than in the XP.
Brian Salomon
2017-04-03
*
Replaced all calls to fragmentPosition() with sk_FragCoord
Ethan Nicholas
2017-02-13
*
Revert "Replaced all calls to fragmentPosition() with sk_FragCoord"
Ethan Nicholas
2017-02-02
*
Replaced all calls to fragmentPosition() with sk_FragCoord
Ethan Nicholas
2017-01-19
*
Rename vars and functions from 'glslcaps'->'shadercaps'
Brian Salomon
2016-11-29
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
Merge GrGLSLShaderVar and GrShaderVar
Brian Salomon
2016-11-21
*
Fix various issues with framebuffer fetch
egdaniel
2016-08-17
*
Rename EmitArgs::fSamplers to fTexSamplers
cdalton
2016-04-11
*
Add GrShaderFlags enum
cdalton
2016-02-11
*
Add gpu backend for SkPixelXorXfermode
robertphillips
2016-01-26
*
Revert of Add gpu implementation of OverdrawXfermode (patchset #6 id:100001 o...
robertphillips
2016-01-22
*
Add gpu implementation of OverdrawXfermode
robertphillips
2016-01-20
*
Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
*
Add in shader blending for CoverageSetOp XP
egdaniel
2015-12-01
*
Create a static instances of SrcOver XferProcessor
egdaniel
2015-11-30
*
Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
egdaniel
2015-11-18
*
Move XferProcessors to glsl
egdaniel
2015-11-13